Medieval Engineers

Medieval Engineers

Planet Nirn (Elder Scrolls World)
53 条留言
pedro_zoox 2024 年 7 月 23 日 下午 9:12 
No matter what i do i can't get the water working. i've tried all water core commands, even some space engineers commands, no results. Need help
Foxhell 2023 年 6 月 18 日 下午 4:21 
:crashthumbsup:
DonCDXX  [作者] 2023 年 6 月 18 日 下午 4:02 
Can't really make it compatible, so much as making it dependent on the mod. That would require massive changes to the map mat files and the planet definition file. Put simply, it is way too big of a task for me right now. I'm currently working on a big project for Space Engineers but I might be interested in looking back at Medieval Engineers in a few months.
Foxhell 2023 年 6 月 18 日 上午 10:10 
Foxhell 2023 年 6 月 13 日 上午 8:50 
yes it certainly compatible raises the terrain upwards with the only difference being that it only adds a layer of coal it butdoesn't have a layer of other minerals it doesn't seem to be very useful
DonCDXX  [作者] 2023 年 6 月 12 日 下午 3:15 
It needs the water core mod, not the water in medieval engineers mod. I'm unfamiliar with the multilayers mod, not sure if it can be made compatible.
Foxhell 2023 年 6 月 12 日 下午 12:10 
multilayers mod it doesn't look interesting because it only has a charcoal layer
Foxhell 2023 年 6 月 12 日 上午 10:33 
its work now but is incompatible with Water in Medieval Engineers and look compatible with multi layer mod
DonCDXX  [作者] 2023 年 6 月 11 日 下午 8:01 
Turns out I had a fixed version on my computer I forgot to upload. Just did so, tell me if you have any more problems.
Foxhell 2023 年 6 月 10 日 上午 11:17 
i crash on the map

Exception occurred: System.InvalidOperationException: Event 'SyncUpdate' not found, is declaring type 'PAX_WaterSurface' registered within replication layer?
Foxhell 2023 年 6 月 10 日 上午 6:49 
the mod not can use water mod core?
DonCDXX  [作者] 2022 年 8 月 6 日 下午 2:58 
I'm pretty sure everything is on the map somewhere
Bubbles 2022 年 8 月 6 日 上午 5:26 
does is their any tin in this map
Bubbles 2022 年 8 月 5 日 下午 12:38 
i have been unable to find tin is it in this map
Osome 2022 年 7 月 4 日 上午 9:46 
does this work for survival?
DonCDXX  [作者] 2020 年 4 月 16 日 下午 12:26 
I just tested this one yesterday and I had no crash.It could be a mod conflict.
Try running the planet alone, then adding mods a few at time until you figure out which mod is conflicting.
DoodleBugGamingYT 2020 年 4 月 16 日 上午 10:15 
yeah i crash too
Wolffe 2019 年 10 月 1 日 下午 4:34 
i keep crashing when i launch the world in 0.8 does it need an update or is there some other issue on my end?
aNOOBis 2019 年 8 月 3 日 下午 6:10 
Your mod conflicts with the mod "water propeller", please fix it.
aNOOBis 2019 年 6 月 15 日 上午 6:28 
THIS IS WEIRD
DonCDXX  [作者] 2019 年 6 月 15 日 上午 6:04 
The error log says you're running Water in Medieval Engineers and this mod. You can't run both or it gives an error.
aNOOBis 2019 年 6 月 14 日 下午 6:56 
@Doncdxx, I run without a water mod
DonCDXX  [作者] 2019 年 6 月 14 日 下午 6:53 
@aNOOBis
This mod contains the files from the Water mod. Don't run it with peaceman's water mod or it will crash.
aNOOBis 2019 年 6 月 14 日 上午 2:20 
Incompatible with some other mod, with which I do not know (the search for a mod that conflicts tired), after a certain time, the game just gives a pinch and turns off. I apologize if something is unclear, I do not speak English. Here is a link to the log: https://drive.google.com/file/d/1HME7EpZa4-TLh6GunYx9Rqk0DfsgAOPF/view?usp=sharing
Drahreg 2019 年 5 月 17 日 上午 4:20 
It works perfectly.
A huge thank you for the fast response and the Fix
DonCDXX  [作者] 2019 年 5 月 16 日 下午 5:04 
I had forgotten about this being broken. I slapped together a fix. Please tell me if you find any bugs and I'll try to fix them as soon as I can.
Drahreg 2019 年 5 月 16 日 上午 7:17 
Will this be updated to 0.7.1 ? Because i love your planet with all the beautiful little Islands. But since the update there is no water. Just the sandy ground
OpposingHorse 2019 年 1 月 14 日 上午 11:18 
Yeah if i just have any other mod with this i ctd when i get close to land (might just be a time thing too idk)
DonCDXX  [作者] 2019 年 1 月 14 日 上午 3:46 
This mod can't be run at the same time as the Water in ME mod. It's one or the other because they both alter the planet.
OpposingHorse 2019 年 1 月 14 日 上午 3:24 
I only loaded this mod, the water in SE mod and nothing else. I crash as soon as i get towards land.
DonCDXX  [作者] 2019 年 1 月 13 日 下午 3:52 
I just tested it and it's fine. Maybe check the other mods you are using with it.
OpposingHorse 2019 年 1 月 13 日 下午 3:21 
I seem to crash whenever i try and load this up
Cosmic Lemonade 2018 年 12 月 31 日 下午 7:59 
thnx
DonCDXX  [作者] 2018 年 12 月 31 日 下午 6:56 
Cosmic Lemonade 2018 年 12 月 30 日 下午 11:53 
how do you make a plannet in this game?
DonCDXX  [作者] 2018 年 12 月 16 日 下午 12:11 
@James Kain
As far as I know, the grasslands biome stuff was the only one I missed the stuff on. I haven't fully playtested it though, so if you see anything else missing, please let me know. As for adding other mods to this, I really have no plans to, but it's possible.
James Kain 2018 年 12 月 16 日 上午 9:51 
@Doncdxx
Thanks for the quick update!
I noticed that it was showing up not long after posting.
I havent been in that map for a few days. Have you added the other vegies too?

Have you thought about adding the coal /w water to the map?

DonCDXX  [作者] 2018 年 12 月 12 日 下午 10:12 
@James Kain
Quite right. That was an oversight on my part. I just uploaded a fix. If there's any more problems, please let me know.
James Kain 2018 年 12 月 12 日 下午 7:11 
I havent found any wheat on the map anywhere!
DonCDXX  [作者] 2018 年 12 月 4 日 下午 4:00 
I wasn't too concerned with having smooth continental slopes since they're unlikely to be noticed most of the time. The beaches in some areas are steep but should be more gradual in other areas.

Spawning tends to happen in whichever kregion it is currently morning, so with half the regions being mostly water, it sometimes takes a while to get on land.
Keen gave me what answers they could, but my control over that is limited. https://forums.keenswh.com/threads/a-few-questions-about-making-new-planets.7402171/#post-1287101416
Dr Fraud 2018 年 12 月 4 日 下午 3:37 
After the fifth or sixth new world I spawned close enough to a shore to reach it before stamina ran out.
I've noticed all your shores are very steep and there are underwater walls like fault lines.
DonCDXX  [作者] 2018 年 12 月 4 日 下午 3:03 
@Fatman
Unfortunately there's no way to give the planet it's own safe area start. The reason a new game on the normal planet does is because it's essentially a save file that had one added.

If you start in creative and create a safe zone, you can load it up again in survival and start there.
http://www.medievalengineerswiki.com/index.php?title=Safe_Area#Creating_Safe_Areas
Dr Fraud 2018 年 12 月 4 日 下午 2:39 
Well, three attempts to start a new game and each time I spawned in deep water and drowned. after the 3rd time I just let the game respawn me but kept falling through the surface and dying or spawning in the sea floor and dying.
Undead Lumbago 2018 年 12 月 3 日 下午 4:29 
It would be cool if someone made all the cities from the games and lore. someone other than me, i have no talent
bPatrikHUN 2018 年 12 月 1 日 上午 12:51 
why dont u post actual photos of the map?
DonCDXX  [作者] 2018 年 11 月 30 日 下午 9:45 
Most of my future modding plans are for Space Engineers, but I'll probably get back Medieval Engineers in a few months.
Coggernaut 2018 年 11 月 30 日 上午 9:51 
I'm definitely going to watch what mods you release, keep up the amazing work, cant wait to see what's next!
Coggernaut 2018 年 11 月 30 日 上午 9:40 
That's very impressive. Did you do the material maps too?
DonCDXX  [作者] 2018 年 11 月 30 日 上午 9:05 
I made it all by hand with gimp https://www.gimp.org/ . I probably could've done better with some other software, but gimp is free.
Coggernaut 2018 年 11 月 30 日 上午 1:34 
I would like to speak with you about your world you made. Did you use world machine to make this?