The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[Ab+ Only] Bosses Eternal Edition+
67 条留言
Cozyrazu 2021 年 5 月 8 日 上午 3:51 
For the worthy
Guilherme  [作者] 2020 年 8 月 25 日 上午 8:26 
if you just want the bosses, only use the bosses eternal edition
zr673 2020 年 8 月 25 日 上午 2:09 
which one of your modes are the recent one? I mean ya sai dont use all of em simultaneously so just to experience all of the bosses should I open the mods seperately?
Guilherme  [作者] 2020 年 5 月 30 日 下午 3:53 
808 actually no
ILL 2020 年 5 月 30 日 下午 3:39 
Sorry, I was wrong about the question. I really wanted to ask: Are there plans to make this mod compatible with Hardmode Major Boss Patterns?
Guilherme  [作者] 2020 年 5 月 30 日 下午 2:14 
808 I already made an eternal enemy for every enemy and boss of afterbirth and afterbirth plus, now I'm waiting for repentance to add new enemies in the mod
Guilherme  [作者] 2020 年 3 月 31 日 下午 9:40 
ta falando do harder bosses? é que tem uma versão do harder bosses que não afeta boss final, ai é compativel o harder bosses com o major

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2008229593
40 FPS 2020 年 3 月 31 日 下午 8:36 
fiquei mt bad por saber que o major e o harder nao é compativel, quero deixar o jogo 100% mais hard
Guilherme  [作者] 2020 年 3 月 15 日 下午 6:13 
and I don't planned to put enemies from another mods in the mod
Guilherme  [作者] 2020 年 3 月 15 日 下午 6:12 
well, probably never, because most of the bosses from revelations are very complex and my knowledge about coding is not that high
Autistic Fish 2020 年 3 月 15 日 下午 5:59 
when will the revelations eternal bosses mod be possible
Sallyspartan 2020 年 3 月 8 日 下午 11:04 
Yeah, just did another run and ran into a regular gluttony again.

And that's fair. I figured it was a design choice more so than a limitation choice.
Guilherme  [作者] 2020 年 3 月 8 日 下午 2:39 
well, just unlucky, because eternal sins have only 33% of chance to replace normal sins.

and no, I'm not going to make eternal final bosses sometimes not appear, because that's not how original eternal edition works
Sallyspartan 2020 年 3 月 8 日 上午 10:31 
Does this mod always replace sins with their eternal variant or have I just been unlucky with my past 7 encounters?

Also, is there any way to make the final bosses have a chance to be eternal, instead of always being eternal?
Guilherme  [作者] 2019 年 10 月 19 日 上午 12:50 
XIRRA well, it's from outdated harder bosses
XIRRA 2019 年 10 月 18 日 下午 10:55 
So are the harder versions of the Fallen Angels part of this mod or the outdated Harder Bosses mod, or both?
Autistic Fish 2019 年 9 月 8 日 上午 9:38 
oh god i wonder what super envy is in this mod
unendingEmpathy 2019 年 8 月 23 日 下午 9:41 
I kinda figured so, I think I recall Kilburn saying that he will make a public post on what exactly will change with the API before Repentance comes out so that modders can make quick changes on the mods before they're broke
Guilherme  [作者] 2019 年 8 月 23 日 下午 9:21 
Sekibanki yes
Sekibanki 2019 年 8 月 23 日 下午 7:29 
will this be updated for repentance?
SupaSuperMadness 2019 年 8 月 18 日 上午 11:21 
Yep.
I made a mistake and commented in the wrong page.
Guilherme  [作者] 2019 年 8 月 18 日 上午 10:28 
Confess are you sure that's from this mod and not from the complete eternal edition? because I made this damage limit only in complete eternal edition
SupaSuperMadness 2019 年 8 月 18 日 上午 10:21 
For some reason, using this Mod causes the damage to decreases and only stays at 24+
rodent rodent rodent rodent rode 2019 年 7 月 18 日 上午 1:49 
Good mod but i really want a version thats compatible with HardMode Major Boss Patterns by Dot
Guilherme  [作者] 2019 年 3 月 19 日 下午 1:05 
okay, Also have a good day
Fyre 2019 年 3 月 19 日 下午 1:04 
Alright, apologies then
Have a nice day
Guilherme  [作者] 2019 年 3 月 19 日 下午 1:04 
FyreGaming well, I configured the mod like the original eternal edition, some rooms have only bosses eternal, some rooms don't have any eternal boss
Fyre 2019 年 3 月 19 日 下午 1:01 
Tell that to boss rush.
Guilherme  [作者] 2019 年 3 月 19 日 下午 12:55 
FyreGaming but... every eternal boss has only 40% chance to appear, except final bosses, they are always eternal (this also happens on original eternal edition)
Fyre 2019 年 3 月 19 日 下午 12:42 
Could you possible make it closer to original BoI Eternal Edition by making the bosses only have a chance of being replaced with the eternal variants?
ItsBobu 2019 年 3 月 8 日 上午 11:24 
i looked into the mod's folder and it looked incomplete, so i deleted it and redownloaded it. the folder looks bigger, and i can see some eternal bosses now. i havent come across some of the bosses that were missing earlier, but i think its fixed.
ItsBobu 2019 年 3 月 8 日 上午 11:06 
I redownloaded it and tested it out. Im still getting invisible bosses (pride this time).
Guilherme  [作者] 2019 年 3 月 8 日 上午 9:05 
Des Mosquito I think that was a bug with steam workshop that download archives partially, can you test again if the bosses are still invisible? because I downloaded the mod to test and it's working normally
ItsBobu 2019 年 3 月 8 日 上午 12:24 
Yes. The ones that change enemies are your monsters eternal edition (NOT the complete edition), the other eternal monsters mod (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1408443828&searchtext=eternal) . Everything else I have adds items or characters. The only graphics mod I have is visibullets.
Guilherme  [作者] 2019 年 3 月 8 日 上午 12:13 
you are using another mods?
ItsBobu 2019 年 3 月 8 日 上午 12:08 
Not sure. The other bosses I fought were the regular versions. I think eternal famine worked.
Guilherme  [作者] 2019 年 3 月 7 日 下午 11:35 
strange, I don't even changed these bosses, this bug is happening with only widow and polycephalus or it's happening with every boss?
ItsBobu 2019 年 3 月 7 日 下午 11:30 
Some eternal bosses are invisible for me, such as widow and polycephalus. They I was able to see them prior to today's update.
Enderskape 2019 年 3 月 5 日 下午 8:41 
I second that final bosses should not be guaranteed to be eternal. It would actually be cool to see a Mod Config Menu for the spawn rate of each boss.
Psykatomique 2019 年 1 月 16 日 下午 2:28 
for real? well i had all my bosses in eternal version :o
And you can't make a random chance for final bosses too? i guess not but still asking, could be fun =)
Guilherme  [作者] 2019 年 1 月 16 日 上午 10:58 
Loredonia but... it's already random, only final bosses are always eternal, and the champion bosses are appearing normally (except for champion mom)
Psykatomique 2019 年 1 月 16 日 上午 9:56 
this mod REALLY REALLY need a random apparition to be perfect :)
I like it, but like the other champ and normal version too.
cuddlebunzzz 2019 年 1 月 2 日 上午 3:25 
it hops around like the Trite enemy usually would, meaning it's just the boss's head bouncing around.
Guilherme  [作者] 2019 年 1 月 1 日 下午 4:22 
TikiBreeki I don't get it
cuddlebunzzz 2019 年 1 月 1 日 下午 4:03 
The eternal variant of the Carrion Queen seems to have been accidentally given the Trite's A.I.
Nelots 2018 年 10 月 21 日 下午 7:15 
A shame it's not random. Still a really good mod though.
otsu 2018 年 10 月 21 日 下午 7:00 
oh okay, i dont mind if always are eternal bosses but i wish it would be random
Guilherme  [作者] 2018 年 10 月 21 日 下午 6:35 
the randomness of lua don't work so well, that's why it's 100% of chance to found eternal bosses in boss room
otsu 2018 年 10 月 21 日 下午 6:24 
it cant be random?
Guilherme  [作者] 2018 年 10 月 21 日 下午 6:08 
on both difficulty you will found always eternal bosses in boss rooms, in normal rooms is just a chance to found eternal bosses