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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2571637022
Will remove if this ever gets officially updated.
Enjoy
As for penalties, the crafting spot already does everything at 50% speed. Past that, I have no ability to change more.
But I can tell you if you go into this mod's Defs/RecipeDefs/ and the file "RecycleApparel.xml" just go to the spot that says <recipeUsers> and add <li>CraftingSpot</li> under it.
Should look like this in the end:
<recipeUsers>
<li>ElectricTailoringBench</li>
<li>HandTailoringBench</li>
<li>CraftingSpot</li>
</recipeUsers>
Going off of Bazed's comment, you could even make the crafting spot only make patch leather as a balance instead.
The more you know :>
Was driving me nuts as to why they kept disappearing till I saw my crafting trainee after he made some crappy alpaca items and broke them down proceeded to melt down my brand new shock lance - because I had made a breakdown filter to trash anything below 'good' quality and only disallowed the items I actually wore, not even thinking to check that items that don't have quality might get caught in the filter.
Yeah, your 1.0 build isn't loading properly. I cut my mod list in half over and over to find the culprit until only yours was left.
If you're having an issue with getting the version to flag, I know the guys over on the pawnmorpher discord server are really helpful, they might be able to help get to the root of the problem.
Tired again with it running alone and I get the same issue.
The fork that @mlie made still runs fine in 1.0, if I'm not able to run your version until my modlist is updated to 1.1 then I'm okay with that.
Does the mod on your version break or it's just a warning what you're seeing?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2015253237
Hope this helps anyone!