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报告翻译问题
honestly the runes predate psycasts, and i was trying to make them work like psycasts via jecstools originally, just never got around to it.
Yeah, so the soulstones currently are just a resouce- when i first made the mod i couldnt think of any other resouces to use- might have been a mistake! but at the time i never imagined id learn c# so i was making do with what was available at the time. though i would like to get them to do More, its just a matter of getting around to figuring it out and coding it.
i have plans for an eternity shrine, like a mini infinity circuit, which would do exactly that, like a hybrid between a tomb and a generator- its just a matter of working out how to do it all!
@TenTech
Yes, the bots are likely an easy way to implement it for folks who have the dlc
I like the rune system, makes sense and functions well! dont really care for having to manually casting spells so this seems like a nice alternative.
Soulstones really only get used for Aeldari upon death so maybe a way that when they die in eldar armor that their corpse spawns a soulstone in its inventory? Aka it would just do a check "Is Eldar? Is wearing aspect armor?" or "Is wearing wargear soulstone?" then just copy stats from a dead pawn and can be looted from the body.
Wraithguard and Wraithlord should require good amounts of materials but also work similar to pawns but with limited restrictions. I also think a special building that only accepts soulstones that will allow them to be stored like shelves but also provide some sort of power or psychic morale boost for your pawns that view them recreationally.
If wraithguard are so troublesome to make into pawns, they could replace Biotech's bots, but I think Anomaly provides the more lore-accurate option. The problem is having dead wraithguard to bury in the first place. Could there be a way to convert dead aeldari into wraithguard via coding tomfoolery?
Odd, im not familiar with the mod, if it shows defnames i Might have called it something else, its been awhile and i dont remember.
@Burst Vulcan
Eldar should only have male and female bodies, the armour is Supposed to be restricted to them via alien races restrictions, but thats apparently not working.
Would it be possible to make wraithbone usable as a construction material, for buildings or furniture?
No idea, never used any of it
@Deer_DK
i Think so, but i really havent messed around with Biotech much, that said, your Supposed to mostly get eldar from any kind of event if your playing as one of the eldar factions.
Okay sounds like more hazzle than it's worth, then. Can they have babies as it it now?
for future reference mods show the supported versions of the game next to the top right hand corner of the cover image above, but no, its not updated for 1.5 yet, having some issues with the backstory assignment, its all over the place in 1.5 and i havent figured it out yet
@TenTech
Largely an issue of textures, managed to get a norh/south view for the shadow specrtres i dont Hate, but the side view is proving as elusiveas they are
@Eva4Eva
should be fixed for the next update, pretty sure it Used to be the other way around, maybe several versions ago lol
yeah the vanilla biocoding function seems pretty hijackable for the attunement, though im unsure if thats nessecary/wise from a gameplay perspective, currently my thought/half realised system is using a special type of apparel tjat doesnt conflict with anything other than other soul stones. Im unable to find anything that states either way if soul stones are permenantly bound to the ower, if another could attune to it afterwards, severing the original attunement.
conversing with it would be interesting, not sure....
yeah making the wraithguard is defo prooving troublesome, its one of the reasons for the delay, i was Hoping i could get them to work how i wanted to quickly, but its not comming togeather quite as planned.
as for the anima tree, its certainly an idea, but personally i like the idea of it being a place in the world a little more.....but also textures lol