全面战争:幕府将军2

全面战争:幕府将军2

FoTS Building a Nation - A Building Pack
163 条留言
Griffinton 9 月 8 日 上午 6:16 
I just put at the top of the modlist, to be loaded first, and it has worked without any issue.
Daimyo 2024 年 8 月 4 日 下午 10:14 
Has anyone tried to delete app data folder as shown below from @orendiz?
alemismun 2023 年 8 月 1 日 下午 12:32 
RIP this mod. Broken since update, really loved it back in the day.
Commissar DOOM 2023 年 7 月 11 日 下午 10:54 
sadly the update fucked it up
The Dark Ranger 2023 年 6 月 2 日 上午 9:53 
The name's don't show up in the game. I won't be playing with this it seems.
RazerCP 2023 年 5 月 4 日 上午 10:40 
Doesn't work, I tried it and all buildings still don't have names
Orendiz 2022 年 10 月 22 日 下午 12:12 
Ok after several tries i found a solution.

go to AppData\Roaming\The Creative Assembly\Shogun2\scripts and open user.script with notepad or other text software. Then move the mod name to the top of the list.
Orendiz 2022 年 10 月 22 日 上午 11:59 
Same here
RazerCP 2022 年 8 月 19 日 下午 4:24 
The building names and descriptions are missing, this also applies to nathaniak's unit mods. What's the issue and how do I fix it.
赤色蛋黄EGG 2022 年 6 月 12 日 上午 10:27 
Why can't I import the machine?
The_Yogi  [作者] 2021 年 12 月 7 日 下午 7:33 
@Daniellm
Sure
Daniellm 2021 年 10 月 18 日 上午 7:44 
hello yogim i was wondering if i could be allowed to intergrate this mod into one i'm creating, credit for this mod will of course be given :)
// 2021 年 3 月 10 日 上午 12:52 
great mod by the way....love it!
nomadx 2019 年 12 月 16 日 下午 4:46 
Do new building effects work on custom unit packs?
The_Yogi  [作者] 2019 年 8 月 16 日 上午 11:10 
mmm, I don't use Shogun 2's Assembly Kit, so I can't tell; but maybe try to go straight to create a pack in BoB.

Not sure, but I think S2's Assembly Kit isn't as flexible as Attila's Assembly Kit
Daniellm 2019 年 8 月 16 日 上午 11:02 
alright, so using the assembly tools, i was originally going to add a few new buildings, but i wanted to test everything out first by just editing the cost of a building

when i export the file it goes to working completed but no new file shows up under working data

do you have any idea on how to fix this?
The_Yogi  [作者] 2019 年 8 月 16 日 上午 10:55 
Sure, what's your problem?
Daniellm 2019 年 8 月 16 日 上午 10:37 
hello yogi! this isn't exactly related to your mod (except the fact that you've added buildings)

but i'm having major issues creating one myself, and was wondering if you could offer any help?

it would be much appreciated :)
HerroHerro 2019 年 7 月 4 日 上午 8:30 
YES THANK YOU
ERT 2018 年 7 月 24 日 上午 9:06 
Not compatible with Darthmod, just so people know
Helion139 2018 年 4 月 2 日 上午 8:23 
Dunno why workers guild does not work for me it says -1 turn to complete to it's upgrade and other buidling while i have builder guild in my province
[BRE] Duchemin / JSparo 2017 年 10 月 29 日 下午 3:58 
A must have.
The_Yogi  [作者] 2017 年 10 月 28 日 下午 7:47 
UPDATE
- Military Society can now recuit Ninja too
The_Yogi  [作者] 2017 年 10 月 7 日 上午 4:12 
You mean you're trying to search for the text file using PFM in the data pack? Its on your localization pack - if english then its local_en
Mihashi Nishizawa 2017 年 10 月 6 日 上午 4:03 
So I managed to get the effects working! But because I can't find the effects description file, I think... effects.loc or something, the UI for the affected buildings glitched out lololololol

I don't know how you managed to find that file. Been trying for several hours now. I'll see if I can find it, if I can't then I might just have to add the effects.loc file from your mod then change it so that the effects appear in the UI.

I have not watched Made In Abyss yet, but I know some who watched it and gave it 10/10. A classic you say? From the way things look like it might just be remembered for years XD
The_Yogi  [作者] 2017 年 10 月 5 日 下午 4:10 
BTW, did you watched Made in Abyss? I was witnessing a classic being made to be remembered for years. AOTS, AOTY contender.
The_Yogi  [作者] 2017 年 10 月 5 日 下午 4:08 
Eh, I just pretty much do it. Have you check my mod with PFM? Because I won't even remember what I've done without reminding myself by looking at it again. If my memory serves me right, you need to create new effects in the effect_tables because there no XP bonus effect for agents in vanilla. Then link those new effects in the effect_bonus_value_agent_junctions to the bonus_value_id of character_xp_mod for the agent you want the effect to give bonus to. Then its only a matter of assigning those to the buildings in the building_effects_junction
Mihashi Nishizawa 2017 年 10 月 5 日 上午 10:52 
Yo bro! Been a while. So I checked your mod since you somehow managed to develop the effect for agent rank xp in the Boshin campaign. I've been trying to figure out how to allow the other agents in the Boshin campaign to get xp bonuses but total failure. If you're ok with it can you teach me how man? Thanks!
The Dark Ranger 2017 年 9 月 20 日 下午 8:59 
Can you make a compatable version?
The_Yogi  [作者] 2017 年 8 月 29 日 上午 7:20 
No
Batman Kurdistan 2017 年 8 月 28 日 下午 2:09 
Is this compatible with Darth Mod?
Psy 2017 年 8 月 28 日 上午 4:43 
I like the idea of this mod. But without a 6th building slot, I can't put them all in the same city. Which triggers me. I don't if you are still around, but it would be awesome if you could make that Mod.
Batman Kurdistan 2017 年 5 月 11 日 上午 12:09 
Is this compatible with Darth Mod?
The_Yogi  [作者] 2017 年 5 月 10 日 下午 11:21 
Why must modernization be all doom and gloom?
Beep 2017 年 5 月 10 日 下午 3:21 
Public Library +1 happiness from modernisation, I feel like this may be a bug
Batman Kurdistan 2017 年 3 月 24 日 下午 4:45 
Is this compatible with Darth Mod?
The_Yogi  [作者] 2017 年 2 月 26 日 上午 11:50 
Probably...sounds doable...I gonna look up about it.
ChefGuevara 2017 年 2 月 16 日 上午 10:08 
Could you Make the bonuses from the legendary samurai dojo a global effect,or shorten the construction time for them,in exchange for a harsher modernization penalty? It seems like it makes more sense,since they're supposed to be early game troops, and because waiting until the legendary dojo is done to have fully upgraded units is painful.
R. F. Omega 2017 年 2 月 9 日 上午 8:13 
The Civ 4 is stong in this one....
The_Yogi  [作者] 2017 年 1 月 22 日 下午 2:51 
Brigantes Celt found the answer himself: Don't use with Radious Buildings.

With Daniu's Defence Rebalance: Partly.
Daniu's faster tech for towers would apply.
The faster time and cheaper build would not (my value reduction on that regard is larger anyway). So its either his value or my value would apply.
RahulTheWaffle 2017 年 1 月 22 日 下午 2:30 
bumping brigantes celt's question.

Also, is this compatible with the daniu's defense rebalance mod?
Brigantes Celt 2016 年 10 月 17 日 下午 1:50 
Just to confirm, your mod DOES work fine without Radious FOTS Buildings mod.
Brigantes Celt 2016 年 10 月 15 日 上午 2:57 
Great idea and much needed!

I subscribed, and yes, I see the pack in the data folder, but when I played last night, I didnt see any new building options available. Can you clarify whats wrong, or update it please?

I have Radious Buidlings mod, I will try and play without Radious, and see if it works that way.
The_Yogi  [作者] 2016 年 8 月 10 日 下午 11:48 
NoIF FoTS Flags
ori 2016 年 8 月 10 日 下午 3:02 
how did you get that flag for your clan
The Dark Ranger 2016 年 7 月 10 日 下午 10:10 
how well is this balenced with the base game and darthmod? will it feel like the stuff was always there?
Almatar 2016 年 4 月 18 日 下午 1:15 
Need russian translation!
Misha Krinkov 2016 年 4 月 6 日 上午 6:17 
your mod is great!!!! bon ami : )
i adjust your describtion text a little bit to suit my play style lol

you do it so good with picture and text
The_Yogi  [作者] 2016 年 2 月 19 日 上午 4:41 
It still works, actually - so go ahead
Maximus 2016 年 2 月 17 日 上午 10:39 
has this mod been fixed? If so i want to use it XD