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- Updated the work required to make packed lunches, so they now require half as much work as making a simple meal, as opposed to five times as much.
Wow, channeling the spirit of Billy Mays! Nice one, man
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I wonder if that mod can have a bad interaction with the mod that increase the meal radius for tables...
But as has also been discussed below, the 1.0 version of the game, which is due out next week, will fix that problem.
was making a joke about the mod that makes eating without a tabe worse than cannibalism
i have had people self harm in my colony without that mod active so my point was, with said mod active and this one i would essentially be running a colony of suicidal foodophiles
that + this = suicide without ready meals
He commitet sewercide right after 2 minutes.
NEVER. EAT. WITHOUT. A. TABLE.
Just a guess, but I'm going to say "yes" and "yes".
@Aristatide: Unfortunately, the game doesn't provide any way to specify certain meals for certain usages. As I said yesterday, you can sort of finagle the issue by using different stockpiles with different settings, but there simply isn't any direct way to tell pawns, "Use meal X in situation Y, but meal A in situation B."