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Very interesting, I haven't heard anyone mention this before.
And sometimes Steam forces a specific USA mirror on her according to where she lives, which has a very bad connection and is highly delayed in syncing up with the master mirror. This pretty much always silently overwrites her current game data (often corrupting it in a weird way), so she always re-changes the mirror to Helsinki and we likewise run the game data verification before we play. This almost always works in getting her game to be in sync with mine, making the Multiplayer mod happy.
^ So, you should try to change the mirror to something else, at least if you live in the USA. I dunno if other mirrors close to Finland, such as Sweden's or even further away ones like Germany's, work as nicely as ours (I think it was the same friend who mentioned some bullshit going on with theirs, but that was months ago), but that's still an option.
@null
@Sir Rolin
That reminds me that Steam mirrors segregate both game data & Workshop mods depending on where that mirror is located.
^ Like, I live in Finland and use the Helsinki mirror (which, by itself, usually works perfectly fine, apart from uncommonly being overworked) and my 'RimWorld' Multiplayer friend lives in the USA, and often she can't download the same updates, especially for mods, as I can, usually taking days, sometimes weeks, and even more rarely in the order of a month+ before she gets access.
(Continued in another comment.)
That's actually vanilla behaviour, I just shortened the duration to a season because if you haven't cleaned it after a season you probably never will. The default on most filth types is around 30-45 days if I recall correctly. Also as Sir Rolin mentioned this mod isn't intended to be realistic. If you want a more realistic version there's one included in Regrowth 2.
@null
@Sir Rolin
Steam has been downloading old versions of mods for some people since Odyssey released. I'm afraid there's nothing I can do on my end to fix it. If you can't get steam to fix itself you can grab a copy of the mod from the github link included in the description.
is it unrealistic that blood and dirt gets to be part of the dirt or washed away from concrete when it rains? I beg to differ.
What other kinds of filth do you expect to be outdoors?
Besides, they answered your question already 2 messages before your message.
"This mod ignores realism and logic making all filth types vanish with rain/snow and within 14-15 days or less."
They are in fact compatible, just load this mod after Regrowth 2. Also while they function in a similar way they do not do the exact same thing.
This mod ignores realism and logic making all filth types vanish with rain/snow and within 14-15 days or less.
Regrowth 2 on the other hand patches the Parentdef with these changes and makes a few other changes. Overall some filth types will last significantly longer than 14-15 days because they have their own duration specified. Also a number of filth types are specifically patched to not vanish with rain/snow because its not realistic and that's how it is in vanilla.
Also, big thanks for this mod FrozenSnowFox. After multiple WH40K Ork raids, the whole outside of my vault is covered in ugly, green blood
Then again, i am old and coming back to Rimworld after years and installing 80+ mods is difficult.
Thanks a bunch for your mods.
I'd have to test if that's actually viable with the way I patch things and add a mod settings menu for the mod. At any rate its not something I'll do anytime soon with other things on my to do list.
If you want you can change it on your local copy. There's only one file in the mod, open it in notepad and change the 14-15 to whatever you like. You should also change the number in the path to match your maximum setting to ensure the patch isn't changing things that would normally disappear sooner.
Thanks :)
I haven't seen it used as thank you on mods that are still being maintained and relevant. So far I've only seen it spammed on mods as a thank you for which people consider obsolete (several of which aren't).
Bear in mind the changes only work on filth generated after the mod is installed. If that's not it steam might have messed up the files. Try verifying your game integrity if that doesn't work you can try grabbing a copy from the github linked in the description.
Read the description.
No clue what that's from but the patch should pick it up without needing any changes.
Yet every time I upload a new version it breaks things for people all over again so that's not a viable fix. I've personally subscribed to my mods at times to check and the files are there. It's purely a steam issue which seems to affect some people more than others. I had it once myself but steam revolved the issue itself a short while later.
Steam has been doing that a lot lately. I threw it up on github. You can grab a copy from the link below.
https://github.com/FrozenSnowFox/FSF_Filth_Vanishes_With_Rain_And_Time
@FirePlox
The steam workshop has been having issues for the past few days downloading old mods. I'm afraid all I can do is offer a suggestion on how to hopefully rectify the issue. Follow the instructions below.
- Manually delete the mod folder.
- Clear the steam cache, you can do that by going to Steam - Settings - Downloads - Clear Cache
- Restart steam and then verify the game integrity.
This is one of my favorite mods, kinda sad to play without it ;(
Thank you so much for making this amazing mod—really appreciate your hard work!
I'm afraid there's no much I can do as this is an ongoing steam issue. The best thing I can suggest is to manually delete the mod folder then verify the game integrity that should hopefully fix the issue.
Probably because steam is being stupid lately and mucking up everyone's files. You can try manually deleting the mod folder and verifying the game integrity that should fix it. For this mod though it doesn't really matter unless its somehow managed to grab some very ancient version. The core files should be exactly the same and it should just pull from the 1.5 folder. It should correct itself at some point I think?
Yes it can be added or removed from saves without issue. However only filth generated after the mod is installed will be affected by its changes.