边缘世界 RimWorld

边缘世界 RimWorld

CaravanOptions
253 条留言
Mead 11 月 14 日 下午 9:49 
1.6 please:leyhappy:
Travioli 7 月 29 日 下午 5:40 
Thanks!
Crazy Dog 7 月 29 日 上午 7:09 
We love this mod and we need it ^^
Doub' 7 月 28 日 上午 8:44 
Update to 1.6 please
The Bard of Hearts 7 月 27 日 下午 1:37 
It might be possible to ask Mlie to pick it up if the mod author has abandoned this one.
Travioli 7 月 26 日 下午 2:15 
I think author is MIA... anyone know of any alternatives?
Crazy Dog 7 月 23 日 上午 7:15 
love :D
Gremory 7 月 23 日 上午 12:22 
1.6 pleaseee
CallMeChunLi 7 月 22 日 下午 6:24 
1.6 pls
蘭楓 7 月 20 日 下午 11:29 
1.6:steamthumbsup:
沒有1.6的話瓦達西....
YdoUask 7 月 20 日 下午 5:51 
Was this still being updated, or is it depreciated?
trevizor 7 月 19 日 上午 10:54 
+1 1.6
Margera 7 月 19 日 上午 5:45 
UPD pls <3
Kotobike 7 月 13 日 下午 9:56 
1.6?
antimattershorts 7 月 1 日 下午 1:25 
nope, its not
antimattershorts 7 月 1 日 下午 1:19 
is it still work on 1.6?
暗夜虚灵 6 月 21 日 下午 3:44 
1.6
Travioli 5 月 27 日 下午 7:42 
Can you use it on Glitter Roads from Roads of the Rim? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=228031823
VitaKaninen 5 月 18 日 上午 6:18 
Does this mod have an option to ignore the slowdown from winter?
Vulkandrache 4 月 3 日 下午 1:43 
This mod seems to have a big issue with maps that dont allow edgeleave.
One such example are the libaries from
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3403180654

My pawns cannot leave since the edge is disabled and the blue button
wants to send another caravan from my base.
Removing this mod allows reforming the caravan as normal.

Is that a modlist issue?
I never had this problem back in 1.4.
Falkner 3 月 1 日 上午 9:08 
This is great for mini maps created with My little planet mod, you get the performance boost of less tiles but caravans become a little too easy when you can get to the nest town in half a day.
Miha_metan 2024 年 11 月 4 日 上午 5:52 
almost every caravan failure of mine is caused by starvation, i would love the addition of making it take more time for a colonist to starve in a caravan, but still it's an absolutely awesome mod.
Psyckosama 2024 年 9 月 28 日 上午 4:38 
I'd like to suggest/request an option to apply the caravan movement speed increase to vehicular caravans added by Vehicles Framework? As it is now, my foot caravans outpace automotive ones.
Lurmey 2024 年 9 月 13 日 下午 3:21 
@solenoid; Might I also suggest the mod " Almost there! "?

Also just quick question for the author - any chance this mod can make the caravan speed tooltip actually display the full calculation like it does when forming a caravan? For whatever reason it just simplifies down to the final speed of the caravan divided by the terrain move difficulty.. I want to see what EXACTLY is impacting the speed before terrain is considered.
solenoid 2024 年 7 月 11 日 上午 9:00 
Just letting them travel at night is amazing thank you so much for this mod.
I ragequit and googled for it right after my colony got destroyed with all my fighters high on combat stims napping 1 tile over.
Agusfer 2024 年 6 月 3 日 下午 10:44 
Would it be possible to make it so pawns/animals/both if they all ignore terrain costs like flying types (I think it's from the pathing framework?), the terrain cost is negated? Maybe combined with the "pawn speed matters" option, wouldn't matter much if that one wasn't enabled either way I guess.
No idea if it would enable them to walk on impassable tiles but I don't mind those anyway, just for the normal caravan gameplay would be a great bonus :)
n8c 2024 年 5 月 26 日 上午 9:56 
ETA to city: 0.6 days.
Actually takes 1.5 days.
Every. Single. Time.
Fugggg caravan balance, thanks for making this mod!
麻奥萨玛 2024 年 5 月 25 日 下午 10:39 
It's so exciting
Mr.Umbrella  2024 年 5 月 7 日 上午 5:48 
Ty :GunfireRebornflower:
Spike 2024 年 5 月 6 日 上午 8:14 
Strangest thing. I had to unsubscribe, and delete the mod folder in order for Steam to update the mod correctly, otherwise it kept saying it wasn't available for 1.5. Oh well. Problem solved.
Butterbean 2024 年 5 月 3 日 下午 12:20 
Any chance of compatibility with Vehicles Framework?
Liringlas 2024 年 5 月 2 日 上午 9:37 
Thanks a lot!
Kotobike 2024 年 5 月 1 日 下午 8:42 
very good thanks
James009 2024 年 5 月 1 日 下午 7:39 
YES! Was waiting on this one. Now I can play on larger world maps.
King Dong 2024 年 5 月 1 日 下午 3:31 
Yes. Thank you so much! Not all heroes wear capes...
The Bard of Hearts 2024 年 5 月 1 日 下午 1:57 
Thanks for the mod work
Torann  [作者] 2024 年 5 月 1 日 下午 12:38 
Updated to support RimWorld v1.5
Kotobike 2024 年 5 月 1 日 上午 5:07 
I'm really looking forward to 1.5
King Dong 2024 年 4 月 30 日 下午 5:00 
@Torann, thank you so much! I'll finally want to leave my base haha
Torann  [作者] 2024 年 4 月 30 日 下午 3:57 
Yes, I'll update this mod.
GanjaMan [NL] 2024 年 4 月 21 日 下午 6:54 
Torann is busy updating his mods, A Rimworld Of Magic was first then Rim War, maybe this one is up next
King Dong 2024 年 4 月 17 日 下午 7:46 
Just to let everyone know, no this doesn't yet work with 1.5. I know that's assumed the obvious but there are a lot of other mods that aren't labeled as 1.5 compatible yet have no issues with 1.5.

In 1.5 with this mod's current version, caravan speed shows zero. I don't know what that means and nothing seems to change it, and I hadn't tried sending the caravan.

Can't wait for this to be updated. Sending caravans the normal way is atrocious.
CthuluSquid 2024 年 4 月 15 日 上午 6:34 
Can we get 1.5 update :O? Pretty Please
KatWitch 2024 年 4 月 14 日 上午 6:27 
I miss this mod <3
kongkim 2024 年 4 月 14 日 上午 12:50 
Will there be a 1.5 update :)?
Sauron 2024 年 4 月 11 日 下午 8:04 
1.5 plz I just need 'force move' feature! its huge impact on for those who already have sleeping bar full, still awaits for daylight!
MarpatNinja 2024 年 3 月 28 日 下午 8:45 
Any plans for 1.5?
Protok 2024 年 2 月 22 日 下午 12:33 
The Global movement speed multiplier option is interesting.
I set a route with 8.5 days duration and speed 7.9 tiles per day.
I want speed up by x2. Went to the options and set to 2 (was 1).
Speed doubled yes, become 15.8 t/d.
But route duration decreased 4 times and become 2.1 days.
That is because we travel 16 hours and sleep 8 hours per day.
In first case caravan will sleep nearly 8*8 = 64 hours or 2 days and 16 hours while traveling.
In second case sleep nearly 2*8 = 16 hours.

My point is that X2 speed multiplier has too high influence on travel duration.
Please make possibility to enter multiplier between 1 and 2, by decimals. :AffinityPurity:
Starfoth The Burgundy Silk Rug 2024 年 1 月 17 日 下午 5:35 
Is there a version of this mod for vehicle caravans from Vanilla Expanded's Vehicle Framework? If not can you add support, pleeeeease~?