边缘世界 RimWorld

边缘世界 RimWorld

AutopsyTable
41 条留言
Bio[redacted] 2022 年 8 月 25 日 下午 1:33 
bionics shouldn't expire considering they're inorganic, as well as self repairing
top 10 mario nosebleed moments 2020 年 9 月 30 日 上午 11:11 
is there a 1.2 vers?
Mlie 2020 年 5 月 19 日 下午 2:31 
Made an update of this for Rimworld 1.1 by request.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2102410542
Hope this helps anyone!
horando 2020 年 4 月 21 日 下午 8:30 
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1204502413 since the author is unlikey to update, heres a similar mod thats 1.1 compatible.
Bepiss 2020 年 3 月 17 日 上午 1:43 
any similar mod out there to use?
Mephiston 2020 年 2 月 28 日 下午 1:49 
Given that you arent going to update, is there a mod that lets you harvest bionics from mechs?
bodlosh  [作者] 2020 年 2 月 25 日 下午 8:56 
Sorry, but I will most probably not be updating this mod (or at least not soon) as I am not using it myself (I am using Harvest organs post mortem).

If anyone is interested in updating / polishing / base something on this mod, here is the complete source:
https://my.pcloud.com/publink/show?code=XZx5bDkZmbAxNmwGXQk0oyJxEflPCmBOQMq7
SrBisectriz 2020 年 2 月 23 日 下午 2:15 
1.1 update?
Damokles 2020 年 1 月 6 日 上午 8:55 
It would be great if you could restrict which parts you want, e.g. only bionics, organs (heart, ...)
illPosedProblem 2019 年 10 月 23 日 下午 1:40 
Used the mod for 3 days, no issues with body parts or implants.
One thing I'd like to see corrected: the job description seems too vague; 'to obtain various stuff' could be changed 'to obtain organs or implants'.
David Brent 2019 年 10 月 20 日 上午 8:14 
Remove that negative mood cant you see that people want that
Vechs 2019 年 9 月 28 日 下午 1:04 
Can you make it not cause the "Butchered Human" negative mood? God help you if you have this bench turned on after a pirate raid...
Sid67 2019 年 6 月 23 日 上午 11:14 
Even though I have colonists deselected it butchered his corpse...
oompityloomp 2019 年 6 月 6 日 上午 11:24 
mind changing it so people don't get a negative mood effect for butchering people
oompityloomp 2019 年 5 月 30 日 下午 4:29 
finally I don't have to feel like a monster and organ murder people when they're gonna die anyways
Demeggy 2019 年 5 月 19 日 上午 8:56 
I seem to get the following compatibility error with my butchering bill on a proejct Rimfactory assembler;

Error producing items for Thing_UniversalAssembler1344217: System.NullReferenceException: Object reference not set to an instance of an object
at AutopsyTable.Harvest.Postfix (System.Collections.Generic.IEnumerable1<Verse.Thing>&,Verse.Pawn&,Verse.Pawn,single) <0x00056>`
zaune_thegreywyvern 2019 年 4 月 22 日 下午 3:17 
So, I just tried this mod out for the first time. Was the lack of a body to bury afterwards and the "butchered humanlike" moodlet intended behaviour?
Spartan 2019 年 3 月 4 日 下午 5:50 
% of the chances of getting bionics ?
BeanSlinger419 2019 年 2 月 10 日 下午 12:01 
Roses are red
Violence makes me happy
Your organs are mine, even after death too.
Natalo77 2019 年 2 月 10 日 上午 8:58 
Any hard incompatibilities
Cammerel 2018 年 12 月 27 日 下午 12:43 
Harvest Organs Post Mortem causes SO MANY glitches on my end, please don't stop working on this one.
jpinard 2018 年 10 月 21 日 下午 1:24 
Does this increase medical skill when you do it?
raydarken 2018 年 10 月 19 日 上午 9:35 
Mod still shows as B19 on this page, not sure if it takes a while for steam to show it as 1.0 but wanted to point that out.
bodlosh  [作者] 2018 年 10 月 19 日 上午 5:41 
Updated to 1.0.
I see that Harvest organs post mortem mod is far superior to my mod, so I am not sure whether I will continue working on this one.
FedorNonStop 2018 年 10 月 6 日 上午 5:40 
Just autopsy lots of skeletons. Got lot of meat lol
Somnolence 2018 年 9 月 14 日 上午 3:08 
I would also like to know if freezing corpses stops the timer like the harvest organs mod.
-a-r-k- 2018 年 9 月 9 日 下午 12:16 
My colonist seem to always pick the wrong corpses, only rotten ones and not the fresh i just brought...
Gigammc 2018 年 9 月 8 日 上午 11:25 
object kann nicht grebaut werden wenn der bau beendet ist verschwindet das object wieder
H.O.N.K. 2018 年 9 月 7 日 下午 9:22 
but what about freezing them? can that stop or slow down the 24 timer?
Vampcow 2018 年 9 月 6 日 下午 9:59 
+1 sheakzarmn
Dust 2018 年 9 月 5 日 下午 2:10 
So when it says 24 hours, does it account for freezing them?
SheakZarnn 2018 年 9 月 2 日 下午 4:18 
Here's another fun fact. Apparently you can perform "autopsy" even on dessicated corpses. ( ^ - ^; )
KingdomCody 2018 年 8 月 31 日 上午 10:59 
Can you make this work with the Zombified mod? Just for the funz and such
Lars 2018 年 8 月 31 日 上午 6:18 
Building it made just an empty spot for me. No table.
Zavichij 2018 年 8 月 29 日 上午 3:21 
Harvest Organs has an % chans to get the parts from dead ppl, but here you can outright pick the parts you want.
Ба6а3иHaКуРиТТрУ6Кy 2018 年 8 月 28 日 下午 1:14 
There is alredy exist mod that doing same thig. It's Harvest Organs Post Mortem mod.
CrazyOdd 2018 年 8 月 28 日 上午 7:30 
Just 1 thing, I dont think this give the dead persons clothing.
lobosan 2018 年 8 月 28 日 上午 6:37 
@bodlosh thanks for the mod!
FYI: Required item points to version 18 instead of HugsLib 19.
bodlosh  [作者] 2018 年 8 月 28 日 上午 5:10 
@SheakZarnn thanks for the feedback!
Actually it is like this because of the way it is implemented... now the Autopsy table is an "extension" of the vanilla butcher table so it works exactly like the butcher table but has additional chance to spawn organs as well.
But I like your idea, so I will for a way to make this configurable for example.
SheakZarnn 2018 年 8 月 28 日 上午 2:12 
Really liked the idea, but there's one thing I'm not okay with. To remove organs and bionics is one thing, but why a coroner would also butcher the corpse, therefore giving the whole colony a negative thought (we butchered humanlike)?
bodlosh  [作者] 2018 年 8 月 28 日 上午 12:05 
For now HugsLib testing branch for 1.0 is required, until HugsLib is officially released for B19.