边缘世界 RimWorld

边缘世界 RimWorld

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AutopsyTable (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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更新日期
376.444 KB
2020 年 5 月 19 日 下午 2:30
6 月 20 日 上午 10:22
19 项改动说明 ( 查看 )

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AutopsyTable (Continued)

在 Mlie 的 1 个合集中
Mlie's resurrected mods
976 件物品
描述

Update of bodloshs mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1495723533

- Added Russian translation, by jose
- There are now two different autopsies, normal that only gives organs/bionics and no butcher debuff, brutal that also gives skin/flesh but also a butchering debuff
- If Ideology is installed, autopsies have a chance of spawning skulls
- Added support for autopsy of creatures from Call of Cthulhu - Cosmic Horrors
- Removed legacy reference to HugsLib
- Cleaned up the graphics a bit



[discord.gg]
[github.com]



Remove organs and bionics from corpses.
Factors that influence the success chance:
- doctor skill of the worker
- corpse age (after 24 hours it is almost impossible to succeed)
- room surgery success chance and infection chance
- quality and material of the table (silver!)



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: dissection, organ harvesting, butchering
130 条留言
Bebop Cola 17 小时以前 
I know you keep a lot of mods updated for the community, so I'm hesitant to ask, but would it be possible to make the success chance adjustable with a mod or xml option? For example, if I've kept a body on ice for a while, I would like for that to stop the "dead for more than 24 hours" timer.

Also, how well does the autopsy job integrate with other mods that add new implants and surgeries? I'm curious to understand how it determines what parts are harvestable and sets the chances for them to be harvested. It seems like one would still be able to harvest artificial parts like bionics long after the chances for biological parts had passed.
Mlie  [作者] 7 月 18 日 下午 9:24 
@irrelevantredundancy Probably best to choose one or the other
irrelevantredundancy 7 月 18 日 下午 2:33 
How does this integrate with the mod Harvest Organs Post Mortem ? Do they do the same thing?
The Lord Of Lmao 4 月 30 日 上午 2:17 
Does doing this increase the person performing it's medical skill?
Alice (Moth) 4 月 12 日 下午 11:56 
could you add a config option that lets you only harvest prosthetics and implants without organs? thanks
WJSabey 3 月 29 日 下午 3:42 
I'm looking for a mod that lets us autopsy entity corpses for Anomaly research, can this do that?
Wargfeil 1 月 17 日 上午 10:14 
C'est bon j'ai compris mon erreur ^^
Je ne sais pas pourquoi, le jeu avait mis le mod au dessus des DLC.
Je l'ai déplacé tout en bas de ma liste, et sa a réglé le problème ;)
Mlie  [作者] 1 月 17 日 上午 10:05 
@Wargfeil Please see the Reporting Issues section described above
Wargfeil 1 月 17 日 上午 9:45 
J'ai un souci.
Je suis en 1.5, le mod est normalement compatible.
Mais quant je construis la table, il n'y a plus moyen d'interagir avec... Du coup pas moyen de la démonter ni de crée un ordre.
Et mes colons n'ont pas l'aire de l'utiliser.
Mlie  [作者] 1 月 17 日 上午 1:41 
@Ant1828 Yes