Crusader Kings II

Crusader Kings II

No GavelKind Default to Primogeniture
35 条留言
Rakrak 2024 年 7 月 20 日 下午 1:09 
does not work
Blue 2019 年 11 月 9 日 下午 4:58 
I just tested it as well, can confirm it works.
PurportedGrey 2019 年 11 月 9 日 下午 4:50 
It works perfectly now XDbored, thank you!
XDbored  [作者] 2019 年 11 月 9 日 下午 4:22 
try the update it was working in my local files idk why the old one wasn't it working
XDbored  [作者] 2019 年 11 月 9 日 下午 3:34 
the No byzantine elective file works even though there practically the same
XDbored  [作者] 2019 年 11 月 9 日 下午 3:29 
doesnt look like its working but the local copy looks right maybe it didnt update right
XDbored  [作者] 2019 年 11 月 9 日 下午 3:15 
you sure? new save and everything? i thought i updated this
PurportedGrey 2019 年 11 月 9 日 下午 12:54 
For some reason this mod isn't working for me, even though its in the CK2 mod folder and checked off to be activated in game.
XDbored  [作者] 2019 年 10 月 20 日 上午 5:03 
Updated to 3.3
Blue 2019 年 8 月 18 日 上午 11:40 
Works like a charm. Thank you!
Blue 2019 年 8 月 18 日 上午 3:47 
Thanks for the mod! Will test it now.
travecortex 2019 年 1 月 19 日 上午 2:32 
Ok, now it works. Thank you und also thanks for your very nice mod.
XDbored  [作者] 2019 年 1 月 18 日 下午 6:27 
updated some stuff should work now
XDbored  [作者] 2019 年 1 月 18 日 下午 5:39 
i see the problem for some reason tribal counts retain Gavelkind
travecortex 2019 年 1 月 18 日 上午 11:32 
It does not work for the newest version (version 3.0.1.1 (ondo))
XDbored  [作者] 2018 年 12 月 7 日 下午 6:26 
this mod will make pagans stronger as there is more expansion and less infighting with primogeniture and Christians being overrun by Muslims is normal in this game if your on one of the starts that has a HRE the crusades can push back the Muslims a bit

but otherwise they holy way CB too fast because they chain it the emporer declares a holy war and then the king declares a holy war and then the duke declares a holy war and then the other mega duke declares a holy war so they can get 3+ duchys from one big combined holy war with is often faster then crusades and they also have jihads
Lyrecryer 2018 年 12 月 4 日 上午 9:59 
I used this and now Christians are being overrun by muslism and pagans.
XDbored  [作者] 2018 年 12 月 2 日 下午 5:44 
done
XDbored  [作者] 2018 年 11 月 30 日 下午 10:55 
i am adding some checks to make sure new baron tier titles get the right laws and i noticed that my priest titles in my Absolute cognatic relgion get Absolute cognatic but the mayors do not even though they are also apart of the gender equality religion so i will fix that while i am at it and i might just rewrite the entire file at some i think i know enough about it to work around the hard coded parts
XDbored  [作者] 2018 年 11 月 27 日 上午 3:32 
the religion and defines changes have been moved to another mod
XDbored  [作者] 2018 年 11 月 27 日 上午 3:30 
rewriten for holy fury update
XDbored  [作者] 2018 年 9 月 19 日 下午 7:12 
the bugs are fixed now as fun as it was having Primogeniture popes and mayors and bishops
now non monarchys keep there old succession laws
Iqta still uses open succession for some reason i think i will just leave that
XDbored  [作者] 2018 年 8 月 27 日 上午 5:32 
thats funny idk if i can fix it while still making feudal vassals default to Primo but i could probably just change the conditions so only feudal characters fail the conditions for Gavelkind Elective Gavelkind an seniority which would make other non feudal characters as work as vanilla
Cyniical 2018 年 8 月 26 日 下午 6:03 
although being pope as hre kaiser was fun it made me no government
Cyniical 2018 年 8 月 26 日 下午 6:02 
i keep inheirting cities and temples this would be fine but it includes religious heads in realms making the top liege of byz become patriarch or the caliph being the pope of nestorian.
tavald.musashi 2018 年 8 月 23 日 上午 11:27 
Will cut the pagan changes, ty for it.
magicmajen 2018 年 8 月 23 日 上午 10:50 
I'll try it there! Thanks! :)
XDbored  [作者] 2018 年 8 月 22 日 下午 4:48 
travald.musashi
this mod was quickly made for a multiplayer game which is why it also has this religion change

from pagan_group = {
has_coa_on_barony_only = yes
graphical_culture = westerngfx
playable = yes
hostile_within_group = yes

ai_convert_same_group = 2 # always try to convert
ai_convert_other_group = 0 # never try to convert
ai_fabricate_claims = no
to
pagan_group = {
has_coa_on_barony_only = yes
graphical_culture = westerngfx
playable = yes
hostile_within_group = yes

ai_convert_same_group = 2 # always try to convert
ai_convert_other_group = 2 # never try to convert

i think its ♥♥♥♥ that unreformed pagans dont fabricate claims or convert non pagans

and it adds ai_convert_same_group = 2 to reformed norse so ai will try to convert
old-norse after reforming the faith
XDbored  [作者] 2018 年 8 月 22 日 下午 4:39 
what i played it multiplayer and it worked then it even made temples and baronies ues primogeniture which was cool because you inherited all the mayor money beacuase they dont make heirs
magicmajen 2018 年 8 月 22 日 下午 12:27 
So. New game still no primogeniture.
magicmajen 2018 年 8 月 22 日 上午 11:01 
Ah. Makes sense. Thanks!
tavald.musashi 2018 年 8 月 22 日 上午 7:04 
What are the changes you did to religion on the mod?
XDbored  [作者] 2018 年 8 月 21 日 上午 12:11 
magicmajen44 this mod only works with new saves ): that should be in the description
𒂊𒌋𒊑 Euri Shoresh 2018 年 8 月 20 日 上午 7:16 
more like bonerless xd
magicmajen 2018 年 8 月 18 日 下午 6:50 
Hi there! I tried out your mod and I'm still Gavelkind with my Norse game... Maybe i've done something wrong?