Starbound

Starbound

Death Egg Robot Mech
72 条留言
Major Poison 2024 年 11 月 5 日 下午 10:40 
gotcha
Samey the Hedgie  [作者] 2024 年 11 月 5 日 下午 8:35 
Yee, it's all just copied code with some attributes adjusted.
Major Poison 2024 年 11 月 3 日 下午 4:13 
fair enough. i noticed the default spike arms in game have the same issue, so if it was just reused code, that'd explain the "issue".
Samey the Hedgie  [作者] 2024 年 11 月 3 日 下午 1:42 
I'm sorry, I'm no longer working on these mods as I've stopped playing Starbound.
Major Poison 2024 年 10 月 30 日 下午 7:33 
i have noticed one small issue. the spike arms on this feel kind of clunky to use, and i think i figured out why. the arms do not auto fire after reloading. most mech arms that have a long fire delay can fire as soon as that delay is up by just holding down the fire buttons
Major Poison 2024 年 10 月 30 日 下午 7:08 
how do you get the items without using Admin Mode?
Samey the Hedgie  [作者] 2023 年 3 月 25 日 下午 1:26 
You're welcome! :) And yeah, it is a bit much tbh, though idk if I'll update it. I haven't been playing Starbound and have been working on a bunch of other projects.
Nicol Bolas 2023 年 3 月 15 日 上午 3:56 
Very cool mod! i use this currently for my eggman playthrough with cosmetic slots for mechs that way it is a little more balanced ^^ 3k damage is a litte bit much for the spikefist ^^
thanks for making it
Ejcreeper 2021 年 12 月 24 日 下午 12:21 
Damit everone beat me to it well
PINGASSSS pingas pingas
Fluffy Catto 2021 年 1 月 9 日 下午 1:21 
P I N G A S
NumberHydra 2020 年 8 月 18 日 下午 6:14 
SNOOPING AS USUAL I SEE
glogbert 2020 年 7 月 3 日 上午 8:38 
P I N G A S
Samey the Hedgie  [作者] 2019 年 12 月 22 日 下午 8:03 
👍 Hope you like it. :)
racecar56 2019 年 12 月 22 日 下午 7:05 
Amazing! I can't wait to try this. I just bought the game yesterday, haven't played it yet. PINGAS!!
Samey the Hedgie  [作者] 2019 年 7 月 16 日 下午 5:13 
wha..?
Do you have any addons that might conflict with this one?
TrueOmni 2019 年 7 月 16 日 下午 2:29 
does anyone here know why this addon stops my game from starting up?

(I am not subscribed to any major addons like FU, or Cutebound...)
BABABBBABBP 2019 年 6 月 28 日 下午 2:52 
PINGAS
Samey the Hedgie  [作者] 2019 年 5 月 29 日 下午 1:56 
:controllerThumbsUp:
🦝 Mr.FoosKoos 🦝 2019 年 5 月 29 日 上午 10:08 
Oh, I think it is, yeah, well, it's not so critical, looks just slightly different, but still great mod, really enjoing destroying everything with Death Egg Robo :ltt::catblood::StarwhalGreen:
Samey the Hedgie  [作者] 2019 年 5 月 29 日 上午 12:02 
Are you using FU..? That might be why.

I have no idea how to work with FU Mechs, so when I tested it, it ended up walking like that. :cozycastondeath:
🦝 Mr.FoosKoos 🦝 2019 年 5 月 28 日 下午 8:53 
Hi there again! I just has no patience and spaws all items, it's works all good but mecha feets looks more taller then on screen, I can say they slightly levitate apart from body! :0
Samey the Hedgie  [作者] 2019 年 5 月 28 日 下午 6:02 
;) Yeah no problem.
🦝 Mr.FoosKoos 🦝 2019 年 5 月 28 日 上午 6:54 
Cool! Would like to find it sooner and test this mech, cuz it's looks really awesome, my friend really like Eggman stuff too, so we both will test this mod, thank you again for this great opportunity to ride most best mecha ever :carol:
Samey the Hedgie  [作者] 2019 年 5 月 27 日 下午 11:34 
Yeah it is in the Mech Laboratory. I made sure it was xD

Unfortunately your going to have to find the blueprint's like everything else
(and it was actually really hard to test if they actually drop, but I've come across one or 2 so it does work)

You could also spawn it in with the item id's above. :p
🦝 Mr.FoosKoos 🦝 2019 年 5 月 27 日 下午 10:57 
Oh my gosh, this is dream come true!
Thank you for the awesome mod!
How can I build this one? It's gonna be in mecha laboratory?
CoolDman777 2019 年 5 月 10 日 下午 9:42 
Awesome
Samey the Hedgie  [作者] 2019 年 5 月 10 日 下午 2:54 
pssst.
it does
CoolDman777 2019 年 5 月 9 日 下午 10:42 
That would be funny if it has a horn in this mod that said pengas
Samey the Hedgie  [作者] 2018 年 9 月 12 日 下午 7:19 
>w< Thank chu.
Darrk 2018 年 9 月 12 日 下午 4:07 
nice picture/profile
Darrk 2018 年 9 月 12 日 下午 4:06 
hey samey
Samey the Hedgie  [作者] 2018 年 8 月 28 日 下午 11:19 
Ah, k. I'll get around to adding it in eventually then. :)
ReaverSP 2018 年 8 月 26 日 下午 1:22 
Samey the Hedgehog,

thou art the mod dev, thou art the one who decide. I am only an end user, who can only give ideas. My move would be take one or two loops of themes and use them as horns. The whole length of the themes could bore some users.

https://www.youtube.com/watch?v=SEIHIVNzfZc
https://www.youtube.com/watch?v=cAcTtDPOUFU
https://www.youtube.com/watch?v=yzXwutv0yy8

I said those themes, because the design of the mech seems like the one on Sonic 2.
Samey the Hedgie  [作者] 2018 年 8 月 26 日 下午 12:52 
It would be a workaround I guess...
Alright I'll do it.

Should I just do all the boss themes from the classic games?
ReaverSP 2018 年 8 月 26 日 上午 3:48 
Samey the Hedgehog,

why not adding the boss themes via the mechs horn? The player would be able to chosse the theme they want and play it with the horn with a limimated time. That would be a solution, if it would work.
Samey the Hedgie  [作者] 2018 年 8 月 25 日 下午 12:03 
>w< Thanks! And your welcome!
Leeloo 2018 年 8 月 25 日 上午 5:35 
Samey, i love that you took the time to make us such a cool mod, if i knew my way around mods i'd totally try to make something as cool as this, other than zelda, sonic was a big part of my childhood
Samey the Hedgie  [作者] 2018 年 8 月 22 日 下午 7:00 
If I can figure it out, I'll add a seperate mech body that looks identical to the one already in it, but it plays the music. .w.
Samey the Hedgie  [作者] 2018 年 8 月 22 日 下午 6:59 
Nah sorry. I have little to no idea how I could do that.
Though it would be awesome as hell. XD
ReaverSP 2018 年 8 月 22 日 下午 6:58 
When you board the Mech, does Sonic the Hedgehog's boss theme from the 1st and 2nd game play? If so, BLOODY MOD OF THE YEAR!
Samey the Hedgie  [作者] 2018 年 8 月 22 日 下午 6:28 
.w. Your welcome!
Leeloo 2018 年 8 月 22 日 上午 3:17 
yes! the pingas mech! i've been waiting for that!
Crispy Toast 2018 年 8 月 18 日 下午 8:17 
I HATE THAT HEDGEHOG!
Samey the Hedgie  [作者] 2018 年 8 月 16 日 下午 6:51 
Alright, thanks!
Saint-in-Chief 2018 年 8 月 15 日 下午 7:22 
@Samey the Hedgehog
You need to remove the brackets from your "mechblueprint6.activeitem.patch"'s value, and you can't add all those recipes at the same time like that. Here:

[
{
"op": "add",
"path": "/recipes/0/-",
"value": "deatheggbody"
},
{
"op": "add",
"path": "/recipes/0/-",
"value": "deatheggarm"
},
{
"op": "add",
"path": "/recipes/0/-",
"value": "deatheggbooster"
},
{
"op": "add",
"path": "/recipes/0/-",
"value": "deatheggleg"
}
]

That should do it.
Samey the Hedgie  [作者] 2018 年 8 月 15 日 下午 6:14 
Alright, I updated it to fix the issue. Thanks!
@Dr.Robuttnik: Hey could you try this now? Idk if it'll work for you, but its worth a shot!
Samey the Hedgie  [作者] 2018 年 8 月 15 日 下午 6:07 
Oh! Thanks!
Saint-in-Chief 2018 年 8 月 15 日 下午 3:42 
Also, your "space.treasure.pools.patch" isn't really patching anything. I'm not sure what you wanted to do there, but if you wanted to add "pingas" and "robopingas" to the pool, the right way to go about it would be:

[
{
"op": "add",
"path": "/mechHorn/0/1/pool/-",
"value":
{
"weight": 1,
"item": "pingas"
}
},
{
"op": "add",
"path": "/mechHorn/0/1/pool/-",
"value":
{
"weight": 1,
"item": "robopingas"
}
}
]

Tell me if you need help with anything.
Saint-in-Chief 2018 年 8 月 15 日 下午 3:31 
Your "mechblueprint6.activeitem.patch" file is overwriting other vanilla mech recipes with yours. The right way to do it would be to change your paths to "/recipes/0/-" or "/recipes/1/-". As it is right now, tier 6 vanilla mech recipes can't be unlocked, which by the way also makes other mech mods incompatible with yours.
GokentoPower 2018 年 8 月 13 日 上午 5:31 
Huh, i somehow took a while to notice this.
i'msodumb