Source Filmmaker

Source Filmmaker

Killing Floor - Soldier - Mr. Foster
29 条留言
LeBron James 2021 年 9 月 14 日 下午 5:29 
Could we please get sfx for him? i would also LOVE a berreta from the game to be a model
MaCc 2015 年 3 月 29 日 上午 7:02 
How would i add mocap animation to this model? ive allready added some to the TF2 models but when i try importing the same animation it does not work. i know mabye it has something to do with the bone names? anyhelp guys
beep_beep 2014 年 11 月 6 日 上午 5:38 
we need ms.foster and no only that put the steam-punk couple:MrFoster:
Vittu 2014 年 7 月 4 日 上午 10:58 
Awesome man...if you could make all Charachter models pack that would be great :)
RhythmicRiggs 2014 年 5 月 9 日 上午 6:53 
We need KF weapons for SFM!
Prigatel 2013 年 9 月 17 日 上午 10:34 
Very good
Hunter Schafer #TF2isEasy 2013 年 9 月 11 日 下午 4:42 
DJ Scully would be very nice.
[FR] Cortinaire 2013 年 7 月 10 日 上午 11:13 
steampunk version would be so epic !
Sanzliot 2013 年 6 月 2 日 上午 10:06 
I'm going to port as many characters as I can, it just takes time to process all the data and test it all.
Sanzliot 2013 年 5 月 29 日 下午 7:54 
Excellent! I'm the guy at Tripwire porting these models btw.
CDJO 2013 年 5 月 28 日 下午 4:31 
Thank you so much!
SLAM 2013 年 5 月 28 日 下午 4:20 
WORKS WITH UDK or whatever
Tripwire Interactive  [作者] 2013 年 5 月 28 日 下午 3:52 
I have checked and confirmed that there are some strange scaling inconsistencies to the first batch of models. I found in the .qc file there is a variable for scale "
$scale 1" Hopefully I can just change this on each character and tweak them till they are correct. Then once I find out how to update existing content I'll start rolling them out with correct scales.
CDJO 2013 年 5 月 27 日 下午 10:46 
Sorry I got no idea, but I'm sure you could send a email to the sfm team.
Tripwire Interactive  [作者] 2013 年 5 月 27 日 下午 8:51 
Hi guys I will look into the scale issue. Do you know how to update an existing upload ot the SFM workshop?
CDJO 2013 年 5 月 27 日 下午 4:10 
Hopefully you read this, it seems that the models seem to range wildly in size. the trader seems to load in almost as tall as the flesh pound, and the clots are taller then foster. It's a little strange. It would be greatly appreciated if at the very least, you looked into it
Uzi3D 2013 年 5 月 27 日 上午 5:11 
Awesome, please tell me DJ Scully is next!
Resident Gamer 2013 年 5 月 27 日 上午 4:11 
I really want to use SFM now, just for my favourite character ever! But 2 questions, how hard is SFM, and will you please make a Chickenator model for my friend?
Blockyz 2013 年 5 月 26 日 下午 1:24 
These are absolutely amazing. Will you be uploading the other specimens and things such as weapons? That would really be spoiling us.
Fern 2013 年 5 月 26 日 上午 9:42 
IT IS AMAZING
badmorning everypony 2013 年 5 月 26 日 上午 1:43 
Gods be praised!
Tripwire Interactive  [作者] 2013 年 5 月 25 日 上午 8:46 
We actually have some scale offsets in Unreal and in code on some of the ZEDs. This is probably the issue your seeing with foster and the clot. Fleshpound may have been exported with a wierd scale setting. I will look into that.
helleh 2013 年 5 月 24 日 下午 11:58 
Awesome to see Killing Floor models making an appearance in SFM, but I believe an HD retexture should be made as the models are becoming more scrutinized.
R234 2013 年 5 月 24 日 下午 3:52 
Hm, is it me or is the scale a bit off? Foster is shorter than the Clot, and the Flespound is about twice as tall...
Tripwire Interactive  [作者] 2013 年 5 月 23 日 下午 10:08 
A very high chance
CDJO 2013 年 5 月 23 日 下午 9:50 
Any chance we will be seeing the character lines appear on the workshop?
Jaspik 2013 年 5 月 23 日 上午 10:31 
Amazing
R234 2013 年 5 月 21 日 下午 5:35 
Cool, keep 'em comin'!