Warhammer: Vermintide 2

Warhammer: Vermintide 2

Armory
413 条留言
Kayra Wurstfresser 10 月 11 日 下午 6:13 
Is the info in mod up to date right now?
O_T 8 月 3 日 上午 6:17 
It looks the game/Steam uses at least 3 different settings for the sanctioned status:

1. The status that you can see on the page in the workshop, which is basically just for user information and filtering.

2. The launcher's mod section checks the status but can be different from workshop. As long as you check automatically disabling unsanctioned mods, it doesn't matter. It looks checking the setting bypasses the check without actually disabling anything.

3. When launching the game, the game checks the status and again it can be different from the previous and basically it's the only check that really matters.

The status for many sanctioned mods was temporary changed many times because of problems after game updates, which caused inconsistencies. There are mods with every kind of unsanctioned status, some are missing the status in the workshop and some are also missing the status in the mod settings.

Armory is still sanctioned and is just missing the status in the workshop.
Foot Foot 8 月 1 日 上午 6:43 
Lost sanctioned status, why?
Aberrant Jo 7 月 9 日 下午 12:37 
Why is this no longer approved?
Zaxabock 5 月 30 日 下午 1:53 
The mod works fine, it's really good, thank you.
Dr gonzo 4 月 12 日 下午 8:42 
sad face
潇灑无縴掛 4 月 4 日 下午 11:38 
its true bro
unable to use
TrickyJebus 4 月 3 日 上午 6:37 
its not approved anymore
Soup 3 月 24 日 上午 5:55 
Seem to only work in modded realm for me
Hill Thang 3 月 21 日 下午 1:25 
Thanks for all the work, Dev. This was a must-have for me - sooo good.
Blakken 3 月 7 日 上午 8:28 
Man, I hope this mod is updated :ranald:
BanefulBroccoli 3 月 6 日 下午 1:54 
Not sanctioned anymore alongside Bestiary? No mentions in the patch notes about only specific mods being back on official realm either
JACKIE*TEQUILA 2024 年 12 月 12 日 下午 1:16 
thank you for that work
Apokalimon 2024 年 10 月 11 日 上午 3:09 
Thank you, it helped!
Tamren 2024 年 10 月 10 日 下午 11:50 
If you have no other mods installed then you are missing the prerequisite mods to run this one. Try installing vermintide mod framework and putting it at the top of the list.
Apokalimon 2024 年 10 月 10 日 下午 11:35 
The mod is not working. In the launcher, in the modification settings, the following message is lit in red: "Missing dependencies in subscribe list". When you enter the game itself, a system message appears in the chat: "[ModManager][error] foundation/scripts/util/error.lua:26: armour must be lower than Vermintide mod Framework in your launcher's load order." I have no other mods installed!
hi3r0ph4nt 2024 年 7 月 17 日 上午 11:02 
this works as sanctioned?
Parsley 2024 年 5 月 11 日 下午 6:24 
Why doesn't this show fire sword's cleave limit as infinite? Or is it infinite only for burning?
Petrichor 2024 年 4 月 23 日 上午 1:02 
I think the heavy 2 and heavy 3 of the elf 1 handed sword my be switched around... I'm getting higher damage numbers against the armored training dummy with the 2nd hit in the combo, while the 1st and 3rd are getting the same.
 Dovahbear  2024 年 4 月 8 日 下午 2:57 
Reaper's light 2 causes burn, but it's not mentioned under special properties. Also I think it would be nice if it showed if a weapon has armor slide.
Lûte the Goblin 2024 年 2 月 18 日 上午 1:57 
This doesn't seem right either.
https://imgur.com/a/3Xs1bKe
Lûte the Goblin 2024 年 1 月 14 日 上午 1:56 
Still waiting for those weapon traits descriptions to be implemented... ("Coming soon!")
Isaakk 2024 年 1 月 12 日 上午 8:26 
Is there a way to add custom weapons to this mod so it doesn't crash when checking those?
balls 2024 年 1 月 6 日 上午 4:05 
Axe&Shield heavy attacks are wrong, heavy 2 is high cleave low damage, heavy 3 is high damge low cleave.
Galahad 2023 年 12 月 22 日 下午 11:47 
When will the mod be updated with the new balance patch?
O_T 2023 年 12 月 6 日 上午 8:45 
@StealthyRaven
No, headshot and crit multiplier isn't listet and it's more then just weapon X has multiplier Y. IIRC it depends on the enemie, hitted enemie part, weapon and specific attack from the weapon.

Officially the mod creator stopped working on this mod. He started to make a new mod that includes this and Beastiary but Fatshark stopped sanctioning new mods. Obviously he tries to keep his mods's sanctioned status but I don't think he will add anything new at this point.
StealthyRaven 2023 年 12 月 6 日 上午 8:10 
Hi, is a weapons' headshot/crit multiplier listed in this anywhere? I think some weapons have a higher headshot damage multiplier than others (e.g. Rapier, Executioner's sword etc), is that right? Any chance it could be added to this if it's not there?
Nitan17 2023 年 11 月 20 日 下午 4:16 
I think the entry for Ensorcelled Reaper might be wrong in places. Taking L3 as an example, it shows 8.95/23.88 cleave. Looking at the game's source code (/scripts/settings/equipment/weapon_templates/staff_scythe.lua), that attack does have damage_profile set to medium_blunt_tank which has cleave_distribution_tank_M with values of 0.3/0.8 which does translate to 8.95/23.88, but there's also weapon_mode_overrides section in that attack's code that changes damage_profile to medium_slashing_scythe_linesman, which has its own cleave values set: 0.275 and 0.5, translating to 8.21 14.92.

I'm not well versed in V2 coding, I'm not sure what exactly "weapon_mode_overrides = { [STATE_SCYTHE]" does (is it an always active override? the weapon doesn't have different "modes"), but the breakpoint calculator and https://docs.google.com/spreadsheets/d/11-sdigDOaz80Lk4bRC5uQG9wWUt0XW1KsQzOt3aY-G0/edit resource both show the cleave values of L3 as 8.21/14.92, not 8.95/23.88. Which one is correct?
[Fatshark] ThePettsoN  [开发者] 2023 年 11 月 6 日 上午 7:20 
This mod should now have the proper Sanctioned tags attached to it and should no longer give any errors/warnings when launching the game with it enabled.
O_T 2023 年 11 月 5 日 上午 8:55 
Looks like it's not correctly sanctioned or whatever this problem comes from but it's the same for some other mods too. Sounds wrong but check the box "Auto-disable Unsantioned Mods" and the mod should start and work without problems.
Flint 2023 年 11 月 5 日 上午 2:18 
For me it still shows "cant launch with unsanctioned mod Armory". Any tips?
O_T 2023 年 11 月 4 日 下午 9:31 
It's working again since a few days. I'm just wondering about hotfix 5.1.4: "Patched up breaking changes in damage calculation that made the sanctioned mod Armory no longer work."
Does this mean there was a bug in the game's calculation that made the mod crashing the game?
一直开心 2023 年 11 月 4 日 下午 9:21 
2023.11.05
Now completely work on the Official Realm!!
:steamhappy:
Infected Animal 2023 年 10 月 29 日 下午 12:33 
Is there a chance you'll make the code of this open source so others could try fix it?
Infected Animal 2023 年 10 月 29 日 下午 12:12 
hope this gets updated soon, really wanna check the stats on the new weapons
Arier 2023 年 10 月 26 日 上午 1:25 
ty 4 info lev
devaneios 2023 年 10 月 24 日 上午 11:53 
@[Fatshark] Lev, Sigmar Bless you! :empirecross:
[Fatshark] Lev  [开发者] 2023 年 10 月 24 日 上午 7:54 
This mod has been temporarily unsanctioned due to crashes caused with patch 5.1.0 (Necromancer).

We're looking into resanctioning this mod currently though, so it should be back soon!
Animus 2023 年 10 月 23 日 下午 3:53 
@Fracticality, you're not the hero we deserve, but the hero we need. :steamthumbsup:
Hill Thang 2023 年 10 月 22 日 下午 12:05 
@Fracticality No! You already ARE the hero of the game. Thanks again.
Hill Thang 2023 年 10 月 22 日 下午 12:04 
@Fracticality - Holy Cow thank you for making this and when you can get it updated you will be the hero of the Game.
flm404 2023 年 10 月 21 日 下午 6:22 
Please! :steamthumbsup:
Fracticality  [作者] 2023 年 10 月 20 日 下午 11:43 
I'll have time in a day or two to try and get an update done.
BrokenBuck 2023 年 10 月 19 日 下午 12:02 
needs an update
Yuri Fanatic 2023 年 10 月 19 日 上午 6:07 
Mod no longer works as of the Sienna update.
ghostnote14 2023 年 10 月 19 日 上午 4:01 
While this mod had been working, as of patch 5.1.0, opening the menu causes a ctd.
MoonCabbage 2023 年 10 月 19 日 上午 3:48 
this might need a update due to the Siena update
0x00 2023 年 7 月 15 日 下午 9:45 
:steamthumbsup:
Lûte the Goblin 2023 年 6 月 11 日 上午 3:03 
No mod updatre in 18 months.
Time to unsub.
Hitman 2022 年 12 月 14 日 上午 3:42 
Most likely this is already known to everyone, but:
The mod works in the authorized realm only in the English language of the game. If the player uses any other language in the game, then the mod only works in the modified realm

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Вероятнее всего это и так всем известно, но:
Мод работает в санкционированном реалме только на английском языке игры. Если игрок использует любой другой язык в игре, то мод работает только в модифицированном реалме.