武装突袭3

武装突袭3

Todt
104 条留言
BootlegSoldier 2023 年 8 月 3 日 上午 3:44 
That link is not working @Resonance. Do you still have this repaired version?
Resonance 2022 年 12 月 11 日 上午 10:16 
Hello!

I made a repaired version of Todt with fully signed server keys, and I think I fixed most of the texture errors as well. The link is here, as someone suggested I put it here.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2889941401&tscn=1670760731
[PTH] Gelly Rogers 2022 年 6 月 2 日 下午 7:00 
This map is awesome! Great work. Is there a chance you could sign it though please.
George Droid 2022 年 2 月 10 日 上午 9:56 
warzone pacific
Insanireus 2021 年 4 月 26 日 上午 10:35 
I'm pretty sure the train is used for carrying ammunition and heavy materials from the port to the factory.
Jeb Bush 2021 年 4 月 19 日 下午 1:43 
if its an island in the pacific then where does the train go to????
Charlie 2021 年 3 月 30 日 上午 7:01 
Gut!
GodsFist 2020 年 12 月 28 日 下午 11:16 
What a Brilliant terrain Variable, I love the Port with Sub Pens and the Train Yard. Thank you!!!
Predator14 2020 年 12 月 11 日 下午 2:31 
Can you make the objects available in the editor?
Cpt. McSausage 2020 年 12 月 3 日 下午 6:53 
Any chance we'll see some more Wolfenstein-esque bits?
ADM Adama 2020 年 6 月 10 日 下午 7:36 
This mod bears my surname.
Twiggel 2020 年 2 月 15 日 上午 5:49 
heyhey I hoop support is still active . I have a question those LST-I how did you get those in the map I can't find them anywhere ? pls help me
MikeyRyu 2020 年 1 月 5 日 下午 3:00 
After actually playing this map for a WWII OP with my unit, we've experience alot of map bugs, mainly certain buildings wouldn't let us go down stairs, and we seemed to clip through majority of the props. not sure if you've notice this yourself. but still amazing map
vladchitoroaga 2019 年 10 月 7 日 上午 9:48 
what a visual treat, wow!
FearsomeSamurai 2019 年 8 月 13 日 下午 4:25 
Im getting a Wolfinstein feil from theis its very cool
Vulkan 2019 年 8 月 5 日 下午 1:24 
Could you add these models so they can be placed via Zeus and 3DEN? That would be fucking cool.
Lt.Maclean 2019 年 7 月 14 日 下午 10:11 
The static models you have listed is it possible to make them Static objects as a seprate mod so they are of use in the editor.
Kolljak 2019 年 4 月 29 日 上午 7:18 
Are the models in game.?
HerrHelix 2019 年 3 月 16 日 下午 12:28 
where is the ratte?
Spiky38 2019 年 2 月 5 日 下午 2:53 
Very interesting map, but it has alot of problems and unfinished things, I hope you can update it!
Woozle 2019 年 1 月 10 日 下午 3:58 
This feels like a battlefield 1942 map, I love it.
ᛣ Munin ᛉ 2018 年 12 月 15 日 上午 8:10 
Is it possible to fix up the bugs in the underground bunker system and add AI pathfinding? Would like to see ai trying to breach it.
Diffie303 2018 年 11 月 1 日 下午 12:11 
Hey !! :) ......unbelievable work !
keep it up 4 my mind ..;) for a Nazi-Alien-Zombie 007-Bond-Story.

or a freaky RP-Gaming with a timemachine-mindfuck-rising to 1944 ..... ;)

or something like that ......
Fats 2018 年 10 月 27 日 上午 4:56 
what mods are required besides cup terrains core?
The Don 2018 年 10 月 25 日 上午 9:56 
After seeing this map. I think its really good. It has so much stuff to do.
robgray026 2018 年 10 月 21 日 下午 3:46 
this my favorite map so far
Socialist_Bismarck 2018 年 10 月 6 日 下午 4:10 
Nevermind, just found it
Socialist_Bismarck 2018 年 10 月 6 日 下午 4:06 
Where is the ratte?
ARMTRULES 2018 年 9 月 20 日 下午 8:06 
This map has a few qwerks but it's amazing! My only suggestions is a conntected rail system and a wall fixes in one of the bunkers
Powerstriker46 2018 年 9 月 9 日 上午 7:24 
respekt for this map, I've send you a friend request because I have some questions about your map
wfx79 2018 年 9 月 6 日 下午 4:04 
amazing work,you are the best ,please make the models avalible in the eden editor ,like flak88 spotlight and such the other things
NateRate the Narrate 2018 年 8 月 29 日 下午 7:41 
The giant underground room with the P-100 Ratte seems to be messed up. That whole complex has missing walls and ladders and stuff like that, like you stopped building it halfway through lol. I don't know if its on my end or yours but its worth checking out.
Grandpa Gropes-A-Lot 2018 年 8 月 18 日 上午 1:31 
please please please make the models avalible in the eden editor, theyre amazing but you made the scope different and it makes me saaaaad
Archi 2018 年 8 月 10 日 下午 3:06 
Your mod made it to the top 5 workshop mods list of July! Thank you so much for providing us with awesome content for free!! <3 https://www.youtube.com/watch?v=dNR-ERcSDro
NICΞKYPΞ 2018 年 8 月 7 日 上午 7:56 
Nazi Parols are not allowed :D
vladchitoroaga 2018 年 8 月 6 日 下午 8:57 
this is amazing
Tactictard 2018 年 8 月 5 日 下午 4:49 
What is that music in the video.
robin 2018 年 8 月 5 日 下午 1:31 
is that a mission too or just the map (not just like its ba i think it looks great)
The Cucked One 2018 年 8 月 5 日 上午 7:57 
Best name for a mod ever big oof
Merlon 2018 年 8 月 5 日 上午 12:28 
In my findings I can tell this was rushed together upon inspecting fine details there are many bugs and things do not make sense and are out of place. I like the idea. The execuction is poor. This needs ALOT of polishing.
⚜SnowTora⚜ 2018 年 8 月 4 日 下午 9:42 
this map is beautiful and ver y well made, great job
Armography 2018 年 8 月 4 日 下午 7:55 
@SchwackerSix You can download and import the assets to arma yourself but it's a config nightmare, but i agree i think the assets should be published

Virtus 2018 年 8 月 4 日 下午 7:32 
You MUST release all the WW2 assets in this map. The Gustav, the Zepplins, the ships, Jesus fuck it would make the scenarios so much better!
ROTAHOE 2018 年 8 月 4 日 上午 6:02 
Hey its ya boy ϟEEK & Deϟ✠roy
B3ndER 2018 年 8 月 3 日 下午 9:07 
Haven't bee able to find the Wolf Lair's HQ, any hints? TIA
TETO™ 2018 年 8 月 3 日 下午 7:44 
This gives me an orgasm, well done to the creator
Arboc55 2018 年 8 月 3 日 下午 7:02 
this map has great potential. all it really needs is some refining and it'll be perfect.
DogOne 2018 年 8 月 3 日 下午 7:01 
@Variable.A ...awesome work on your map love it !!
Will assets ever be available ?, so I can use them in other maps in editor like more WWII Europe based maps. thank you.
Sabre One 2018 年 8 月 3 日 下午 5:55 
Yes it's possible to hide terrain objects, but I need the specific class names to find them. Otherwise I'm just making generic wildcard names which could delete stuff I don't want deleted.