Starbound

Starbound

Supper's Npc Improvements
28 条留言
Δ-k180 1 月 29 日 下午 11:48 
so there is a problem and im hoping this mod might fix it
the problem: npc lag
Grand Poo-Bah de Canadiannaise 2022 年 5 月 29 日 上午 4:03 
that was my guess, but I really wasn't sure.
Is there any combo of npc behaviour mods that creates the best outcome? Or any one particular mod for that matter, work better than others?
SentientSupper  [作者] 2022 年 5 月 29 日 上午 12:34 
no
Grand Poo-Bah de Canadiannaise 2022 年 5 月 27 日 下午 4:47 
is this compatible with other npc behaviour improvement mods?
Mr Muscles 2021 年 11 月 16 日 下午 2:24 
First line I read: "NPCs have aimbot now."
You've convinced me
Aethis 2021 年 8 月 15 日 上午 8:35 
can you make it to where the town npcs dont just die? im sick of abandoning quests bc the npc had a heart attack or something preventing me from turning in or advancing the quests bc i want an army of crew.
worldofmen1132 2020 年 2 月 1 日 下午 12:26 
i have this mod instal when u play single and multiplayer but i dont see the diffrent and i dont have the FU but does this mod work with all race or only with 1 race only ?
kaden0823 2019 年 12 月 27 日 下午 5:18 
can u try and fix the thing with lana? is annoying.
Neverward 2019 年 11 月 18 日 下午 5:37 
I'd love to know if this still is working? It's a great idea and made my game a lot more fun back in the day ^^
For the swarm 2019 年 5 月 29 日 下午 12:42 
I think this one mod is already separated from FU ? Humnoid Npcs are now totally act differently between install and uninstall the mod(including aimbot and melee combo).In view of that suppers combat overhaul is incompatible with FU and supper doesnt try to fix that,it seems this is the only choice we have for improvement a bit of combat experience, at least a bit.
SentientSupper  [作者] 2018 年 12 月 19 日 上午 12:17 
It was collectible when I tested it just now. Perhaps I should try a re-upload, but this mod has already entirely been integrated into another one of my mods which I plan on uploading soon.
TurboMegaCharge 2018 年 12 月 18 日 上午 5:51 
quote from Armok: "it seems to be that it somehow messes up lana's scripting so that she stops in front of the apex artifact, breaking the mission by not triggering it to be collectible"
This is exactly what happens at the end of the mission after defeating the boss.
Removing the mod is the only way I could finish the mission, with the mod you can't pick up the artifact cause Lana doesn't walk far enough and it doesn't become collectible.
SentientSupper  [作者] 2018 年 12 月 18 日 上午 2:08 
I need more information. The mod does not break anything when I test with the mod installed alone.
TurboMegaCharge 2018 年 12 月 17 日 下午 8:27 
I can confirm that this mod breaks the Apex mission
Armok 2018 年 11 月 18 日 上午 9:30 
@SentientSupper weird, I removed this mod and it worked, I don't have any other npc affecting mods that I know of otherwise
SentientSupper  [作者] 2018 年 11 月 17 日 下午 9:31 
@Armok
I did the mission and lana behaved normally. I'm sure the bug is caused by another mod.
SentientSupper  [作者] 2018 年 11 月 17 日 下午 9:23 
@Armok
I'll check that one out.
Armok 2018 年 11 月 17 日 下午 6:47 
found a bug with this mod, it seems to be that it somehow messes up lana's scripting so that she stops in front of the apex artifact, breaking the mission by not triggering it to be collectible
SentientSupper  [作者] 2018 年 11 月 9 日 上午 2:53 
Kektagon 2018 年 7 月 10 日 下午 3:19 
dammit the crouch meta has been destroyed, look what you've done
Jar of Wasps 2018 年 7 月 10 日 上午 6:17 
In the summary it follows, "This mod is included as a part of FU. You do not need to install this if you already have it." Meaning that there is no need for this to be FU compatible, As it is already a feature in FU. (Its the same thing.)
Rules Artificer 2018 年 6 月 28 日 下午 6:02 
Actually a godsend. Makes hostile NPC humanoids actually a threat, and crewmates a bit more worthwhile since they can hit more than accidentally.
Red the Second Hand 2018 年 6 月 25 日 下午 3:03 
It was actually just implemented into FU.
Ickura 2018 年 6 月 24 日 上午 11:31 
I don't think this is FU compatible
Quarantina 2018 年 6 月 23 日 上午 11:45 
is this FU compatible?
Omega 2018 年 6 月 20 日 下午 1:25 
This might not work with Frackin Universe since it already edits the npc AI.
Still hopefully it does what it says on paper, good luck!
Syrett 2018 年 6 月 18 日 上午 4:33 
this is a good mod. now i can actually do things over in the game and explore while feeling like there is actually danger, not just some shit sitting in a corner who cant aim.
thanks for this mod :D
*Yuki* 2018 年 6 月 17 日 上午 4:02 
now you only need to make them regen HP (and, overall, be more tough), to make NPCs usefull, lol (since pathfinding isnt something, you can modify, iirc).
Nice work