审判:末日生存模拟

审判:末日生存模拟

Extended Skills Mod v2
30 条留言
Rael_Barclay 9 月 15 日 下午 5:57 
Does this mod still work? I see additional skill choices available, but I've not been able to choose one at level five.

Still love this game!
Raistlin 7 月 26 日 下午 2:18 
Hi after a long break I start a new run with Judgment and this Mod.
I found out, this Mod cause an strange sporadically (but often) flickering at the base building map.
After disabling this Mod, the flickering not more occure.
I have tested with different graphic settings (anti-aliasing on/off, v-sync on/off, window/fullscreen mode...), but nothing did help.
Someone else have this problem?
Is there a known solution?

System config:
Intel 7 12700k
Nvidia RTX 2080 TI (latest stable game ready driver)
32 GB - RAM
Windows 10 Pro. (x64)
1,75 TB - Samsung SSD
uberwaffe  [作者] 2023 年 5 月 15 日 下午 2:43 
@Melganor That is a base game bug. The same happens for any ability based kills, like grenades, etc.
Melganor 2023 年 5 月 15 日 上午 7:53 
Testing it out, seems the Spell kills dont give xp...
HolyFarglesnot 2023 年 5 月 14 日 上午 7:13 
Thanks, I am surprised you are still rocking this, your awesome!
NegativeX 2023 年 5 月 11 日 上午 4:13 
Thanks for the update!
uberwaffe  [作者] 2023 年 5 月 7 日 上午 9:49 
Mod has been updated (after a long hiatus) to the Outpost DLC version.
y u kik me? 2023 年 2 月 22 日 下午 5:34 
Okay, so I found out the mod that causes the bug. This and Zombie survival conversion mod doesn't work well with each other in regards to certain missions. Most likely the scripted ones
y u kik me? 2023 年 2 月 22 日 上午 1:45 
I get some of my characters levelling to 100 instantly after killing some werewolves in the night howl quest as well.
HolyFarglesnot 2021 年 7 月 6 日 上午 2:42 
@iAreL33t that a base game bug.
Palady 2020 年 4 月 21 日 上午 6:07 
Update please
iAreL33t 2020 年 4 月 18 日 上午 8:28 
It seems that Priestess level 4 farming skill called "Farming Yield" doing nothing.
Jarcionek 2019 年 7 月 18 日 下午 1:32 
Great mod, but having the yellow "level up" arrow on every character and having to periodically click through all of them to check who has 4 skill points already is extremely annoying.

Does the modding API allow to set other requirements on the skills, such as character level? If so, you could make the new skills require level 10 and ultimate skill require level ~25, drop the max character level to something like 50, increase the XP needed between levels and make all new skills cost 1 skill point only. This way you could mimic the existing behaviour and get rid of the level up notification problem.
James009 2019 年 7 月 9 日 下午 1:54 
Loving this mod as it gives characters MUCH more depth but I'm having two problems.

1) Some skills overlap and wont let you level up if you picked the wrong thing somewhere.
Suggestion: Implement a generic skill for each level that can always be selected and doesn't overlap with anything else.

2) I'm having a weird glitch where my people level up to 100 randomly (usually after a quest or a fight). Anyone else having this issue?

Keep up the good work!
Daedalus Rising 2018 年 11 月 10 日 上午 10:27 
Very good mod, the only problem being I wish there was a way to get rid of the perpetual 'level up' icon on the side of the screen as you wait for a character to get the 4/10 levels needed for the next skill (like, could there be a way that you sink a point into the trait at each level- not getting the bonus until you put all 4 points into it, but alleviating the sitting on unused levels problem? 1/4 skill points invested, 2/4 skill points invested, etc...)
I've found the consistency of progression in this game to be a little uneven (i.e. matching the time it takes to do significant research in the various trees vs. how long it takes to level up a character, etc). This mod corrects that problem and provides a lot more options for building unique characters.
Психодозер 2018 年 11 月 10 日 上午 10:10 
Great mod! Developers need to pay attention to the mechanics. In vanilla, too much random and useless characters, this mod partially corrects this.
uberwaffe  [作者] 2018 年 6 月 25 日 上午 7:43 
@Oragepoilu : I'll take a look. Note sure what to replace those skills with.
Oragepoilu 2018 年 6 月 24 日 上午 1:36 
Can't edit; I forgot about it, but the Holy skill tree for the defender have the same problem as the Tech tree, wasting rank 8 & 9 for two perk. At last Spirit song give a reduction in awareness (not that much for a solider but well), but the arcane chant can't be used (ritual & ocult speed).
This tree is used for preiest too, but they don't do ritual and research so it's useless for them.
Only the Occultist can use it - and it's a waste, since all the other perk are damage related.
Have a nice day :)
Oragepoilu 2018 年 6 月 23 日 下午 3:52 
Defender have a Tech tree, but rank 8 & 9 are building bonus called "tinkerer I" & II. All the other bonus in this tree are related to the tech weapon.
also, the rank 4 allow to either chose tech weapon or armor, but last rank give both .. would be neat to be able to chose a third little choice to avoid wasting the point if you complete the tree (or i you got a skill for that)
uberwaffe  [作者] 2018 年 6 月 21 日 上午 8:25 
@Oragepoilu : That is an oversight. I'll correct it.
Oragepoilu 2018 年 6 月 21 日 上午 7:47 
Juggernauth bonus (rank 10 stalwart, spec that focus on hp) only give +58% hp while other trees give +100% . It's a shame, since this tree focus on hp ....
uberwaffe  [作者] 2018 年 6 月 19 日 上午 9:39 
@Artemis: You should only need to restart if switching from the other mod (version 1) to this mod. Updates on this mod will be fine. It might work for savegames, but I cannot guarantee that.
Artemis 2018 年 6 月 19 日 上午 12:17 
Is stable? We have to start again on update? Good mod anyway, well done!
uberwaffe  [作者] 2018 年 6 月 12 日 上午 8:46 
uberwaffe  [作者] 2018 年 6 月 12 日 上午 8:44 
@Nox: I can provide a download for a 16.1 version of the mod I have. I just haven't pushed to steam since 16.1 is still beta.
Nox 2018 年 6 月 11 日 下午 1:29 
@uberwaffe: Okay, I suppose I can modify the changes myself until the next update.
uberwaffe  [作者] 2018 年 6 月 11 日 下午 12:37 
@Nox: It won't crash, but the awareness reduction from skills will be massive.
Nox 2018 年 6 月 11 日 上午 11:40 
Does this work with the new awareness changes on the beta branch?
uberwaffe  [作者] 2018 年 6 月 8 日 上午 8:22 
@cqupt_shuiren : Yeah, sorry. I do not have access to mod any of the UI elements. Reset skill books can help, but I can't do anything beyond that really.
cqupt_shuiren 2018 年 6 月 7 日 下午 8:50 
How can I now which one have 1 points or 2 points or 4 points when everyone has titles for lv up ~ it's a big trouble for me ,lol.
good mod,very cool