全面战争:战锤2

全面战争:战锤2

Faster Build Times
32 条留言
Drusk  [作者] 2021 年 7 月 15 日 上午 5:46 
updated.
nothing changed, won't ever need to, it'll still work
AoFA | VindictiveBrigand 2021 年 7 月 15 日 上午 5:15 
could you please update the mod?
Centuria66 2021 年 7 月 15 日 上午 2:49 
please, please update:steamhappy:
Drusk  [作者] 2021 年 6 月 28 日 上午 7:46 
For recruitment time it can only be done by set increments rather than with a percentage (to my knowledge)
This means you can for exemple reduce the recruitment time by 1 turns for all units uniformally.
So you cannot have like an unit go from 4 to 2 turns and another go from 6 to 3. They'd both do down by either 2 or 3. (using global recruitment times as exemples here)
The best i can think of would be to reduce the recruitment time of all units by 1, and global recruitment times of all units by 2. (the minimum will always be 1)
that i can do

Otherwise there are mods like "1 turn recruitment times" which reduce all units to 1 turn if you want, though it seems they're editing each units individually rather than doing it through a global setting, meaning it can impedes compatibility with mods that modify units.
Behrzerker 2021 年 6 月 28 日 上午 1:54 
Hi, really great mod, thank you. Would it be possible to do the same for recruitment ?
一粒豆子 2021 年 6 月 1 日 下午 10:20 
thx
Drusk  [作者] 2021 年 4 月 17 日 下午 5:51 
There is no need to update this mod, it'll always work.
I'll still press the update button from time to time to remove the outdated status, thanks for the reminder.

I've used the ocasion to redo the thumbnail this time, so it's more in brand with my other mods haha
一粒豆子 2021 年 4 月 17 日 上午 2:42 
Update?
Drusk  [作者] 2020 年 2 月 7 日 上午 8:49 
Added 58% too just because it felt missing.
Drusk  [作者] 2020 年 2 月 7 日 上午 8:29 
50% and 66% versions added !
Check them out from the added section at the bottom of the mod description.
Drusk  [作者] 2019 年 12 月 19 日 下午 6:20 
Updated.
Again, nothing was changed as nothing needs to be changed (i still made sure that it works)

Really this mod shouldn't break as the game updates, unless they change how difficulty settings work or some other unlikely and unexpected thing, which i highly doubt.

Have fun o/
merlin43210 2019 年 12 月 18 日 下午 4:10 
Update? makes the campaign flow so much faster
Chainer 2019 年 12 月 13 日 下午 9:01 
Update?? Thanks for the hard work kind sir :D
Drusk  [作者] 2019 年 9 月 12 日 上午 11:18 
Updated just so it doesn't show as outdated, nothing was changed.
John Helldiver 2019 年 9 月 11 日 上午 10:46 
Updated?
Drusk  [作者] 2019 年 6 月 3 日 上午 10:02 
Ah, yes. It should still work i think. Thing with updating is that the last time i tried to, steam wouldn't let me or something. I'll look into it when i have time.
The Blade of Demons: Soul Reaper 2019 年 5 月 26 日 上午 12:18 
Are there any plans on updating this mod by any chance?
nabi 2019 年 3 月 22 日 上午 12:24 
yes
Drusk  [作者] 2019 年 3 月 21 日 下午 12:36 
I don't know about sfo, never used it. Could work with it, could not, depends on how sfo is made, etc.

That is if you mean steel faith overhaul by 'sfo' and your question is "Does it work with sfo ?".
nabi 2019 年 3 月 20 日 上午 4:27 
sfo?
HALIBEL 2019 年 3 月 7 日 上午 7:03 
mm no it was first mod for build time, i now try some other like 1 turn build but they same not work (( i play vortex campaing on dark elves
Drusk  [作者] 2019 年 3 月 7 日 上午 6:26 
@HALIBEL curious, it is working for me. Maybe it's interacting with another mod you have that also affects build time ?
HALIBEL 2019 年 3 月 7 日 上午 5:15 
hmm not work on me, still base time have
Drusk  [作者] 2018 年 12 月 25 日 下午 4:04 
@less1630 absolutely !
Feel free to add me on steam if you have questions ;)
less1630 2018 年 12 月 25 日 上午 11:20 
I would like to ask you, can I use the principle of your MOD to change to the opposite effect? In other words, increase the construction time of the building, and at the same time affect the players and AI?
Thank you very much
Angry Wombat 2018 年 12 月 13 日 上午 12:50 
Cool , i usaully get bored of my campaigns before i even get close to getting elite units etc. This should help
Drusk  [作者] 2018 年 11 月 9 日 下午 10:18 
@Frybags thanks !
this mod *should* work regardless of the updates.
I'll try to maintain it up to date anyway.
Stripclubcity 2018 年 11 月 9 日 下午 8:24 
Working without issue on Pirate Coast patch if "enabled out of date".
Drusk  [作者] 2018 年 8 月 10 日 下午 3:39 
@Jtm0ntana negative, it affects both Player and AI.

It can be made rather easily to only affect either Player or AI though.
Jtm0ntana 2018 年 8 月 9 日 下午 2:47 
is this player only?
Drusk  [作者] 2018 年 6 月 3 日 上午 6:22 
@Soeren hahaha nice :D:
Soeren 2018 年 6 月 3 日 上午 12:05 
You know, I was unsure if I wanted to download this mod, but now I'm getting it just for that last line in the description. :)