Conan Exiles

Conan Exiles

Regrowable Seeds
40 条留言
flying_fart 8 月 7 日 上午 6:07 
Has given me a warning about a corrupt mod. Sad. =(
Typhon Plume 2023 年 12 月 10 日 下午 4:26 
Age of Calamitous changes the game drastically from more primitive survival based on the Conan books, to one of high fantasy which is contradictory to the world Conan takes place in. Which is more low fantasy. That's why a lot of folks dislike Age of Calamitous.
S'kalicEnvy 2023 年 10 月 15 日 下午 6:17 
krunjar 2022 年 1 月 29 日 下午 2:36 
Why the hate for Age of Calamitous?
Viking 2020 年 9 月 30 日 下午 1:41 
Please completely ignore Age of Calamitous support so that mod dies already.
Max 2020 年 5 月 4 日 下午 6:48 
Tested still working as of today for base game seeds, single player.
Dragon of Desire 2020 年 1 月 8 日 下午 10:29 
Please add Calamitous support!
Spartan 2019 年 7 月 2 日 下午 7:40 
Working with Calamitous seeds ?
MajorKurk 2018 年 9 月 4 日 上午 5:23 
Okey, thanks you man for this mods, and good game ! :)
Sephumbra  [作者] 2018 年 9 月 4 日 上午 3:35 
@MajorKurk
That may very well be the case. I will not be updating this mod any further since I lost interest in Conan Exiles a while ago, sorry. Its a really simple mod, so I guess someone will make an up-to-date version.
MajorKurk 2018 年 9 月 4 日 上午 12:44 
After the last update, your mod seem don't work... :/
Sephumbra  [作者] 2018 年 6 月 19 日 下午 12:36 
@Bimdurian Thanks! My other mod has this handled a bit better.
Bimdur 2018 年 6 月 19 日 上午 11:01 
Great mod! Tad unbalanced but it's something I can live with.
Sephumbra  [作者] 2018 年 6 月 19 日 上午 10:15 
@Ajatar, here you go:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1416427882

I hope everything is fixed for now. If not just let me know and I will take a look at it.
Sephumbra  [作者] 2018 年 6 月 19 日 上午 7:55 
Just came home, doing it right now. Posting it here when I'm done ;)
Cherri 2018 年 6 月 19 日 上午 3:25 
All good, any eta as to when you may have this mod functional again, also not hassling we just really like it :)
Sephumbra  [作者] 2018 年 6 月 16 日 下午 8:08 
Yes, it can happen through mods or in our case just because the decay system is all busted up. In either case, im not risking any poor peoples stuff that might stumble across defunct mods that cannot be fixed atm.
Cherri 2018 年 6 月 16 日 下午 7:28 
We did lose our stuff though, glad it's coming back but it kind of caused a cpl of issues with our server as well as another cpl of broken mods
Sephumbra  [作者] 2018 年 6 月 16 日 上午 3:32 
It is coming back as soon as the devkit update hits though, no worries.
Sephumbra  [作者] 2018 年 6 月 16 日 上午 3:31 
Yes there was. It messed with placeables and before any more people stuff got deleted because of the patch I just wiped it till the devkit is updated and this is fixable. Sorry for that, but better than people losing their stuff because nobody told them that this happens.
Greisyn 2018 年 6 月 15 日 下午 10:19 
is there a reason why age of barbarians was deleted?
Sephumbra  [作者] 2018 年 6 月 14 日 上午 10:09 
For anyone interested, I have created a more involved planter seed regrowth system in my other mod "Age of Barbarians". That mod includes some other changes though, so let me know if that is something you guys want.
Sephumbra  [作者] 2018 年 6 月 1 日 下午 6:14 
I finally noticed the fire sounds planters do. It is easily fixable in the devkit and I did so in another mod, but just to let you know that im not going to touch the planters with this mod. So funcom can actually fix their own bugs for once ;)
Meih 2018 年 5 月 21 日 下午 12:42 
Great idea no we need a version where you can farm seeds for oil and bread so increased dropprate version please :tgrin:
y-man 2018 年 5 月 20 日 上午 11:20 
I like the infinite reuse.
DeMexi 2018 年 5 月 20 日 上午 10:55 
I too would love to see a drop rate for seeds when using the planter, rather than a 1:1 infinite re-use.
Dark Thoughts 2018 年 5 月 19 日 上午 5:37 
My idea was similar to the one from Lucky Lucatiel, though I'm not sure if that's possible to mod that way (but still kinda what I wish how it should be in game).
- Seeds are relatively rare but you have a chance to gain them through the planter, with higher percentages for the higher tiers.
- Compost lasts longer, more like fuel time instead of being just 1 yield.
- Yields are lower but through the compost changes more persistent, maybe slight increases in yield and efficiency through the higher tiered planters too.

It would not just make farming more like actual farming but even encourages multiple plots of the same plant due to the lower yields, higher chance to be self sufficent on seeds (especially with higher planters), and compost being not such an incredibly annoying and tedious production chain for just some extra yields that you could just get by grabbing more from the original plant anyway.

At least from an initial theoretical concept I'd like it to be like that.
Sephumbra  [作者] 2018 年 5 月 19 日 上午 2:41 
Lucky Lucatiel, i might or might not make this as a seperate mod since i also thought about doing it that way, but it would defeat the current purpose of the mod. Thanks for the suggestion though.
meow 2018 年 5 月 19 日 上午 12:40 
If I might make a suggestion or perhaps a request if you'd like to see it that way, I'd really like to see it as a percentage chance to generate seeds with higher tier planters and compost having higher chances and remove the "at least one seed ALWAYS" condition. Basically a low level farmer with only the most basic of materials will still mostly suffer the pain of potentially not getting seeds out of their planters, but higher level players with more materials and better planters get at least a 50% chance to get seeds back. Encourages level progression and also makes it feel a lot less cheaty.
Greisyn 2018 年 5 月 18 日 下午 6:03 
alright thank you i appreciate you looking. its slightly anoying but we can deal with it :)
Sephumbra  [作者] 2018 年 5 月 18 日 下午 4:31 
The devkit was updated yesterday and I did not touch anything regarding the planter, just the recipes. I don't have those noises so i can't really reproduce it locally
GarGhuul 2018 年 5 月 18 日 下午 3:29 
The crackle sounds like the bug fixed a patch or two ago. Have you updated your Devkit and recooked the mod?
Sephumbra  [作者] 2018 年 5 月 18 日 下午 2:49 
y-man, no idea about ark, but its pretty much like you described.
Greisyn 2018 年 5 月 18 日 下午 2:30 
Removed all mods and installed only this mod still getting crackle after starting new game.
Sephumbra  [作者] 2018 年 5 月 18 日 下午 2:09 
SGM Bishop, this should not have anything to do with the mod though. It doesn't change planters at all, just the recipes. My planters don't make crackling noises, maybe another mod you use or a torch could be the source?
UrielManX7 2018 年 5 月 18 日 下午 1:53 
Yet another mod that should have been a feature from the start.
I remember the first time I use the planter with some aloe seeds and it only gave me aloe leaves and I immediately thought "where are the seeds, that's not how planting works"
Game devs nowadays keep on amazing me on the overlooks they do on blatantly logic design choices.
Greisyn 2018 年 5 月 18 日 下午 1:04 
Planters seem to make a fireplace cracle noise, doubt this is intended, hopefully it should be an easy enough fix :)
Bearded God 2018 年 5 月 18 日 上午 11:40 
love you
y-man 2018 年 5 月 18 日 上午 10:15 
Is this the ark effekt ? So I can harvest all plants, leave the seed inside and some fertilizer and wait for new plants and a new seed ? Thank you !
Noxsa 2018 年 5 月 18 日 上午 8:53 
ahha was about to make a mod for this :D but i'm lazy why make a mod when it already exist right ^^