安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






that dlc changes quite a bit about the game and adds new mecahnics, do they work well with this mod?
Після включення відео - гра не запускається.
@ Snake_JP: I take note to check it out for future updates.
AveMetal [autor] 21 SEP a las 23:30
Para Bellum - Effects update:
- New burned ground effect, fire textures, ashes, torches, ramming and sinking effects, etc.
- Thanks to Enkeli for letting me use and adapt his textures and fx files for this update.
This update requires to redownload the Para Bellum - Effects movie.pack and overwrite the previous one with the new version:
https://onedrive.live.com/download?cid=61A328681F8D6C4C&resid=61A328681F8D6C4C%2183772&authkey=ABAVfBDP3oJvjto
in the game data folder. For more detailed instructions check the mod description.
"Para Bellum - Effects movie.pack <- click.[ onedrive.live.com ] Includes blood, smoke and dust effects."
Link doesnt have a file available anymore - not sure if you're aware!
I've not played PB before so not sure if you've included it in one of the submods or whatever.
Cheers!
The reason for example that macedonian pikemen used small rounded shields is because they were strapped on to their arm, allowing them to grip the pike with both hands.
@ Camino espiritual: Currently the Campaign mod is included within the Collection mod that merges most of the Para Bellum mods. But in case of a mod not working correctly is most likely due to a conflict with remaining contents in the workshop folder, so I recommend a clean mods installation by following these steps:
ttps:/psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2010751524/4747300038104744049/
@ Casual: you have a great taste :p
@ DesperBone: thanks for the warn, now it is corrected ;)
@ Philipos: the Factions parts part includes 4tpy ;)
@ Remo: I don´t have planned to make submods, but you can use a specific mod for that though it will not be compatible with the Factions part.
Para Bellum - Units 2 in this collection. I don't know if you did this on purpose or not but just in case you forgot it.