Stellaris

Stellaris

New MegaStructure: Ancient Mining Station
76 条留言
Hebrux 2024 年 4 月 2 日 下午 7:35 
I think it still works
Ciaphas Cain 2024 年 3 月 6 日 下午 12:41 
How about now? Still working guys?
greatswizard 2023 年 9 月 16 日 上午 8:57 
very cool small mod.
Pandora's box 2022 年 11 月 9 日 上午 8:13 
still works
Beast-Storm 2022 年 6 月 19 日 下午 2:11 
Has anyone checked to see if this mod works for 3.4.4???

Just curious
hyper_fool_80 2021 年 12 月 23 日 上午 6:30 
Any Chance to get this so it'll Spawn as a Ruined Mega?
Molt 2021 年 5 月 6 日 上午 10:50 
THANKS!
DrBLOOD95  [作者] 2021 年 4 月 27 日 下午 1:59 
mod works fine with 3.0
IFG. 2020 年 11 月 16 日 上午 10:07 
2.8?
Solar 2020 年 9 月 1 日 下午 3:53 
2.7?
DrBLOOD95  [作者] 2020 年 4 月 17 日 上午 3:46 
Mod has been updated and should work properly for stellaris 2.6
Porter 2020 年 4 月 14 日 下午 10:59 
yay thank you
DrBLOOD95  [作者] 2020 年 4 月 5 日 上午 2:37 
Sure thing, but I will need time.
Julius Caesar 2020 年 4 月 4 日 上午 6:57 
2.6?
resident_tt 2020 年 3 月 22 日 下午 6:31 
Hi! Are you still planning to update this mod?
DrBLOOD95  [作者] 2019 年 11 月 14 日 上午 2:46 
Sorry guys I started working and will be quite busy, and since the next DLC is on it's way I prefer to wait for 2.6 before updating my mod. Normally it shall be fully compatible with 2.5 as it didn't change much things.
𝓒𝔂𝓹𝓱𝓮𝓻 2019 年 11 月 8 日 下午 5:23 
I REALLY don't want to be that guy.... but 2.5.1 is out, and a major DLC is coming soon.... an update for this wonderful mod would make my day <3
TurtleShroom 2019 年 7 月 21 日 下午 4:14 
How did you make the AI weights work on this? God forbid that we break the AI and go bankrupt over this!
DrBLOOD95  [作者] 2019 年 6 月 7 日 下午 12:02 
Mod updated, let me know if something like a big crash happens.
resident_tt 2019 年 3 月 2 日 下午 5:23 
Pandora's box 2019 年 2 月 19 日 上午 6:28 
outdated :'c
76561198138271221 2019 年 2 月 14 日 上午 3:41 
Is 10 power supply OK? ps
barkertommy43 2019 年 2 月 12 日 下午 6:34 
Can we please get that 2.1.3 edition?
DrBLOOD95  [作者] 2019 年 1 月 20 日 上午 12:44 
Mod should be fixed and updated by now. I suspect 2.2.3 being the source of what caused it to don't work anymore.
John the Don 2019 年 1 月 19 日 上午 7:16 
is this mod bugged currently it keeps saying caint place it because the system isnt survey'd but it is fully survey'd any feedback on how to fix this would be helpfull
키으기 2019 年 1 月 2 日 上午 6:29 
Thank you I'll use it well
CrazyZombie 2018 年 12 月 20 日 下午 8:47 
BTW, maybe there is sense to try replacing current model of drone station with smaller one? I honestly don't remember, how it's named, and looking through script files didn't help much. I mean, current one looks cool, sure, but a bit overkill size in comparison with even big planets and gas giants.
CrazyZombie 2018 年 12 月 20 日 下午 2:37 
Great mod. It helps a lot with currently unfriendly RNG, generating worlds with energy, worlds with food, whatever, but NOT damn minerals. Also I always found it a bit absurd to have advanced mining tech (still not advanced as planet cracker mines - BTW, maybe you will allow to build that stations on cracked planets too?) but have to rely on planetary deposits, not almost infinite resources of space.
P.S. Will you allow to make localized version of your mod for Russian language?
Chris 2018 年 12 月 14 日 上午 4:38 
cool thank you
DrBLOOD95  [作者] 2018 年 12 月 14 日 上午 4:36 
yes I will load it in the future.
Chris 2018 年 12 月 14 日 上午 4:32 
do you still have a 2.1 version?
DrBLOOD95  [作者] 2018 年 12 月 11 日 上午 10:52 
Mod has been updated, the ancient mining station can be build for 3250 alloys and 40 influence. the production output is the same 100 minerals as well as the upkeep of 30 energy.
DrBLOOD95  [作者] 2018 年 12 月 10 日 上午 11:40 
I will, just need time I'm quit busy IRL.
Warlock Raccoon 2018 年 10 月 8 日 上午 10:22 
I think there should be an alt way to get it. I think that it should be possible to get the tech if you neighbor an empire that has the tech. That way, the technology can spread throughout the galaxy and AIs will have an easier time getting the tech and making the structure, because they do in fact build this megastructure... a lot.
Deviant 2018 年 9 月 17 日 上午 9:26 
Add 50 influences to the cost of the building:steammocking:
i'm noob 2018 年 8 月 23 日 上午 11:32 
Hello, I personally don't think it's cost-effective to maintain energy at 30, and he needs 7500 minerals to build it. I think 15 is more reasonable to maintain energy.
Jelly 2018 年 8 月 23 日 上午 8:39 
you should put a cap of 3 of these per system. I managed to build around 8 in one system (it was one of those asteroid heavy systems) and i became an economic powerhouse really fast because of it
Jelly 2018 年 8 月 8 日 上午 10:24 
are there visuals of drones mining the asteroids?
Thaumaturge 2018 年 8 月 7 日 下午 9:28 
if you do dicide to limit these, please do as a duplicate
no offense
omega231 2018 年 7 月 30 日 下午 4:55 
Absolutely love the concept! Was just thinking that it would be awesome to have a mining station that could harvest everything in an asteroid heavy system.

While I love the idea, I do think the implementation is a tap OP. You could build this in a system with a single +2 asteroid in it and get 100 minerals for the cost. The building is also a tad on the cheap side comparative to other mega structures.

I suggest increasing the cost of the structure considerably to offset the production capability or changing it so that the station shows all deposits as mined (Leaves them on the asteroid) and applying as 50-100% increase in mineral production. Makes the station a bit less overpowered, but equally as useful.
Lekelokobs 2018 年 7 月 7 日 下午 2:59 
Please put a 5 limit for these.
roomby 2018 年 6 月 12 日 下午 12:50 
I liked it very much.:steamhappy:
torian.raven 2018 年 6 月 11 日 上午 10:32 
Hi very nice mod, really like it. Just one suggestion, add some influence to the construction costs. They are a bit too cheap :D
AI also seems to like them. They build this stations everywhere. :) And Fallen Empires seems to have a few of them from the beginning.
Exaxxion 2018 年 6 月 7 日 下午 1:32 
You are an awsome person and this mod is also awesome, but where do I write you if I have a request,
Nikal 2018 年 6 月 4 日 下午 3:30 
Would it be possible to limit this structure to only "not-so-small" asteroid? Or maybe have its production scale with asteroid size? Maybe have upgrade phases?
kgptzac 2018 年 6 月 2 日 上午 1:30 
I've played around with end game having these stations a little bit and I'd have to say that AI doesn't build these tips favors to players a bit too much. I'm playing with modded AI and they spam vanilla megastructures quite intelligently at end game, and I think they should be able to build these as well.
Desperate丶 2018 年 5 月 27 日 上午 2:08 
Please update, thank you very much
DrBLOOD95  [作者] 2018 年 5 月 25 日 上午 9:49 
2.1is not changing anything about mega structures so yeah it should work
MalignantCookie 2018 年 5 月 25 日 上午 9:37 
It works just fine for 2.1. I just updated the .mod file so it would stop saying its out of date.
Peaches 2018 年 5 月 25 日 上午 8:46 
will it work with 2.1?