Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật






Here's a screenshot of how a properly connected pedestrian path looks:
https://steamuserimages-a.akamaihd.net/ugc/1004807756323969165/FCBE965AA4A8A7AC8B04090983B547CE88334441/
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1204591123
Do you think its possible to make a series of slim quays with different textures/colour patterns?
Or would it look awful, because it may be needed as thick as it is in vanilla for hiding terrain glitches? And if so, could there be a workaround by sticking props at the quay to hide terrain glitching, so such slim quays would be useful anyway?
I seached qorkshop, and found nothing, i am sure a lot of people would love to have slimmer quays (maximum half the width of vanilla quays)