Crusader Kings II

Crusader Kings II

Knights and Squires Mod (Beta)
172 条留言
Albrecht 2024 年 4 月 4 日 下午 3:05 
@DaMonkey Funny man ahaha
DaMonkey  [作者] 2024 年 4 月 4 日 下午 1:01 
You can always demand a refund.
RetroAxeman 2024 年 4 月 4 日 下午 12:18 
Still 'Beta'? This is 2024 and we haven't seen an update since 2018!
Albrecht 2023 年 9 月 2 日 下午 7:06 
Great idea!
Imperator of Rome 2023 年 8 月 27 日 下午 2:30 
It does.
DaMonkey  [作者] 2023 年 8 月 27 日 上午 8:06 
I honestly have no idea, I haven't really played the game in a couple of years.
Tunch Khan 2023 年 8 月 27 日 上午 3:06 
Still works?
Zyzyfer 2023 年 8 月 27 日 上午 2:38 
OH! Fudge...people still play CKII 😂
charlesccblelpfe 2023 年 3 月 2 日 下午 4:59 
hopefully u can add the title 'sir', i was trying to do it but couldnt get it to work. Was trying to mirror the AGOT title but wasnt working lol
Imperator of Rome 2022 年 10 月 18 日 下午 4:09 
So when are you finishing this mod?
Dan 2021 年 8 月 17 日 下午 2:58 
I can't get this to work with Vanilla. I noticed it worked with some overhauls, but I just wish it would work with vanilla.
Microfish 2021 年 2 月 25 日 下午 8:48 
Any way to knight my female commanders (Joan of Arc/the Maid, Schikelgaita, etc?)
Tunch Khan 2020 年 9 月 29 日 下午 5:05 
Can you also make this compatible with CK3 please? I miss this mod so much.
Chr!s 2020 年 9 月 28 日 下午 5:56 
Hello, I would just like to say I love this mod and it has made playing CK2 a lot more fun :D

Also, I was wondering if it were possible to make this compatible with some mods? I tried this with after the end and after the end old world and it did not work.

It did however work with Rise of Islam, Middle Mars, Beginning of the End, Western Europe the Winter King, and When the World Stopped Making Sense mods.

Thank you for this mod
Andrew_dererste 2020 年 6 月 19 日 下午 8:29 
why not add ser instead of sir. just be watchin some GOT and that'd be just as good
LordGeorge 2020 年 6 月 15 日 上午 6:12 
Fantastic work!
Tunch Khan 2020 年 5 月 21 日 下午 2:15 
I would think so.
Not Miles Morales 2020 年 5 月 20 日 上午 7:39 
does this still work?
Sir Dehumanized 2019 年 11 月 9 日 上午 8:28 
Do you plan on changing the Knight title depending on the Religion? Like so where Germanic pagan rulers can appoint people as Berserkers instead of Knights.
Energywelder 2019 年 7 月 23 日 上午 5:20 
I had something like that bug ages ago, except it made everyone insane, GLORIOUS
DaMonkey  [作者] 2019 年 7 月 22 日 下午 2:53 
Sometimes, whenever you load a savegame either with different mods or after a patch, the savegame's traits get messed up. This is because the game assigned number IDs to traits, and in these instances the numbers tied to the traits may change, but the number in the save file doesn't.
woods125 2019 年 7 月 22 日 下午 2:07 
I turned this mod on and it made me and my three sons "incapable" lol. I have many other mods, but has this happened to anyone else?
Star¤Dagger 2019 年 7 月 9 日 上午 1:03 
Do you need people to write out the text and make the outline of events? I can't code it but I can design it.
Star¤Dagger 2019 年 6 月 28 日 下午 4:14 
Work faster, more content!

In all seriousness, thank you for making our game better.
Energywelder 2019 年 6 月 24 日 上午 8:25 
Actually it occurs to me, and i'm not asking for this because it'd be insane, that a chivalric order could be a society, and then when the grandmaster joins a crusade, all the other members above rank 1 have to join.

That'd require a massive rework on Paradox's part though :,(
fedcba 2019 年 6 月 24 日 上午 6:44 
Suggestion: what about modifying the warrior societies in order to give a nice +1 on monthly progress to knights and squires?
G.Strategos 2019 年 6 月 10 日 下午 1:11 
@DaMonkey
Hi,
Have you managed to look into the aforementioned issues other reported?
Cheers!
Dead_Squirrel 2019 年 6 月 5 日 下午 5:38 
This is perhaps the coolest mod that I didn’t know I needed! Even without being called “sir”, just being a knight or a king with knighted commanders is awesome. I love to Knight my commanders and then assign them children as squires so that i’ll Have an up and coming generation to fill their positions. I can’t tell you how much such a simple mod adds to the depth and flavor of this game. Thank you! I look forward to any updates you may release
Tunch Khan 2019 年 5 月 25 日 上午 9:01 
Thank you. So far it's working for me while I'm using HIP and a few other mods. Very neat.
G.Strategos 2019 年 5 月 25 日 上午 5:52 
@DaMoney
Thanks. FYI CK2 3.2 patch is due on May 28.
Cheers!
DaMonkey  [作者] 2019 年 5 月 24 日 下午 5:32 
@Strategos - I'm (incredibly slowly) working on adding some flavor events and such. I will try to get something out that makes the personal combat buff from the trait more in line with the HF duel multipliers. No ETA on anything.

@Tunch Khan - it works for me on the latest patch, and it shouldn't conflict with anything in HIP so I think it should be compatible with it; however, I can't promise it as I've not tried it myself.
Tunch Khan 2019 年 5 月 24 日 下午 5:13 
Does this work with latest patch and is it compatible with HIP? Looks like a very interesting mod.
G.Strategos 2019 年 5 月 19 日 下午 1:11 
@DaMonkey Any updates for this?
Cheers!
The Leopard 2019 年 3 月 3 日 下午 7:54 
is there a manual download for this








BoboMaximus 2019 年 1 月 3 日 下午 2:13 
@abel1717 But historically you had Muslim knights , The "Furúsiyyah" Muslim chilvery . "Muwashshah" -Moor Knights during the reconquest of Spain http://www.knightstemplarorder.org/muslim-chivalry-templars/
BoboMaximus 2019 年 1 月 3 日 下午 1:55 
@abel1717
decisionsfolder\knights_decisions.txt
allow = {
"" religion_group = christian""
age = 16
is_female = no
martial = 18
show_only_failed_conditions = yes
}

Add line- religion_group = christian
abel1717 2018 年 12 月 18 日 上午 9:24 
Since we got the opinion fix, now. My next question is, "how can we make this knight thing available only for christians?"
abel1717 2018 年 12 月 9 日 下午 5:07 
By the way, I forgot the elephant in the room: to thank you for sharing this mod with us. It is now in my favorite's list with a thumbs up.
DaMonkey  [作者] 2018 年 12 月 8 日 下午 8:32 
It's not intended, but I hadn't been able to get around to it yet.
abel1717 2018 年 12 月 8 日 下午 8:00 
When as a ruler I "arrange," I do not get the opinion increased on my subject. Is this the way it is supposed to be, or is it conflicting with another mod?
Energywelder 2018 年 11 月 22 日 上午 8:24 
Ty, i, with absolutely no experience, theorize that traits have certain values associated with them, and the value you previously reserved for squires and/or knights has been reserved now by the vanilla game and pushed other traits randomly out of order making possessed and insane pop up when the game actually meant to give them . . . just or whatever. Like i said, no experience though.
DaMonkey  [作者] 2018 年 11 月 19 日 下午 2:08 
Odd... will look into it when I get the chance
Energywelder 2018 年 11 月 19 日 下午 2:08 
I guess i have confirmed it's this mod, disabling it and keeping ym other mods in place has resulted in 20 years of relative health and sanity. I had a flu a few years back but a competent court physician warded that off. None of my family has gone insane or possesed.
DaMonkey  [作者] 2018 年 11 月 18 日 下午 9:46 
I have not patched it since the HF update, though I plan to. That does sound like an odd bug, does this not happen when you're not using the mod? I noticed the game being really arbitrary with its negative traits in vanilla HF.
Energywelder 2018 年 11 月 18 日 下午 9:04 
This is the only mod i own which adds new traits. In my new game with Holy Fury i've been having some weirdo trait things happening. Every 3rd character has lunatic, half of those are also possessed, sicknesses are out of control, like i got flu 3 times in the same year despite the fact there was no outbreaks in my land. I got leper trait like 6 times! I'm abusing the console like a madman trying to keep my custom dynasty alive, but my court is dying like flies. Is this mod compatible with HF?
DaMonkey  [作者] 2018 年 11 月 11 日 上午 11:14 
Yeah, the stats from the trait will be greatly changed Soon(tm); at some point after the next expansion's release I'd like to get the new stuff turned out, but time will tell.
Darkstar113 2018 年 8 月 7 日 下午 4:46 
I feel the General Opinion modifier (+15) is too strong. Maybe +5 would be more reasonable? And also the same trait opinion should be eliminated. I feel it hampers the challenge of gaining vassal loyalties, especially when more than half of your vassals are knights. I like the mod for flavor but it feels like a cheat mod with those buffs. Especially with the cost being somewhat cheap.
DaMonkey  [作者] 2018 年 7 月 20 日 下午 12:30 
@Augustus Dragunov
It should be, yeah.
Alpharion 2018 年 7 月 19 日 下午 10:24 
Is this compatible with CK2 Plus?
DaMonkey  [作者] 2018 年 7 月 12 日 下午 12:31 
@Blood Red Moon - it is indeed compatable with HIP, at least during the time I played it.

@Delusional_Thomas - this mod will not let you get achievements in Ironman unfortunantly