Europa Universalis IV

Europa Universalis IV

Holy Roman Empire Expanded
276 条留言
LimonenZitrone  [作者] 9 月 28 日 下午 2:11 
@NeoForce: Opinion also matters for the AI's decision in the event. But AI picking event options is also affected by RNG.
NeoForce 9 月 28 日 下午 1:45 
Please do observe the vanilla default when it comes to requesting return of unlawful territory. I maintained a postwar 100+ Emperor's opinion of me yet they still requested the return of my newly aqcuired lands. This is also in the following defines.lua DEMAND_UNLAWFUL_TERRITORY_BASE_DESIRE = 100,
Fruityland 9 月 19 日 上午 1:05 
Hey, I'm having an issue with one of the mods in the Expanded Family - I have no idea which one causes it, but when I click on the construction icon on the top left my game just crashes
ZyrahRavenSteel 9 月 8 日 下午 8:33 
I don't know if this is the place to suggest it or not, but i think it would be cool if you could make your vassals electors or give them things like the cup bearer and such
Damien73(SAVOIE) 5 月 25 日 上午 5:51 
I’m currently reworking all the French files to get a complete and consistent translation for using the mod… it’s already well underway :)
LimonenZitrone  [作者] 2 月 1 日 上午 11:23 
@Bulcsú: Yes.
Turul 2 月 1 日 上午 10:43 
is this compatible with ET?
LimonenZitrone  [作者] 2024 年 12 月 30 日 下午 1:43 
@johnscar90: It probably won't crash, but there most likely are at least small incompatibilities.
johnscar90 2024 年 12 月 30 日 上午 11:49 
does this work on europa expanded?
TurtleShroom 2024 年 10 月 13 日 下午 8:02 
I found the culprit. This is the Mod that breaks it: https://www.steamcommunity.com/sharedfiles/filedetails/?id=1685493182 .
TurtleShroom 2024 年 10 月 12 日 下午 7:43 
I'm not aware of any other Mod that changes Reforms, but I will check and get back to you.
LimonenZitrone  [作者] 2024 年 10 月 12 日 下午 6:13 
@TurtleShroom: Sounds like you have a mod active that overwrites reforms from vanilla but isn't up to date.
TurtleShroom 2024 年 10 月 12 日 下午 4:28 
https://i.imgur.com/8LCr7ss.jpeg

I am experiencing a bug where EVERY SINGLE PRINCE is SIMULTANEOUSLY INELIGIBLE to become the Holy Roman Emperor. Once the Emperor dies, the HRE commits suicide. It says that EVERYONE AND EVERYTHING has the wrong Government Type.
TurtleShroom 2024 年 10 月 12 日 上午 10:23 
Ah, I didn't know that happened in RL. Never mind, then.
LimonenZitrone  [作者] 2024 年 10 月 11 日 下午 6:45 
@TurtleShroom: It is included for two reasons: 1) That's one thing the Golden Bull did. 2) Balance. The Golden Bull gives some good bonuses, so you are supposed to make sure the composition of Electors matches, or you get maluses from that.
You can edit the triggers of the diplo action in your local version, if you want to, tho.
TurtleShroom 2024 年 10 月 11 日 下午 6:13 
No no, I meant that a rule could be set that allows for Electors to not be balanced between theocracies and other realms. That's just dumb to forbid that from happening. If I am the Holy Roman Empire and I appoint an Elector, I should appoint whoever I want.
LimonenZitrone  [作者] 2024 年 10 月 11 日 下午 3:59 
@TurtleShroom: No, and a peace wouldn't really make sense without a war where both sides are kinda equal. Enacting Erbkaisertum before leagues always enacts peace tho. And you can just not enact or remove the golden bull after it was established.
TurtleShroom 2024 年 10 月 11 日 下午 1:41 
Also, if the League Wars NEVER FIRE, will this Mod establish the Treaty of Westphalia instead of dominant Catholicism? I am sick of Catholics winning every time if the Protestants don't have the manpower.
TurtleShroom 2024 年 10 月 11 日 下午 1:40 
> This will restrict the prince-electors to be 4 secular princes and 3 ecclesiastical princes of the HRE and will reduce imperial authority, if there are too many electos of one category

Can I get rid of this somehow? This is dumb to me.
LimonenZitrone  [作者] 2024 年 10 月 1 日 下午 5:51 
@アスベル: Isn't Anbennar a fantasy overhaul mod? So very unlikely.
アスベル 2024 年 10 月 1 日 下午 5:31 
does this work with anbennar?
LimonenZitrone  [作者] 2024 年 8 月 21 日 下午 3:25 
@Sloshi: If you want to translate it, sure. What exactly do you mean by Imperial Diet, the votes for Imperial Reforms? Cause that isn't changeable then, that is locked to 1 vote per member.
Sloshi 2024 年 8 月 21 日 上午 10:22 
Hi, it's been a while since I've played EUIV, but I remember this mod as being a high quality addition to the game.
One thing that has always bothered me a lot was the way the Diet worked, giving each Imperial Estate an equal "vote" ; for example the votes of the Imperial Cities were not as binding as those of the other Imperial Estates, if not at all, and some smaller counties had a college vote rather than a full individual vote.
I really don't know much about EUIV modding, but do you think it would be possible to change the behaviour of the Imperial Diet itself ? Like setting a weight that could be less than 1 for some Estates.

Furthermore, I see that there is no full French translation ; do you accept external contributions ? I would be glad to translate the mod !
5AN71AG0 2024 年 7 月 3 日 下午 2:51 
I see, thanks for answering.
LimonenZitrone  [作者] 2024 年 7 月 3 日 下午 2:43 
@5AN71AG0: It needs the first imperial reform to be enacted and you have to be part of the HRE and not have a recency as the emperor. Then it should fire in one of those ages.
5AN71AG0 2024 年 7 月 3 日 上午 6:43 
I played throughout the age of discovery and reformation and the golden bull event never fired, I'm using the Emperor DLC. Did I misunderstand how it works or is something conflicting with the mod? I'm using all the extended mod family and all DLCs.
Larry20 2024 年 6 月 5 日 下午 3:40 
i have played other nations then just emperor and i dont see the buying for elector; i only see a cb for the electorship. it might be from EE mod themselves or it might be from asking for the kingdom title? and the imperial archoffice stuff: i get it tbh but i would like it to be filled
LimonenZitrone  [作者] 2024 年 6 月 5 日 上午 11:08 
@Larry20: Don't think they changed anything about the decisions. Just most are not visible if you are the Emperor, cause you want to bribe or ask the Emperor. And you can grant Imperial Archoffices if you are an Elector as Emperor. You just can't grant all 8, because you are an Elector. Meaning you won't get the additional bonus from granting all offices, however considering you can literally vote for yourself and don't have to rely on up to 4 electors is good enough so you don't need the extra bonus.
Larry20 2024 年 6 月 5 日 上午 10:54 
they took off the vanilla decision then? and you cant be a elector and emperor at the same time i guess for the imperial Archoffice stuff
LimonenZitrone  [作者] 2024 年 6 月 5 日 上午 10:24 
@Larry20: Nothing about the vanilla decisions for buying/asking for Electorship is changed in the mod. And you cannot give yourself an Imperial Archoffice, it's granted by diplomatic action to possible targets.
Larry20 2024 年 6 月 5 日 上午 10:08 
you cant ask for electorship from the Emperor anymore when you make a elector a vassel and when you do golden bull and you are the emperor and a elector you cant put yourself in Imperial Archoffices or pick someone to be your Imperial Archoffices
LimonenZitrone  [作者] 2024 年 6 月 3 日 下午 4:12 
@R: If I see that right that is a map graphics mod. I think that should be compatible.
R 2024 年 6 月 3 日 下午 4:10 
HI,
Theatrum Orbis Terrarum.

Thanks. I see there is a lot of mods in this family so I posted the quesiton for all of them as I see certain mods are not compatible. Appreciate the reassurance.
LimonenZitrone  [作者] 2024 年 6 月 3 日 下午 4:08 
@R: It is compatible with ET. I don't know what TOT is.
R 2024 年 6 月 3 日 下午 4:05 
Is this compatible with Extended TImeline and TOT?
LimonenZitrone  [作者] 2024 年 5 月 11 日 下午 5:16 
@Gr8 Maniac: Did their ruler die perhaps? Or you are no longer neighbors?
Gr8 Maniac 2024 年 5 月 11 日 下午 4:52 
Would anyone happen to know why when I use imperial ban against austria i lose the CB against them after a couple of in game days?
LimonenZitrone  [作者] 2024 年 5 月 11 日 上午 5:11 
@Bati: Theoretically it should work except for the scripted gui in the HRE window. If you just delete the HRE gui file and the file in common/custom_gui it should be fine.
Bati 2024 年 5 月 10 日 下午 8:10 
Hey, thank you for your work. Is it possible to get the previous version of the mod? is there any repository or something? I would like to stay on 1.36 until most mods are updated.
XavierCZe 2024 年 5 月 6 日 上午 11:58 
The last update is November, so please a new version. Thank you
LimonenZitrone  [作者] 2024 年 5 月 5 日 下午 2:13 
@XavierCZe: Update for what? It is updated.
XavierCZe 2024 年 5 月 5 日 下午 12:23 
pls update thx
LimonenZitrone  [作者] 2024 年 5 月 4 日 上午 7:28 
@The Spectre of Communism: It's an old screenshot from when it used to look like that.
Usernemaname 2024 年 5 月 4 日 上午 4:42 
why does the tenth image have a weird policy UI?
LimonenZitrone  [作者] 2024 年 5 月 1 日 下午 12:13 
@Delmarquis: The imperial privileges are a decision. They fire an event to pick. Are the decisions showing up?
Delmarquis 2024 年 5 月 1 日 上午 9:34 
Hey , love the mod , but the events to grant the imperial prilivegia is not launching , is there a way to have the ID ?
LimonenZitrone  [作者] 2024 年 2 月 10 日 下午 6:23 
@TheGodUncle: it is an event. If the triggers are met, it will fire eventually.
TheGodUncle 2024 年 2 月 10 日 下午 5:16 
I triggered the event but I still can't add them to the hre and they can't join the hre by themselves either.
LimonenZitrone  [作者] 2024 年 2 月 10 日 下午 4:11 
@TheGodUncle: The event fires for the subject if it is a vassal, march or personal union, their capital is in Europe and they are Catholic, Protestant, Reformed or Hussite, and they border the HRE. Also either the overlord has to be the Emperor, they must not be a personal union or the Emperor DLC is not active (cause for this case of a PU of a member there is an imperial incident in vanilla). And the country is limited to max 200 development until a human player has become Emperor and had an event to allow for higher developed subjects to join. If you want to trigger that event in case you haven't had it yet, the ID is besseres_hrr_events.36
TheGodUncle 2024 年 2 月 10 日 下午 3:59 
I'm trying to add my vassals so it's not through war. How can I trigger that event?