Cities: Skylines

Cities: Skylines

Highways over Concrete Wall - 2+2 Lanes with Center Concrete Barrier
61 条留言
SimoG  [作者] 2022 年 3 月 8 日 上午 1:15 
@ SATAN Only the external g.rail will be removable. To do this you will need the adaptative network mod. Unfortunately I have filled all the slots it adds with other options and something is left out. So will not be possible to remove the center divider
LilBOY 2022 年 3 月 7 日 下午 4:53 
im already subscribed and i hope in next update i can but it without barriers
SimoG  [作者] 2022 年 3 月 7 日 上午 6:19 
@SATANA a user below pointed out to me, there is a bug and the barrier stays in place even when it shouldn't but this Road is deprecated and will not be fixed. I suggest you switch to the version with the guardrail which are also more up to date than these and I'm working on a new updater for them with several interesting features :-)

You can find them here:
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1336987320
LilBOY 2022 年 3 月 6 日 下午 8:07 
how can i put it without barriers?
SimoG  [作者] 2021 年 12 月 22 日 上午 1:19 
@orkanhaechiwr yes although they will work better with the next version which eliminates unwanted interactions (tracks in the intersection connecting to the highway eg) with some combinations of roads.
8111L 2021 年 12 月 22 日 上午 12:55 
does this work with other roads apart from the vanilla ones
SimoG  [作者] 2021 年 6 月 23 日 下午 2:20 
@madkirk74 this is deprecated and is not updated as the others with the guardrail. In theory it should also be hidden but obviously I forgot to tick the option :-)
Misused chair 2021 年 6 月 23 日 下午 2:11 
also the barrier goes through all intersections without traffic light.
Misused chair 2021 年 6 月 23 日 下午 2:10 
why isnt this in the collection?
mottin 2021 年 6 月 6 日 上午 6:39 
@SimoG Thanks for the quick reply!
I was able to build it safely.
Your road is a good road to add color to my town, which was inorganic.
SimoG  [作者] 2021 年 6 月 6 日 上午 1:40 
@mottin wou need to force the building of the bridge with fine road tool 2 mod.
You can trace the road normally and then upgrade a segment to bridge where you want the "door" for passing with other road.

A video pf the test of an old version of these roads:
https://www.youtube.com/watch?v=Fy7ZrHZRI7o
mottin 2021 年 6 月 6 日 上午 12:50 
I think this is a very nice road
But ... I don't know how to get the road under the wall even if I watch the introductory video.
Is there a commentary page somewhere?
We have installed all the necessary mods.
SimoG  [作者] 2020 年 8 月 21 日 上午 3:40 
@konraddd I don't think it depends on this particular road. I noticed the same behavior recently but on a vanilla road.
jedkrad 2020 年 8 月 20 日 下午 3:33 
ive ran into an issue where vehicles just ignore timed traffic lights
i made a diverging diamong interchange so there's gonna be traffic lights
i thought it looked good but then i plopped down timed traffic lights and everyone just goes, ignoring that theres a red light
danicast16 2020 年 2 月 29 日 上午 7:17 
bella! Stra italiana
SimoG  [作者] 2019 年 12 月 25 日 上午 12:46 
@DVS Corpsman Janmcp yes, all set of my highways have rendered tunnel. :-)
DVS Corpsman Janmcp ₪🔰₪ 2019 年 12 月 24 日 下午 11:39 
With this road, will vehicles be visible in tunnels? (for First Person camera) (sorry for asking)
SimoG  [作者] 2019 年 12 月 10 日 下午 1:35 
@Ehd Excellent, Thanks. I'm glad you like it.

PS. take a walk in the tunnel :-D
Londsw 2019 年 12 月 10 日 下午 1:21 
still working and looking great :steamhappy:
SimoG  [作者] 2019 年 12 月 10 日 下午 12:33 
Asset updated. This time it should work as intended. Let me know if this is so and above all if you like the new version.
Londsw 2019 年 12 月 10 日 上午 10:09 
I confirm that my saved game is working again now after this last update!
SimoG  [作者] 2019 年 12 月 10 日 上午 9:32 
now it should be ok. Tell me if this is so.
SimoG  [作者] 2019 年 12 月 10 日 上午 9:28 
@Ehd yes i know, you have to have a few minutes of patience, I'm doing tests to see if I can update the set without causing this kind of problems. I was convinced that I had made it private to block updates but evidently I got confused. Sorry for that.
Londsw 2019 年 12 月 10 日 上午 8:55 
Hi i cant find what is this last update about but it broke my saved gamed =S as i used this road all over my map
BobGrey 2019 年 6 月 19 日 上午 3:24 
Nice. I recently just successfully made my first (ever) 3D model and got it working in the game (an absolutely massive tower). This has somewhat inspired me to continue. I plan to release the asset within a day and immediately start making new assets.
The tower is a corporate headquarters for a "Megacorporation" which "owns" the city I am building. My next step I plan to be signage with a rather unique design. I'm glad to hear these sign assets are not required, as they will (along with just about any other sign mod out there) won't fit well with the unique style I have planned.
Can't wait to try out these "elevated" highways!
SimoG  [作者] 2019 年 6 月 19 日 上午 1:58 
@BobGrey The signs are not mandatory, they are simple props. Obviously, if you use the loading screen mod, it will indicate them as missing, but just ignore it :-D
BobGrey 2019 年 6 月 18 日 下午 10:18 
Are the signs ACTUALLY required? I like these roads, but the signs will ruin the style of city I am trying to make.
SimoG  [作者] 2018 年 8 月 27 日 上午 1:07 
@Aldurander Sorry I escaped a click and I accidentally deleted your message :-(
I got it. Yes, the stripes are a... "bug" induced by the functioning of roads in CSL. I have seen other roads where it has been solved. I will update the set as soon as I understand how it's done. :-)

The bridge, is narrower by choice. otherwise under the bridge the wall did not appear but an empty hole. I kept about the proportions of the vanilla roads. Even in those are narrower.
SimoG  [作者] 2018 年 8 月 24 日 上午 2:09 
@Aldurander Yoy need the Fine Road Tool. Build your Elevated road Then trace the road you want to pass under, until near the wall. Now make 2 junction on elevated using the road below as a measure. With the mod above mentioned, force the construction of the bridge segment and updates the elevated between the two intersections to open the gap in the wall.

now you can remove the two intersections and passing the wall with the other road.

My English is not very good (I use an online translator) if you do not understand something, let me know.
Aldurander 2018 年 8 月 23 日 下午 6:51 
I really like this, but with all the mods required I still can't make the underpasses! How...?
trawallykalilu 2018 年 7 月 25 日 上午 1:46 
you are a saint :-)
SimoG  [作者] 2018 年 7 月 11 日 上午 7:31 
trawallykalilu 2018 年 6 月 19 日 上午 12:09 
aww cant wait :-)
SimoG  [作者] 2018 年 6 月 18 日 上午 3:33 
4+4 WIP but it will take a while for a little free time. :-)
trawallykalilu 2018 年 6 月 17 日 下午 4:57 
when youre patiently waiting on the 4+4 and 5+5 :/
Rayzy 2018 年 6 月 8 日 上午 2:07 
2+3 would be nice, that way could have merging/exiting lane
trawallykalilu 2018 年 5 月 31 日 上午 7:42 
when will you release the 4+4 or even 5+5 lane
garyhon 2018 年 5 月 17 日 下午 12:10 
@SimonG Amazing work!! I just subscibed the full set.
SimoG  [作者] 2018 年 5 月 17 日 上午 11:04 
@garyhon Here the full set: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1336987320
I have other variations in construction but at the moment I lack the time to finish them. They are 3+2, 1+1 and then 4+4 :-)
garyhon 2018 年 5 月 17 日 上午 10:49 
I just saw the Highway 3+3 Lanes version. It's soooooo sweet. I've been waiting for 3+3 lanes highway for over 3 years. There are all 3+3 lanes highways in Beijing. Now FINALLY. Thanks so much for your work!!
SimoG  [作者] 2018 年 5 月 17 日 上午 10:40 
@garyhon yes, it is. :-)
garyhon 2018 年 5 月 17 日 上午 10:26 
This is really nice. Is it compatibale with Network Extension 2?
sagiluv1 2018 年 5 月 6 日 上午 10:18 
SimoG
You ask the creators of Network Road for assistance since all their roads have render tunnels capabilities.

The reason why I love your highway so much is the fact you have a mini barriers thus I no longer have to make ugly custom looking barrier. Or force to use the sound barrier roads which hinder the driving exception you can on see tall enough buildings or mountains only.
SimoG  [作者] 2018 年 5 月 6 日 上午 10:10 
@sagiluv1 yes is it possible but but I found a problem with the ceiling that disappear in the tunnel junctiuon.

@trawallykalilu Actually the 1+1 and 2+3 are under construction. Then it's up for the 4+4
I would also do the 3+4 and I'm undecided whether to do the 1+2 ...

5 + 5? I do not know I'll see when I finished these :-D
trawallykalilu 2018 年 5 月 6 日 上午 9:57 
are ypu gonna make bigger highways? maybe 4+4 or 5+5. maybe a whole entire set. these are really too good
sagiluv1 2018 年 4 月 21 日 下午 8:12 
@SimoG
Is it possible to make render tunnels? I love eveything about this road except in tunnel mode is the same as vanilla.

Also, in the future will there possible more similar asset such as this one? If you could make a train with barrier similar to this asset that would be amazing.

Last but not least thank you for creating an allowing us to use this asset!
大神带尔鸽 2018 年 4 月 13 日 下午 8:13 
that's too expensive
Croissant 2018 年 3 月 29 日 下午 3:26 
Would there be a way to make the barrier appear with regular city street?
SimoG  [作者] 2018 年 3 月 29 日 上午 1:42 
@Croissant yes, it is possible but only in specific conditions, in the others the barriers would be traced as if they were the tram tracks. However, it is only aesthetic because without using the Traffic Manager lanes connector, the cars would still make left turns through it. :-D
Croissant 2018 年 3 月 28 日 下午 2:57 
I didn't know it was possible for there to be one-road highways with barriers in intersections - cool!