Cities: Skylines

Cities: Skylines

Highways over Concrete Wall - 2+2 Lanes with Center Concrete Barrier
61 kommentarer
SimoG  [ophavsmand] 8. mar. 2022 kl. 1:15 
@ SATAN Only the external g.rail will be removable. To do this you will need the adaptative network mod. Unfortunately I have filled all the slots it adds with other options and something is left out. So will not be possible to remove the center divider
LilBOY 7. mar. 2022 kl. 16:53 
im already subscribed and i hope in next update i can but it without barriers
SimoG  [ophavsmand] 7. mar. 2022 kl. 6:19 
@SATANA a user below pointed out to me, there is a bug and the barrier stays in place even when it shouldn't but this Road is deprecated and will not be fixed. I suggest you switch to the version with the guardrail which are also more up to date than these and I'm working on a new updater for them with several interesting features :-)

You can find them here:
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1336987320
LilBOY 6. mar. 2022 kl. 20:07 
how can i put it without barriers?
SimoG  [ophavsmand] 22. dec. 2021 kl. 1:19 
@orkanhaechiwr yes although they will work better with the next version which eliminates unwanted interactions (tracks in the intersection connecting to the highway eg) with some combinations of roads.
8111L 22. dec. 2021 kl. 0:55 
does this work with other roads apart from the vanilla ones
SimoG  [ophavsmand] 23. juni 2021 kl. 14:20 
@madkirk74 this is deprecated and is not updated as the others with the guardrail. In theory it should also be hidden but obviously I forgot to tick the option :-)
Misused chair 23. juni 2021 kl. 14:11 
also the barrier goes through all intersections without traffic light.
Misused chair 23. juni 2021 kl. 14:10 
why isnt this in the collection?
mottin 6. juni 2021 kl. 6:39 
@SimoG Thanks for the quick reply!
I was able to build it safely.
Your road is a good road to add color to my town, which was inorganic.
SimoG  [ophavsmand] 6. juni 2021 kl. 1:40 
@mottin wou need to force the building of the bridge with fine road tool 2 mod.
You can trace the road normally and then upgrade a segment to bridge where you want the "door" for passing with other road.

A video pf the test of an old version of these roads:
https://www.youtube.com/watch?v=Fy7ZrHZRI7o
mottin 6. juni 2021 kl. 0:50 
I think this is a very nice road
But ... I don't know how to get the road under the wall even if I watch the introductory video.
Is there a commentary page somewhere?
We have installed all the necessary mods.
SimoG  [ophavsmand] 21. aug. 2020 kl. 3:40 
@konraddd I don't think it depends on this particular road. I noticed the same behavior recently but on a vanilla road.
jedkrad 20. aug. 2020 kl. 15:33 
ive ran into an issue where vehicles just ignore timed traffic lights
i made a diverging diamong interchange so there's gonna be traffic lights
i thought it looked good but then i plopped down timed traffic lights and everyone just goes, ignoring that theres a red light
danicast16 29. feb. 2020 kl. 7:17 
bella! Stra italiana
SimoG  [ophavsmand] 25. dec. 2019 kl. 0:46 
@DVS Corpsman Janmcp yes, all set of my highways have rendered tunnel. :-)
DVS Corpsman Janmcp ₪🔰₪ 24. dec. 2019 kl. 23:39 
With this road, will vehicles be visible in tunnels? (for First Person camera) (sorry for asking)
SimoG  [ophavsmand] 10. dec. 2019 kl. 13:35 
@Ehd Excellent, Thanks. I'm glad you like it.

PS. take a walk in the tunnel :-D
Londsw 10. dec. 2019 kl. 13:21 
still working and looking great :steamhappy:
SimoG  [ophavsmand] 10. dec. 2019 kl. 12:33 
Asset updated. This time it should work as intended. Let me know if this is so and above all if you like the new version.
Londsw 10. dec. 2019 kl. 10:09 
I confirm that my saved game is working again now after this last update!
SimoG  [ophavsmand] 10. dec. 2019 kl. 9:32 
now it should be ok. Tell me if this is so.
SimoG  [ophavsmand] 10. dec. 2019 kl. 9:28 
@Ehd yes i know, you have to have a few minutes of patience, I'm doing tests to see if I can update the set without causing this kind of problems. I was convinced that I had made it private to block updates but evidently I got confused. Sorry for that.
Londsw 10. dec. 2019 kl. 8:55 
Hi i cant find what is this last update about but it broke my saved gamed =S as i used this road all over my map
BobGrey 19. juni 2019 kl. 3:24 
Nice. I recently just successfully made my first (ever) 3D model and got it working in the game (an absolutely massive tower). This has somewhat inspired me to continue. I plan to release the asset within a day and immediately start making new assets.
The tower is a corporate headquarters for a "Megacorporation" which "owns" the city I am building. My next step I plan to be signage with a rather unique design. I'm glad to hear these sign assets are not required, as they will (along with just about any other sign mod out there) won't fit well with the unique style I have planned.
Can't wait to try out these "elevated" highways!
SimoG  [ophavsmand] 19. juni 2019 kl. 1:58 
@BobGrey The signs are not mandatory, they are simple props. Obviously, if you use the loading screen mod, it will indicate them as missing, but just ignore it :-D
BobGrey 18. juni 2019 kl. 22:18 
Are the signs ACTUALLY required? I like these roads, but the signs will ruin the style of city I am trying to make.
SimoG  [ophavsmand] 27. aug. 2018 kl. 1:07 
@Aldurander Sorry I escaped a click and I accidentally deleted your message :-(
I got it. Yes, the stripes are a... "bug" induced by the functioning of roads in CSL. I have seen other roads where it has been solved. I will update the set as soon as I understand how it's done. :-)

The bridge, is narrower by choice. otherwise under the bridge the wall did not appear but an empty hole. I kept about the proportions of the vanilla roads. Even in those are narrower.
SimoG  [ophavsmand] 24. aug. 2018 kl. 2:09 
@Aldurander Yoy need the Fine Road Tool. Build your Elevated road Then trace the road you want to pass under, until near the wall. Now make 2 junction on elevated using the road below as a measure. With the mod above mentioned, force the construction of the bridge segment and updates the elevated between the two intersections to open the gap in the wall.

now you can remove the two intersections and passing the wall with the other road.

My English is not very good (I use an online translator) if you do not understand something, let me know.
Aldurander 23. aug. 2018 kl. 18:51 
I really like this, but with all the mods required I still can't make the underpasses! How...?
trawallykalilu 25. juli 2018 kl. 1:46 
you are a saint :-)
SimoG  [ophavsmand] 11. juli 2018 kl. 7:31 
trawallykalilu 19. juni 2018 kl. 0:09 
aww cant wait :-)
SimoG  [ophavsmand] 18. juni 2018 kl. 3:33 
4+4 WIP but it will take a while for a little free time. :-)
trawallykalilu 17. juni 2018 kl. 16:57 
when youre patiently waiting on the 4+4 and 5+5 :/
Rayzy 8. juni 2018 kl. 2:07 
2+3 would be nice, that way could have merging/exiting lane
trawallykalilu 31. maj 2018 kl. 7:42 
when will you release the 4+4 or even 5+5 lane
garyhon 17. maj 2018 kl. 12:10 
@SimonG Amazing work!! I just subscibed the full set.
SimoG  [ophavsmand] 17. maj 2018 kl. 11:04 
@garyhon Here the full set: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1336987320
I have other variations in construction but at the moment I lack the time to finish them. They are 3+2, 1+1 and then 4+4 :-)
garyhon 17. maj 2018 kl. 10:49 
I just saw the Highway 3+3 Lanes version. It's soooooo sweet. I've been waiting for 3+3 lanes highway for over 3 years. There are all 3+3 lanes highways in Beijing. Now FINALLY. Thanks so much for your work!!
SimoG  [ophavsmand] 17. maj 2018 kl. 10:40 
@garyhon yes, it is. :-)
garyhon 17. maj 2018 kl. 10:26 
This is really nice. Is it compatibale with Network Extension 2?
sagiluv1 6. maj 2018 kl. 10:18 
SimoG
You ask the creators of Network Road for assistance since all their roads have render tunnels capabilities.

The reason why I love your highway so much is the fact you have a mini barriers thus I no longer have to make ugly custom looking barrier. Or force to use the sound barrier roads which hinder the driving exception you can on see tall enough buildings or mountains only.
SimoG  [ophavsmand] 6. maj 2018 kl. 10:10 
@sagiluv1 yes is it possible but but I found a problem with the ceiling that disappear in the tunnel junctiuon.

@trawallykalilu Actually the 1+1 and 2+3 are under construction. Then it's up for the 4+4
I would also do the 3+4 and I'm undecided whether to do the 1+2 ...

5 + 5? I do not know I'll see when I finished these :-D
trawallykalilu 6. maj 2018 kl. 9:57 
are ypu gonna make bigger highways? maybe 4+4 or 5+5. maybe a whole entire set. these are really too good
sagiluv1 21. apr. 2018 kl. 20:12 
@SimoG
Is it possible to make render tunnels? I love eveything about this road except in tunnel mode is the same as vanilla.

Also, in the future will there possible more similar asset such as this one? If you could make a train with barrier similar to this asset that would be amazing.

Last but not least thank you for creating an allowing us to use this asset!
大神带尔鸽 13. apr. 2018 kl. 20:13 
that's too expensive
Croissant 29. mar. 2018 kl. 15:26 
Would there be a way to make the barrier appear with regular city street?
SimoG  [ophavsmand] 29. mar. 2018 kl. 1:42 
@Croissant yes, it is possible but only in specific conditions, in the others the barriers would be traced as if they were the tram tracks. However, it is only aesthetic because without using the Traffic Manager lanes connector, the cars would still make left turns through it. :-D
Croissant 28. mar. 2018 kl. 14:57 
I didn't know it was possible for there to be one-road highways with barriers in intersections - cool!