Stellaris

Stellaris

Artillery Computers (Change Range to Weapon Damage)
6 条留言
macelharen 2018 年 3 月 15 日 下午 6:52 
hmmm...nice you keep abreast of things. The real reason i was so stoked about range DM was that i didn't have FTL jammers yet and it irked me when AI fleets sailed by my front lines
SirKimestry  [作者] 2018 年 3 月 15 日 上午 9:41 
As of 16/03/2018, Wiz said that range modifier for weapons is now fixed... so yeahh. I'm still keeping this mod if anyone prefers weapons damage over range.
macelharen 2018 年 3 月 6 日 下午 2:00 
ahhhh...i'd wondered. cheers guys
SirKimestry  [作者] 2018 年 3 月 6 日 上午 1:08 
@Dragon of Desire
So it's weapon range and not ship range? Thanks for clarification.

@Pietas
Sadly, yes.
Pietas 2018 年 3 月 5 日 下午 7:33 
Damn, this bug is still around?

I'm pretty sure it was broken as far back as Asimov . . .
Dragon of Desire 2018 年 3 月 5 日 上午 11:20 
Actually it's the weapon range stat in general that doesn't work. That means the range multiplier starbase building doesn't work, and the range bonus admiral trait doesn't work.