Stellaris

Stellaris

Military Ships No Alloys Upkeep
50 条留言
Inderezzed 5 月 7 日 上午 1:18 
Anyone able to update this for 4.0?
REV3LatioN 2023 年 12 月 22 日 上午 5:00 
aw man this doesn't seem to work.. :(
fander1980 2023 年 9 月 2 日 下午 7:47 
Thank You but it needs updating
killer_klown94 2023 年 5 月 26 日 上午 12:50 
it really does not work for current version i have to pay upkeep still
Deviant 2023 年 2 月 4 日 下午 1:11 
Version 3.6 - works.
elrodmarlon 2023 年 1 月 16 日 上午 9:09 
it is not alloys. my ships eat up it is energy. they run me negative fast
Pandora's box 2022 年 11 月 17 日 上午 6:59 
v Still works. author should just put in description to ignore launcher version warning unless
someone actually says it doesn't work.
malthric 2021 年 10 月 19 日 下午 5:07 
update it
Deviant 2021 年 10 月 17 日 上午 8:01 
Version 3.1 - works.
I suggest removing the upkeep in minerals (for ships of the crisis empire).
Catnapping Princess 2021 年 6 月 30 日 下午 12:38 
yes
Theodore Roosevelt 2021 年 6 月 1 日 下午 8:16 
Does this also apply to the AI?
Saddams Sweat 2021 年 4 月 18 日 上午 10:07 
any chance of a 3.0 update?
Deviant 2021 年 2 月 28 日 上午 5:42 
Version 2.8.1 - works
Save compatibility - works
Non-obvious pluses - the profitability of defensive platforms increases
malthric 2021 年 1 月 24 日 下午 1:08 
update it
Vokun Vulon 2020 年 5 月 20 日 上午 5:59 
you got one at all for reducing overall upkeep of ships? seems this is the most up to date one i can find but I'm looking for a flat reductions of like, 75% or so, to all costs
CESARINI GAMER 2020 年 4 月 9 日 上午 7:36 
thanks!!!
SeGAD 2019 年 12 月 13 日 上午 12:11 
update please 2.5.1
Sigmar 2019 年 7 月 2 日 下午 4:27 
Can you update plaese?
dan5tr4n63r 2018 年 7 月 12 日 上午 1:27 
OK i have tested with all the DLC's i have...this mod is not working...maybe instead of not at all...it would still be nice if it was a reduced upkeep of minerals...just like theres a mod that reduces the upkeep of ships...Do you think that this is the reason why this mod is not working?...because i have reduced ships upkeep?
dan5tr4n63r 2018 年 7 月 10 日 上午 9:50 
Does it work for vs2.1 and DLC's?...i have 6 dlcs
Dazz Aephiex  [作者] 2018 年 6 月 5 日 上午 1:40 
If this mod has any conflict, that's because that mod has also changed minerals upkeep rate for military ships. I can't decide the load order.
Aurelius Tratos 2018 年 6 月 4 日 下午 4:05 
it does not not look like you can make it work with the ST NEW Horizons mod???? the mineral cost upkeep is so pointless.
jimkatai 2018 年 5 月 14 日 下午 5:54 
I would probably compare building upkeep to ship upkeep, not pop. Pop pays their own upkeep, so to speak. Ships and buildings are completely financed by the "State" so the cost is higher. That being said, I agree about the balance issues from a gameplay prospective. I'm just talking the theory behind why there is a mineral upkeep. :p
Dazz Aephiex  [作者] 2018 年 5 月 12 日 上午 1:28 
0.5 minerals per month for each pop. 20 minerals per month for each ship with construction cost 2000. So there are 40 pops in a ship with construction cost 2000.
jimkatai 2018 年 5 月 12 日 上午 1:26 
I always figured minerals account for consumer goods being used by the crew. Good mod, though. :)
Dazz Aephiex  [作者] 2018 年 3 月 25 日 下午 7:32 
Both.
Vilosa 2018 年 3 月 25 日 下午 7:28 
Is this work for AI too? or just for player?
Dazz Aephiex  [作者] 2018 年 3 月 24 日 上午 12:04 
Paradox said nothing about it. That's all from your imagine.
Dazz Aephiex  [作者] 2018 年 3 月 23 日 下午 11:59 
@Cake64 Now try to explain why do not military ships have this equipment.
Cake64 2018 年 3 月 23 日 下午 11:57 
In-situ. resource utilization? It's designed to spend years in unexplored space so it probably has fuel mining equipment onboard
Dazz Aephiex  [作者] 2018 年 3 月 16 日 下午 9:36 
@Cake64 Now try to explain why do not science ships have minerals upkeep.
Cake64 2018 年 3 月 16 日 下午 4:15 
Unless it has some sort of reactionless drive it would still need propellent, even ion/plasma engines
Dazz Aephiex  [作者] 2018 年 3 月 6 日 上午 5:37 
Do you know how often does a nuclear vessel refuel?
Cake64 2018 年 3 月 6 日 上午 4:51 
wouldn't they need fuel and radioactives?
Dazz Aephiex  [作者] 2018 年 3 月 6 日 上午 3:42 
There is NO technical potential for a compatibility patch. I can't ensure your load order.
Dazz Aephiex  [作者] 2018 年 3 月 6 日 上午 3:41 
I think it's because NSC changed this define as well.
Vilosa 2018 年 3 月 6 日 上午 3:17 
Not work with NSC mod, is there any plan to make compatibility mod?
Toxic Neko 2018 年 3 月 5 日 下午 5:00 
Ohhhh okay thank you.
Dazz Aephiex  [作者] 2018 年 3 月 5 日 下午 3:12 
It works on AI, but you gain much more than AI.
Toxic Neko 2018 年 3 月 5 日 下午 1:43 
If not can you make the maintentance half for Players a mod? Sorry I am not great at coding or I wouldn't ask.
Toxic Neko 2018 年 3 月 5 日 下午 1:42 
Does this affect the AI too?
Dazz Aephiex  [作者] 2018 年 3 月 2 日 上午 1:38 
@romulus85 That's hard-coded and can't be nullified.
Kademlia 2018 年 3 月 1 日 下午 3:17 
2ndmalachi12 ... yes? i am well aware of that... which is why i asked, if i have options to adjust the modifier or not, in the mod, or not...
2ndmalachi12 2018 年 3 月 1 日 下午 3:08 
romulus85 it was just found out that even the normal AI only pays for half the upkeep for everyting.
Kademlia 2018 年 3 月 1 日 下午 3:03 
do i have an option to nullify that advantage (the AI pays full upkeep cost) or is this just removing the upkeep entirely?
lchf666 2018 年 3 月 1 日 上午 4:37 
it wörks just fine :steamhappy: thank you for this mod
Boxington Washington 2018 年 2 月 28 日 下午 10:23 
THANKYOU!
V3kta 2018 年 2 月 28 日 上午 8:38 
Yeah figured that out, too. :D
Dazz Aephiex  [作者] 2018 年 2 月 28 日 上午 7:35 
I forgot to put it into common\ :-(
V3kta 2018 年 2 月 28 日 上午 6:48 
Hey there Dazz, nice idea with the mod. But it doesn't work for me. Don't know what's wrong.