Stellaris

Stellaris

Military Ships No Alloys Upkeep
50 kommentarer
Inderezzed 7. maj kl. 1:18 
Anyone able to update this for 4.0?
REV3LatioN 22. dec. 2023 kl. 5:00 
aw man this doesn't seem to work.. :(
fander1980 2. sep. 2023 kl. 19:47 
Thank You but it needs updating
killer_klown94 26. maj 2023 kl. 0:50 
it really does not work for current version i have to pay upkeep still
Deviant 4. feb. 2023 kl. 13:11 
Version 3.6 - works.
elrodmarlon 16. jan. 2023 kl. 9:09 
it is not alloys. my ships eat up it is energy. they run me negative fast
Pandora's box 17. nov. 2022 kl. 6:59 
v Still works. author should just put in description to ignore launcher version warning unless
someone actually says it doesn't work.
malthric 19. okt. 2021 kl. 17:07 
update it
Deviant 17. okt. 2021 kl. 8:01 
Version 3.1 - works.
I suggest removing the upkeep in minerals (for ships of the crisis empire).
Catnapping Princess 30. juni 2021 kl. 12:38 
yes
Theodore Roosevelt 1. juni 2021 kl. 20:16 
Does this also apply to the AI?
Saddams Sweat 18. apr. 2021 kl. 10:07 
any chance of a 3.0 update?
Deviant 28. feb. 2021 kl. 5:42 
Version 2.8.1 - works
Save compatibility - works
Non-obvious pluses - the profitability of defensive platforms increases
malthric 24. jan. 2021 kl. 13:08 
update it
Vokun Vulon 20. maj 2020 kl. 5:59 
you got one at all for reducing overall upkeep of ships? seems this is the most up to date one i can find but I'm looking for a flat reductions of like, 75% or so, to all costs
CESARINI GAMER 9. apr. 2020 kl. 7:36 
thanks!!!
SeGAD 13. dec. 2019 kl. 0:11 
update please 2.5.1
Sigmar 2. juli 2019 kl. 16:27 
Can you update plaese?
dan5tr4n63r 12. juli 2018 kl. 1:27 
OK i have tested with all the DLC's i have...this mod is not working...maybe instead of not at all...it would still be nice if it was a reduced upkeep of minerals...just like theres a mod that reduces the upkeep of ships...Do you think that this is the reason why this mod is not working?...because i have reduced ships upkeep?
dan5tr4n63r 10. juli 2018 kl. 9:50 
Does it work for vs2.1 and DLC's?...i have 6 dlcs
Dazz Aephiex  [ophavsmand] 5. juni 2018 kl. 1:40 
If this mod has any conflict, that's because that mod has also changed minerals upkeep rate for military ships. I can't decide the load order.
Aurelius Tratos 4. juni 2018 kl. 16:05 
it does not not look like you can make it work with the ST NEW Horizons mod???? the mineral cost upkeep is so pointless.
jimkatai 14. maj 2018 kl. 17:54 
I would probably compare building upkeep to ship upkeep, not pop. Pop pays their own upkeep, so to speak. Ships and buildings are completely financed by the "State" so the cost is higher. That being said, I agree about the balance issues from a gameplay prospective. I'm just talking the theory behind why there is a mineral upkeep. :p
Dazz Aephiex  [ophavsmand] 12. maj 2018 kl. 1:28 
0.5 minerals per month for each pop. 20 minerals per month for each ship with construction cost 2000. So there are 40 pops in a ship with construction cost 2000.
jimkatai 12. maj 2018 kl. 1:26 
I always figured minerals account for consumer goods being used by the crew. Good mod, though. :)
Dazz Aephiex  [ophavsmand] 25. mar. 2018 kl. 19:32 
Both.
Vilosa 25. mar. 2018 kl. 19:28 
Is this work for AI too? or just for player?
Dazz Aephiex  [ophavsmand] 24. mar. 2018 kl. 0:04 
Paradox said nothing about it. That's all from your imagine.
Dazz Aephiex  [ophavsmand] 23. mar. 2018 kl. 23:59 
@Cake64 Now try to explain why do not military ships have this equipment.
Cake64 23. mar. 2018 kl. 23:57 
In-situ. resource utilization? It's designed to spend years in unexplored space so it probably has fuel mining equipment onboard
Dazz Aephiex  [ophavsmand] 16. mar. 2018 kl. 21:36 
@Cake64 Now try to explain why do not science ships have minerals upkeep.
Cake64 16. mar. 2018 kl. 16:15 
Unless it has some sort of reactionless drive it would still need propellent, even ion/plasma engines
Dazz Aephiex  [ophavsmand] 6. mar. 2018 kl. 5:37 
Do you know how often does a nuclear vessel refuel?
Cake64 6. mar. 2018 kl. 4:51 
wouldn't they need fuel and radioactives?
Dazz Aephiex  [ophavsmand] 6. mar. 2018 kl. 3:42 
There is NO technical potential for a compatibility patch. I can't ensure your load order.
Dazz Aephiex  [ophavsmand] 6. mar. 2018 kl. 3:41 
I think it's because NSC changed this define as well.
Vilosa 6. mar. 2018 kl. 3:17 
Not work with NSC mod, is there any plan to make compatibility mod?
Toxic Neko 5. mar. 2018 kl. 17:00 
Ohhhh okay thank you.
Dazz Aephiex  [ophavsmand] 5. mar. 2018 kl. 15:12 
It works on AI, but you gain much more than AI.
Toxic Neko 5. mar. 2018 kl. 13:43 
If not can you make the maintentance half for Players a mod? Sorry I am not great at coding or I wouldn't ask.
Toxic Neko 5. mar. 2018 kl. 13:42 
Does this affect the AI too?
Dazz Aephiex  [ophavsmand] 2. mar. 2018 kl. 1:38 
@romulus85 That's hard-coded and can't be nullified.
Kademlia 1. mar. 2018 kl. 15:17 
2ndmalachi12 ... yes? i am well aware of that... which is why i asked, if i have options to adjust the modifier or not, in the mod, or not...
2ndmalachi12 1. mar. 2018 kl. 15:08 
romulus85 it was just found out that even the normal AI only pays for half the upkeep for everyting.
Kademlia 1. mar. 2018 kl. 15:03 
do i have an option to nullify that advantage (the AI pays full upkeep cost) or is this just removing the upkeep entirely?
lchf666 1. mar. 2018 kl. 4:37 
it wörks just fine :steamhappy: thank you for this mod
Boxington Washington 28. feb. 2018 kl. 22:23 
THANKYOU!
V3kta 28. feb. 2018 kl. 8:38 
Yeah figured that out, too. :D
Dazz Aephiex  [ophavsmand] 28. feb. 2018 kl. 7:35 
I forgot to put it into common\ :-(
V3kta 28. feb. 2018 kl. 6:48 
Hey there Dazz, nice idea with the mod. But it doesn't work for me. Don't know what's wrong.