Stellaris

Stellaris

Safety Off for Planet Killer Weapons
153 条留言
Phoenix 1 月 27 日 下午 1:57 
Tested on 3.14, works standalone, and AFAIK works w/ giga patch too.
Incompatible w/ "Merger of Rules".
Renny~~ 2024 年 10 月 1 日 下午 10:59 
Any possibility of an update, with the patch for gigastructure?
Aven Oul 2024 年 2 月 12 日 下午 8:35 
update?
Svijj 2023 年 8 月 23 日 上午 5:17 
It's Operation Cinder time
JahMonRasta 2023 年 7 月 12 日 上午 5:08 
It doesn't work...
Vumpalouska 2023 年 7 月 7 日 上午 8:01 
Absolutely necessary.
UnmotivatedZombie 2023 年 5 月 25 日 上午 10:33 
*laughs in Exterminatus*
AncientGatekeeper 2023 年 5 月 22 日 上午 10:00 
Heh no worries man. As a fellow mod dev I feel your pain. Thanks for keeping this beauty of a mod around from the time I started playing stellaris for the first time XD it is a must have!
FGRaptor  [作者] 2023 年 5 月 22 日 上午 2:02 
Yes I confirmed that problem, for some reason the devs use a planet killer validity check for building the orbital rings... just another facepalm stellaris code moment.

The planet killer checks have been a pain either way because the code is just so awkward, will probably take a while to fix, I might have to redo all of them from scratch.
AncientGatekeeper 2023 年 5 月 21 日 下午 5:24 
However, could just be load order, but disabling this mod causes me to be able to build orbital rings on planets again
AncientGatekeeper 2023 年 5 月 21 日 下午 12:48 
Something you edited in the latest 3.8 ver causes you to be unable to build orbital rings on planets.
AncientGatekeeper 2023 年 5 月 21 日 上午 11:37 
Where should this go in terms of load order if I am using Giga's + the compat?
FGRaptor  [作者] 2023 年 5 月 20 日 上午 8:00 
Updated for 3.8+
Also there is a compatibility patch for Gigastructural Engineering & More linked in the description
Baekbok133 2023 年 2 月 8 日 上午 10:16 
Can update?
Legit-Rikk 2022 年 10 月 8 日 下午 3:11 
That's because it's outdated. This mod also doesn't support the two new colossuses... colossi... I've uploaded an updated version.
Xzenowulf 2022 年 10 月 8 日 下午 2:12 
didn't see this anywhere in the comments or in the known issues so i'll post it here:

this makes you unable to build Orbital Rings on your planets.
Legit-Rikk 2022 年 5 月 30 日 上午 10:10 
Hey mate, I updated the file for you. add me on steam/message me if you want it, I'll post it on my own if you don't respond in a few days.
SMmania123 2022 年 5 月 19 日 上午 11:38 
@FGRaptor please update this mod to 3.4!
Aethereum 2022 年 5 月 13 日 下午 10:40 
3.4 update coming???
DaddyDagoth 2022 年 4 月 26 日 上午 3:39 
okay so it works, but the weird thing is: the planet cracker doesn't, the neutron sweep works fine though
OldEnt 2022 年 1 月 4 日 下午 1:50 
androouk:
The guy I had responded to has deleted his comment which was a one-liner:
"Even modders are too stupid to update this mod."

Entitled pricks who insult mod makers deserve no leeway.
AndrooUK 2022 年 1 月 4 日 下午 12:06 
Not reading a description properly isn't a sign of stupidity.

Have you never, yourself, asked for help or said something is broken because you didn't read the instructions properly or at all? It's not an uncommon thing, especially if you use lots of mods and skim the description or in this case don't notice the first title because there is little of relevance underneath it.

Personally, I didn't notice it either until I started looking at the comments to see what people thought of the mod, even though I read through the rest of the description contents, but didn't really pay attention to the titles.

---

OldEnt 1 Dec, 2021 @ 6:11pm
Ninethousand: Even users are too stupid to read that this mod is for 3.0.
OldEnt 2021 年 12 月 1 日 上午 10:11 
Ninethousand: Even users are too stupid to read that this mod is for 3.0.
DaddyDagoth 2021 年 11 月 19 日 下午 8:45 
hello, i have tested your mod and it does not seem to work
Ze one 2021 年 11 月 7 日 下午 9:12 
Just tested it and it doesn't seem to work, no. Still can't get rid of these pesky primitives for good.
Lekelokobs 2021 年 10 月 21 日 下午 9:38 
Does it work?
UltramarineMD 2021 年 10 月 10 日 下午 6:01 
Well I am not going to be an ass and tell you to hurry up. Just want to ask if an update is even planned? Thanks mate!
calebwiggins712 2021 年 9 月 17 日 下午 2:27 
hurry up and update
OldEnt 2021 年 7 月 18 日 下午 1:58 
Hi, I have updated Aggressive Crisis Engine and now I need to overwrite planet_is_hostile_or_crisis scripted trigger key with LIOS in order to make my colossi work.

https://media.discordapp.net/attachments/853214226399100950/866421493713076224/acemod_pk_safety_off.jpg

Would you consider making an event setting up a global mod flag so that other mods can detect if it is installed? This way me (ACE) and Inny78 (! The Merger of Rules 3.0) can implement compatibility for your mod.

Something like:

on_game_start = {
events = {
pksafetyoff.1 # Sets up a global flag to mark mod as installed.
}
}

event = {
id = pksafetyoff.1
hide_window = yes
is_triggered_only = yes
immediate = {
set_global_flag = pksafetyoff_installed
}
}
Valse Griffyre 2021 年 7 月 6 日 上午 5:08 
Reducing unemployment rate to staggering zero
spilo 2021 年 6 月 10 日 下午 2:38 
I attempted to use Planet Cracker on a Primitive World outside my borders, it did not work.
Works on planets in my own system, though.
popdicle 2021 年 5 月 10 日 下午 7:15 
Is this mod still functional? I enabled it mid-playthrough and attempted to use it on a primitive civilization within my borders, and it was still restricted.
Pentium4 2021 年 4 月 29 日 下午 8:48 
:Gifting:
Enano 2021 年 4 月 22 日 下午 5:48 
Awesome :)
FGRaptor  [作者] 2021 年 4 月 22 日 下午 12:28 
Updated
No changes to Star-Eater (yet)
Sjru 🐲 2021 年 4 月 21 日 下午 6:13 
Update?
Enano 2021 年 4 月 18 日 下午 8:48 
Just a heads up. The mod currently is missing the new code from nemesis for the file (01_scripted_triggers_planet_killers.txt) it modifies. As such the Star-Eaters you get near the end of the crisis chain are unable to fire on anything. You can disable the mod and reload mid-game and keep going. Just hold off on waiting till the author has time to update for 3.0.1
reeses4brkfst 2021 年 4 月 17 日 下午 7:10 
Anyone check if this works with 3.0?
Sovietkotek 2021 年 4 月 11 日 下午 5:44 
Lmfao
Robokiller 2500 2021 年 4 月 11 日 下午 12:58 
Finally i can protect my people properly!
Bion 2021 年 3 月 12 日 上午 6:40 
I could fix the compatibility issues with Planetary Diversity by adding every "is_planet_class = pc_xxx" in "01_scripted_triggers_planet_killers.txt". In my case it was the Godray giving me Problems. https://pastebin.com/HVeBuN3c
Pickle 2021 年 1 月 11 日 上午 11:53 
Thank you so much for this. I literally could not use it at all until I got this mod installed. Just to repeat what was said below, if you are using a newer version "you should delete your "mods_registry.json" file in your "documents/Paradox/Stellaris" folder".
NotFox 2020 年 11 月 25 日 下午 7:51 
Oh boy I can't wait to nuke my own capital
Sovietkotek 2020 年 10 月 20 日 上午 3:38 
Yeah actually it works perfectly well for me.
「they/he」Order_of_Dusk 2020 年 10 月 20 日 上午 3:27 
Hey guys so I just checked and it works for me so if you are having any problems it's probably other mods you have that are causing them.
Sovietkotek 2020 年 9 月 11 日 上午 2:29 
This is great, hope it gets updated soon!! Playing hive mind so I can't even release pops as vassals.
Raz ζ 2020 年 8 月 5 日 下午 12:38 
Hate to spam, I'm sure your getting to it as soon as you can, but It'd be nice to see this updated.
ImperialMastery 2020 年 6 月 10 日 下午 4:10 
Not working 2.7.2 D= I wanna level planets plox
ChipopHQ 2020 年 6 月 5 日 下午 9:40 
is this compatible with mods that add other colossus type weapons?