Garry's Mod

Garry's Mod

gm_pillars AI Nodes
14 条留言
Master_64 2020 年 2 月 21 日 下午 7:10 
I don't want to go into too much detail, but the AI nodes that you made are very bad and confuse the NPCs quite a lot. I can give you a better set of nodes if you want.
-[FF]- Jupiter 2019 年 8 月 14 日 下午 5:30 
could you node more of area 51?
ShatteredPumpkin 2019 年 5 月 26 日 下午 6:39 
enemies spawn in water great....
RaptorMatt 2018 年 9 月 27 日 下午 3:56 
Hello! How does the process work to create an addon that adds AI nodes to an existing map? I'd like to do what you did for my own map!
Crazytanker 2018 年 8 月 28 日 上午 3:07 
vj base npc work on that map ?
Gears 2018 年 3 月 2 日 下午 12:46 
thancc
ϟLightning Boltϟ  [作者] 2018 年 2 月 16 日 下午 7:20 
You're welcome!
HDMineFace 2018 年 2 月 15 日 下午 2:10 
This is great! Thanks alot for this :)
ϟLightning Boltϟ  [作者] 2018 年 2 月 8 日 上午 6:15 
Thank you for explaining to me what I've done incorrectly. I did some research last night about AI Nodes and came to the conclusion that I may have been giving each node too many links. I'll be sure to reduce the amount of links each node contains and to keep it simple so the AI doesn't fail.
Cpt. Hazama 2018 年 2 月 8 日 上午 5:54 
As an AI programmer for 6 years I can assure you that you didn't connect them properly. You should avoid giving the nodes too many links. The way you did it will confuse the AI and make them "fail."
ϟLightning Boltϟ  [作者] 2018 年 2 月 7 日 下午 8:07 
Could you enlighten me and explain how they're poorly connected please? I made sure each node was connected and that nothing was obstructing their path. The NPCs also don't seem to have trouble navigating these current nodes.
Cpt. Hazama 2018 年 2 月 7 日 下午 6:46 
These nodes are just poorly connected, practically the same result as adding them in through hammer which isn't a good idea
ϟLightning Boltϟ  [作者] 2018 年 2 月 7 日 下午 6:03 
Hm?
Cpt. Hazama 2018 年 2 月 7 日 下午 5:49 
Oof