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Well it definetly paid off! Good job!
Played it quite a bit and always thought it was well designed & balanced, now it'll be more widely recognized
leaked achievements suggest this may be the next community map to be added (it meets the criteria of being called Lockdown and taking place in space). if you haven't heard from TWI yet, you may soon
My only complaint is the lighting and coloring. Too much of different colors are mixed together. Take a look at [IJC] BioticsLab UK. It has the mood you could use ;)
Layout, graphics, optimisation, everything is perfect. It uses game's assets and for once it doesn't suck or feel too generic.
This is pure magic to me, i play it alone and still find it awesome, even if i prefer to play KF2 with friends.
Thx a lot for this very long and hard work, that pays out. THUMBS UP !!!
Believe it or not, many ppl take my words in a negative way. I don't even know how they can sometimes- but I think it is because I show as lvl 0, since Steam no longer shows your lvl unless your profile is public. (Mine is set: Friends only and my lvl is 125). Some ppl are just convienced that anyone showing as lvl 0 is a troll, end of story! Anyhow, thanks for not being one of those ppl!
@BardzBeast don'tworry pal, we all make mistakes. Enjoy the map.
https://www.twitch.tv/videos/209609788
@Frostbite* thanks for the report. I'm afraid the bug you're refering to happens sometimes completely randomly, at least from what i know. The Trader Pod Triggers in Lockdown seem to be fine.
This one look nice from the screenshots!
@Sebulba, the map has the exact same zed spawn aggressiveness as Killing Floor 2's BioticsLab. No more, no less. You can use Custom Difficulty server-side to make it as hard as you prefer. It gets quite messy in there, and very engaging :)