Space Engineers

Space Engineers

'Juggernaut' Rocket Platform (Vanilla)
38 条留言
A total stranger 2024 年 9 月 11 日 上午 10:21 
Discord ping in your video
==Lucanmoonshadow== 2019 年 6 月 13 日 上午 9:22 
This looks awesome!
Pretty Little Psycho 2018 年 7 月 16 日 上午 10:40 
You actually made X1 Alpha from Future Cop LAPD, I am very impressed, well done.
Baerix 2018 年 2 月 23 日 上午 6:29 
So, just an idea, if you would landing gears and attach, let's say steel plates to it, you should be able to drop from orbit without a parachute. That's how I'm doing my UNSC drop pod.
Mr TeaPot 2018 年 2 月 11 日 上午 7:05 
i love it and put in my drop ship as ground stoupt
jnanibhad55 2018 年 1 月 20 日 上午 5:34 
Bruce LeedleLeedleLeedleLee  [作者] 2018 年 1 月 19 日 上午 5:04 
probably some rotorchains with pistons in between
jnanibhad55 2018 年 1 月 19 日 上午 4:21 
and how would i make tantacles?
Bruce LeedleLeedleLeedleLee  [作者] 2018 年 1 月 18 日 下午 11:42 
three legs... hmm look at a strider from half life 2 for reference on that walk. it would probably be a mess of timers, but certainly possible
jnanibhad55 2018 年 1 月 18 日 下午 1:39 
you look like you're good at doing things. question: how would i goabout making a walker that has three legs and (optional) tentacle-like legs
Juice Miginty 2018 年 1 月 14 日 下午 7:32 
You ever watch Matrix Revolution? I did. I saw the mech things. MART scrips would make that possible, but i dont know how to script or extensivley use rotors. I have made one mech before. with 2 rotors for the legs, and i swore enough t0 make a Drill Seargant or Trucker blush. so, yeah. Awesome mech, dude!
Bruce LeedleLeedleLeedleLee  [作者] 2018 年 1 月 7 日 下午 3:38 
i actually use that script from time to time, and i get too much airtime with it for the mechs to be stable
NTSFMagellan 2018 年 1 月 7 日 下午 3:33 
Dear Bruce, A Suggestion. Even if your rarely use mods, a Precie timer Script Would benefit The KYHAL automatic Mech, IMMENSELY. It would allow More presice walking, Without one Second delays, for Your Mechs, and less chance of them Falling over Sideways. Love this Thing.
Sergeant ♥♥♥♥ 2018 年 1 月 1 日 上午 4:29 
Could you maybe make a Ghostkeel battlesuit or a Stormsurge from warkammer 40 000.
gea 2017 年 12 月 29 日 下午 9:45 
add logic where needed, but where you WOULD have a timer, use a script:steamhappy:
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 12 月 29 日 上午 11:04 
then it would constantly walk
gea 2017 年 12 月 29 日 上午 7:40 
ok ok, can you print a piece have a script on the factory start script A on the mech, that starts script B and C, and B starts A cnd C?
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 12 月 29 日 上午 4:59 
then the timer would still forget all its orders on the second print
gea 2017 年 12 月 28 日 下午 10:42 
have it where timer blocks trigger a script with an input, and the script would replace the need for groups.
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 12 月 28 日 下午 3:39 
not a new idea, i already tried
works exactly once, because once one mech has been built, the next prints forget their group assignments
Aryx 2017 年 12 月 28 日 下午 3:35 
I have an idea now.
Mech Factory. The limbs are assembled in seperate areas then transported via pistons with landing gear/merger blocks. In a central chamber they're connected, and the mech is dropped onto a connector which fuels it, and then is deposited onto a conveyor belt which takes it to a storage bay with a hangar door.


owo.
Derpy Mantis 2017 年 12 月 27 日 下午 9:13 
awessome
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 12 月 27 日 上午 9:39 
thats a general problem with the game. Sadly in survival it is impossible for one single projector to project subgrids. a very large factory would be needed to do that
Basikk 2017 年 12 月 27 日 上午 9:19 
i have a problem, projector not showing legs and i cant make it in survival mode. Can somebody help me to solve the problem?
Cardinal the Warden 2017 年 12 月 25 日 下午 3:44 
6/5
TheSilverInfinity 2017 年 12 月 25 日 上午 10:08 
@Bruce
Your right about it looking like an attack Helicopter stapled to some mech legs
Ren 2017 年 12 月 25 日 上午 8:14 
Reminds me of an AT-XT.
WolfOfLight 2017 年 12 月 25 日 上午 7:27 
lack of paintjob is best, you can paint it with ur own colors, or also, it looks like its primered, cause its a prototype of something,

or if you do paint it, i suggest digital camo.


ill be waiting :3... 5/5
[MPW] ColTeH 🦄 2017 年 12 月 25 日 上午 6:56 
Cute very cute! Thumbs up!
KRAVCHENKO 2017 年 12 月 25 日 上午 6:09 
Battlefield 2142!
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 12 月 25 日 上午 4:24 
maybe i'll upload it after the holidays, im a bit busy right now. it doesnt even have a paintjob
WolfOfLight 2017 年 12 月 24 日 下午 9:04 
WHERES THE ORIGINAL VERSION BRUCE.

https://cdn.discordapp.com/attachments/276419022512324618/391055533878018061/20171215033447_1.jpg

this one still is so much cooler than this...
N1njaM4ster255 2017 年 12 月 24 日 下午 7:25 
can it turn?
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 12 月 24 日 下午 3:50 
stable enough for me, now for some more guns...
JCapt 2017 年 12 月 24 日 下午 3:28 
Looks good, but, you might want to know that Hell isn't stable... it's a burning lake of fire.
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 12 月 24 日 下午 1:35 
hm?
TheSilverInfinity 2017 年 12 月 24 日 下午 12:32 
Xd, copy and pasting at its finest
Deathlok-L17 2017 年 12 月 24 日 上午 10:20 
Looks Amazing!