Space Engineers

Space Engineers

'Juggernaut' Rocket Platform (Vanilla)
38 kommentarer
A total stranger 11. sep. 2024 kl. 10:21 
Discord ping in your video
==Lucanmoonshadow== 13. juni 2019 kl. 9:22 
This looks awesome!
Pretty Little Psycho 16. juli 2018 kl. 10:40 
You actually made X1 Alpha from Future Cop LAPD, I am very impressed, well done.
Baerix 23. feb. 2018 kl. 6:29 
So, just an idea, if you would landing gears and attach, let's say steel plates to it, you should be able to drop from orbit without a parachute. That's how I'm doing my UNSC drop pod.
Mr TeaPot 11. feb. 2018 kl. 7:05 
i love it and put in my drop ship as ground stoupt
jnanibhad55 20. jan. 2018 kl. 5:34 
Bruce LeedleLeedleLeedleLee  [ophavsmand] 19. jan. 2018 kl. 5:04 
probably some rotorchains with pistons in between
jnanibhad55 19. jan. 2018 kl. 4:21 
and how would i make tantacles?
Bruce LeedleLeedleLeedleLee  [ophavsmand] 18. jan. 2018 kl. 23:42 
three legs... hmm look at a strider from half life 2 for reference on that walk. it would probably be a mess of timers, but certainly possible
jnanibhad55 18. jan. 2018 kl. 13:39 
you look like you're good at doing things. question: how would i goabout making a walker that has three legs and (optional) tentacle-like legs
Juice Miginty 14. jan. 2018 kl. 19:32 
You ever watch Matrix Revolution? I did. I saw the mech things. MART scrips would make that possible, but i dont know how to script or extensivley use rotors. I have made one mech before. with 2 rotors for the legs, and i swore enough t0 make a Drill Seargant or Trucker blush. so, yeah. Awesome mech, dude!
Bruce LeedleLeedleLeedleLee  [ophavsmand] 7. jan. 2018 kl. 15:38 
i actually use that script from time to time, and i get too much airtime with it for the mechs to be stable
NTSFMagellan 7. jan. 2018 kl. 15:33 
Dear Bruce, A Suggestion. Even if your rarely use mods, a Precie timer Script Would benefit The KYHAL automatic Mech, IMMENSELY. It would allow More presice walking, Without one Second delays, for Your Mechs, and less chance of them Falling over Sideways. Love this Thing.
Movejp 1. jan. 2018 kl. 4:29 
Could you maybe make a Ghostkeel battlesuit or a Stormsurge from warkammer 40 000.
gea 29. dec. 2017 kl. 21:45 
add logic where needed, but where you WOULD have a timer, use a script:steamhappy:
Bruce LeedleLeedleLeedleLee  [ophavsmand] 29. dec. 2017 kl. 11:04 
then it would constantly walk
gea 29. dec. 2017 kl. 7:40 
ok ok, can you print a piece have a script on the factory start script A on the mech, that starts script B and C, and B starts A cnd C?
Bruce LeedleLeedleLeedleLee  [ophavsmand] 29. dec. 2017 kl. 4:59 
then the timer would still forget all its orders on the second print
gea 28. dec. 2017 kl. 22:42 
have it where timer blocks trigger a script with an input, and the script would replace the need for groups.
Bruce LeedleLeedleLeedleLee  [ophavsmand] 28. dec. 2017 kl. 15:39 
not a new idea, i already tried
works exactly once, because once one mech has been built, the next prints forget their group assignments
Aryx 28. dec. 2017 kl. 15:35 
I have an idea now.
Mech Factory. The limbs are assembled in seperate areas then transported via pistons with landing gear/merger blocks. In a central chamber they're connected, and the mech is dropped onto a connector which fuels it, and then is deposited onto a conveyor belt which takes it to a storage bay with a hangar door.


owo.
Derpy Mantis 27. dec. 2017 kl. 21:13 
awessome
Bruce LeedleLeedleLeedleLee  [ophavsmand] 27. dec. 2017 kl. 9:39 
thats a general problem with the game. Sadly in survival it is impossible for one single projector to project subgrids. a very large factory would be needed to do that
Basikk 27. dec. 2017 kl. 9:19 
i have a problem, projector not showing legs and i cant make it in survival mode. Can somebody help me to solve the problem?
Cardinal the Warden 25. dec. 2017 kl. 15:44 
6/5
TheSilverInfinity 25. dec. 2017 kl. 10:08 
@Bruce
Your right about it looking like an attack Helicopter stapled to some mech legs
Ren 25. dec. 2017 kl. 8:14 
Reminds me of an AT-XT.
WolfOfLight 25. dec. 2017 kl. 7:27 
lack of paintjob is best, you can paint it with ur own colors, or also, it looks like its primered, cause its a prototype of something,

or if you do paint it, i suggest digital camo.


ill be waiting :3... 5/5
[MPW] ColTeH 🦄 25. dec. 2017 kl. 6:56 
Cute very cute! Thumbs up!
KRAVCHENKO 25. dec. 2017 kl. 6:09 
Battlefield 2142!
Bruce LeedleLeedleLeedleLee  [ophavsmand] 25. dec. 2017 kl. 4:24 
maybe i'll upload it after the holidays, im a bit busy right now. it doesnt even have a paintjob
WolfOfLight 24. dec. 2017 kl. 21:04 
WHERES THE ORIGINAL VERSION BRUCE.

https://cdn.discordapp.com/attachments/276419022512324618/391055533878018061/20171215033447_1.jpg

this one still is so much cooler than this...
N1njaM4ster255 24. dec. 2017 kl. 19:25 
can it turn?
Bruce LeedleLeedleLeedleLee  [ophavsmand] 24. dec. 2017 kl. 15:50 
stable enough for me, now for some more guns...
JCapt 24. dec. 2017 kl. 15:28 
Looks good, but, you might want to know that Hell isn't stable... it's a burning lake of fire.
Bruce LeedleLeedleLeedleLee  [ophavsmand] 24. dec. 2017 kl. 13:35 
hm?
TheSilverInfinity 24. dec. 2017 kl. 12:32 
Xd, copy and pasting at its finest
DeathlokTheDemolisher 24. dec. 2017 kl. 10:20 
Looks Amazing!