安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I Subbed this earlier (this is the first NPC I've done so for in "Garry's Mod"), and I just tried her out a little while ago. Great work!
I should create a poll to ask you which way is preferable. Anyone know a good survey site ? After that I will pass the flu I would like to create it.
Animation will be fixed later sry
@The Aeiou General: is very strange have you tried other my ragdoll ? If you disable all your addon except this work ?
@krzesmir999: it works for me, you have problem only with the leg ? In SinglePlayer there is a little bug in the playermodel personalizer description there is a work around, try it :)
heroes/drow/drow.mdl/weapons/w_fists_t.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Hand"
She's been swpaning as a prop.
though I lookeked at the console again, something about the right arm...I could have read the wrong thing though.