Darkest Dungeon®

Darkest Dungeon®

Class Mod: The Constable
7 条留言
THECAKEISASPY 2017 年 12 月 16 日 上午 2:52 
maybe a high damage vs bleeding but a lowered damage versus marked? and another that increases chance of bleed and stun against marked. The constable seems like a self sufficient class

Alternatively a high dodge with riposte to make the guard effective
ArtixBot  [作者] 2017 年 12 月 14 日 上午 11:14 
Can't really think of any trinkets to distinguish the Constable from other classes significantly, and I don't want to saturate the trinket pool, so no, sorry.
Leo Lionhart 2017 年 12 月 14 日 上午 2:53 
I would like to know, is there a trinket set for the Constable?
trelian5 2017 年 12 月 6 日 上午 4:18 
You can't make a "default" skin, it chooses randomly from the 4 when the heroes are generated
THECAKEISASPY 2017 年 12 月 6 日 上午 12:43 
maybe make grayscale a default so it isnt confusing
ArtixBot  [作者] 2017 年 12 月 5 日 上午 5:04 
Actually, there are grayscale palettes available! They're numbers 2 and 4. I couldn't decide between having colored and grayscale version so I included both.
THECAKEISASPY 2017 年 12 月 5 日 上午 1:28 
This is a really interesting concept and i really want to see this fleshed out more. One thing i would suggest would be to put the characters in grayscale so its easily discernable which is the houndmaster and which is the constable, it would feed into the idea that he is a past version. Well, assuming this is a different character of course. Either way its a cool mod.