边缘世界 RimWorld

边缘世界 RimWorld

Anesthetic Gun MOD
98 条留言
Lucas.T.M 9 月 11 日 上午 12:12 
Plz 1.6 men:steamhappy:
Lordlony 7 月 31 日 下午 12:20 
gib.schon.her 7 月 29 日 上午 10:11 
1.6 please
Ne1my 2024 年 10 月 11 日 上午 11:01 
guys this mod also works good on 1.5
ed155 2024 年 7 月 27 日 上午 9:03 
O.O
Sad󠁳⁧⁧ Sisyphus 2024 年 7 月 15 日 下午 6:17 
1.5 pleaseeeeeeeeeeeeeeeeeee
Saromal 2024 年 7 月 4 日 上午 4:41 
Will there be a 1.5 update to this mod or is it abandoned?
Lucas.T.M 2024 年 5 月 25 日 上午 5:30 
1.5plz men:steamhappy::steamhappy::steamhappy:
that squirrel guy 2024 年 4 月 11 日 下午 11:13 
1.5?
ed155 2024 年 3 月 19 日 上午 9:20 
1.5 when?
FloxyNine 2023 年 10 月 5 日 上午 1:13 
please make compatibility with combat extended and blowgun too:steamhappy:
isiarca 2023 年 9 月 2 日 上午 12:52 
I have a suggestion, though I'm not sure how balanced it would be: anesthetic minigun.
idreamofgeni 2023 年 2 月 7 日 上午 9:02 
Would it be possible to make it so colonists who are incapable of violence can still use the tranquilizers?
axl 2022 年 1 月 18 日 上午 2:07 
@tikubon great mod man. I only have one issue. If you have Ducks' Insane Skills and have a 20+ crafting colonist, then you can't craft the anesthetic gun because it only allows colonists with 5-20 crafting skill.
sir Evans 2021 年 11 月 23 日 上午 11:22 
Thank you.
I like the other tranquilizer mod, but this gun has been with me since the first version of this modd appeared.
pgames-food 2020 年 11 月 17 日 上午 12:27 
hi tikubonn, just to let you know i tried the mod without rimthreaded and it works great again. (i will try and get it it fixed in that mod)
pgames-food 2020 年 11 月 12 日 下午 7:07 
ok thank you i will try reordering and also without rimthreaded and test some more, thanks
Rainoa 2020 年 11 月 12 日 上午 10:53 
i got errors 1 time anytime tranq someone, but lowering it almost to the very bottom of the mod list fixed it, could always try that :3
tikubonn  [作者] 2020 年 11 月 12 日 上午 6:55 
@pgames-food
I'm not a RimThread's developer.
read section of "DESCRIPTION" in this page first before send question.

@ZX Zero
I don't support MOD conflict.
because RimWorld has many MODs, so I cannot resolve all MOD conflicts.

@ЯEБAЛ
If I feel like it.
but I cannot promise it, because I never used Combat Extended.
pgames-food 2020 年 11 月 9 日 下午 11:35 
hi tikubonn, can i check if this mod is still working ok?

i have been shooting lots of people and animals as a test, but after about 30 injuries, there i no buildup of anesthetic... only bloodloss. (are there any mods known to conflict at all? i was also testing with rimthreaded)
ZX Zero 2020 年 11 月 9 日 上午 9:58 
I get some red error about hediff, and when try shot the weapon change to my other in inventory (Simple side arms), the second try works but fires 2 bullets, maybe is incompatibility by other mod.

The logs:
https://gist.github.com/1ec8f8a650bbd0e6a5230be3f5a5127f
Prydzen ᛋᛟ 2020 年 11 月 1 日 上午 6:43 
Yes that would be cool for combat extended
ЯEБAЛ 2020 年 5 月 12 日 下午 2:23 
this is absolute best mod, the idea i had for the game sice day 1. I play with Combat Extended and it still works. I just wish it could be implemented in combat extended. I see you no longer work on this, so I'll just keep shouting in an empty room and maybe universe will hear that it would be so cool to have this mod patched for combat extended and use anesthetic bullets.. Hope some modder will consider creating this
void223665 2020 年 3 月 25 日 上午 10:44 
傷をつけたくない派閥があるんだ。
このModを ありがとう。
tikubonn  [作者] 2019 年 11 月 28 日 下午 9:23 
hi Узурпатор плоти.
thanks for translated this MOD to Russian!
I cannot add your translation to my MOD, because I have finished develop this MOD long time ago. but, you can upload translation data as Patch MOD like as https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1900454921 if you want :D
Узурпатор плоти 2019 年 11 月 28 日 上午 5:38 
Hi, I made a translation into Russian, can I add it to the mod?
Brandon 2019 年 7 月 10 日 上午 8:25 
@tikubonn, anyway I could get the source code for the current version? I am trying to understand how you implemented the anesthetic class
GigglesBirch 2019 年 7 月 5 日 下午 3:44 
Is this mod compatible with the Weapon Tech mod by Janson?
RankLord123 2019 年 6 月 19 日 下午 1:19 
why woulld you think it's a good idea to let raiders have theM??? jesus christ
Natalo77 2019 年 2 月 9 日 上午 6:31 
Any Hard incompatibilities?
tikubonn  [作者] 2019 年 1 月 8 日 上午 5:19 
thanks for information about bug.
but I will not make a new patch for this mod forever, because I don't have motivation xD ...sorry!
Reformed Automatan 2019 年 1 月 7 日 下午 9:36 
I have noticed that when shooting a pawn with a shield belt, the belt will absorb the damage but they will still get the debuff, will this be patched?
tikubonn  [作者] 2018 年 12 月 20 日 下午 11:16 
hi Chicken Plucker.
thanks for message to me.

you can use this mod for your mod, if you write to README or About.xml about "using my mod for your mod" and "this page's url".
maybe full credit satisfies those :D

but, I don't support your modding with my mod, so if caused some problems, you must to solve it yourself.

have a nice modding :D
Chicken Plucker 2018 年 12 月 17 日 下午 9:56 
tikubonn! I am making the MSF, they are a Metal Gear Solid faction, I would like your permission if its okay for you to use your coding so I could make their non lethal weapons!

Please let me know if it is okay with you, I will give full credit, thank you!
Malthazen 2018 年 12 月 4 日 上午 10:16 
why not name this mod tranquilizer gun ?
VoidRose 2018 年 11 月 18 日 下午 6:54 
how do i get this gun? cant find it in smithy, so i need to learn it?
JoeB 2018 年 11 月 18 日 下午 4:11 
How do I add this weapon to the mod "Storage Extended"?

Really need a nice shelf for it to lay on.
kerong1314 2018 年 10 月 23 日 上午 7:38 
This mod seems helpful in capturing slaves :steamhappy:
It is much better to make them consciousless than bleed to die
tikubonn  [作者] 2018 年 10 月 18 日 下午 11:39 
hi Hrdy.
this mod dont support other MOD, because it is impossible what supporting many other MODs.
maybe the alien's mass is too light, because debuff's lethal dose is proportional with target's mass. if you want to ignore debuff to aliens, you can add alien's ID to AnestheticBulletExcludedes in Defs/ThingDefs_Misc/Weapons_Guns.xml.
Hrdy 2018 年 10 月 18 日 上午 11:06 
Is this mod supposed to be compatible with Alien Framework 2.0? When I use this gun on any modded in aliens, after 1 shot, the debuff is always extreme. Maybe aliens are allergic... or something.
tikubonn  [作者] 2018 年 10 月 9 日 上午 2:27 
hi Gunseeker!
thanks for having fun and question :D

I made now it for you (and me)! you can get it from https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=1534499747 .

I answer for your question. it is possible that you can make it. if you want to know detail of anesthetic bullet, I recommend to read Bullet_AnestheticGun in Defs\ThingDefs_Misc\Weapons_Guns.xml.
have a nice RimWorld!
Gunseeker 2018 年 10 月 6 日 下午 10:08 
@tikubonn I love this mod, especially when dealing with pesky prisoners, but would it be possible to make a turret that shoot tranq darts at enemies to knock them out, like the gun does?
tikubonn  [作者] 2018 年 9 月 18 日 上午 1:27 
@SmellyFish I will not change this mod name, Because it is too late to change the this mod name. But, You can change anesthetic guns name with editing the xml file if you want.
tikubonn  [作者] 2018 年 9 月 18 日 上午 1:26 
@yagiou Thank you for replying to him for me!
Sorry, My motivation is less than before, So I could not reply quickly ;D
Raider 2018 年 9 月 16 日 上午 8:11 
@yagiou
It's just more realistic if you call it a dart gun because it makes a pawn who gets shot by it fall on the ground like dart guns do in real life
Oniwabanshu 2018 年 9 月 16 日 上午 7:28 
@Smelly Fish Darts are not necessarily anesthetics, so the real name it should be called is "anesthetic dart gun mod". But in the end the author could have called "Fart mod" that and that would be ok as well, because he is the only one who decides how should he call the stuff he makes.
Raider 2018 年 9 月 5 日 上午 7:30 
Should be called a dart gun
Ben 2018 年 9 月 3 日 下午 5:44 
Have one guy equipped with an RPG from another mod, to deal with mechanoids, and your entire colony with this gun.. Oh the workforce you can acheive
Sorotham 2018 年 9 月 1 日 下午 1:03 
anesthetic gun + emrasures + prison labor + locks + quarry = 100 pawn concentration camp :steammocking: