Team Fortress 2

Team Fortress 2

Breadboard Bypassed - War Paint
8 条留言
oB2Ko Mario  [作者] 2017 年 12 月 18 日 下午 4:24 
I can see where you're coming from with that. I was using a skin base that didn't scale the texture down by much, so it definitely could've been represented better in the previews if I used a different skin as a base. Thanks for the comment!
RGB 2017 年 12 月 18 日 上午 11:38 
I would love it if the pattern were to be like 30% smaller.
Rancho Relaxer 2017 年 10 月 29 日 下午 10:54 
Huh, so I guess some skins will be worth more than others, regardless of quality, due to asthetic reasons, like a image appearing in just the right spot...
oB2Ko Mario  [作者] 2017 年 10 月 29 日 下午 10:07 
Oh, yeah the pattern gets rotated as part of the paint application. I just happened to get a pattern where the circuit didn't rotate much when I took the example shots. The skins are meant to rotate anyway since that's part of the skin randomization (in fact, I rotated them for the SFM shots), so no worries there!
Rancho Relaxer 2017 年 10 月 29 日 下午 7:40 
Being able to rotate the pattern
oB2Ko Mario  [作者] 2017 年 10 月 29 日 下午 7:00 
I guess that depends on what you mean. The skins are already set up to seamlessly match in all directions, but unfortunately the way TF2 set up war paints prevents perfectly seamless textures. The best you can really do is make the textures able to be tiled properly, so when TF2 does its rotations and scaling to the textures, there's no other seams.

Unless you mean something else when you say making the skin match up horizontally?
Rancho Relaxer 2017 年 10 月 29 日 下午 6:00 
have you thought about rotating the skin so it matches up horizontally?
scams 2017 年 10 月 29 日 下午 4:20 
Awesome sleek design that's really eyecatching and yet not overbearing like mosts skins. Great job!