Total War: WARHAMMER II

Total War: WARHAMMER II

Double (x2) Building & Research Times
69 comentarios
Kharn the Bloody 20 NOV 2023 a las 12:43 
This mod works great with Dwarves when playing with SFO Grimhammer II. However it causes a freeze then CTD when playing as Beastemen when you hover your mouse cursor over the build Herdstone Icon. An update would be amazing so it works with Beastmen !
Kharn the Bloody 12 JUL 2023 a las 12:03 
Greetings. Is this mod still working and does it also effect AI?
Tanaka 29 ENE 2022 a las 1:31 
Update possible?
crazyman 7 FEB 2021 a las 20:23 
worl fot AI?
alireza_2696 20 ENE 2021 a las 21:31 
Thanks! But does this extra time apply to the AI as well?
{R.o.T} Karelian 8 ENE 2021 a las 16:32 
Thanks for the update Dresden
dlrhkdduf111 5 ENE 2021 a las 7:51 
안된다고....
YMFTCTB 29 DIC 2020 a las 9:36 
wow, tomb kings are even more irrelevant than before :D
Ironhead 29 DIC 2020 a las 5:19 
Edit : it was missing entries for the technologies too.
I updated the mod and it is online here :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2340383647
Ironhead 29 DIC 2020 a las 4:00 
I might have found the issue : there are 4798 lines in the tables for building_level_tables in the games, and 4771 in the mod, so it is missing entries.
Rance Rance, Devolution 19 DIC 2020 a las 1:28 
Just letting everyone know - When i start the game with this mod it hangs and won't load past loading main screen. Disabling and the game works fine. FYI
Tanaka 11 DIC 2020 a las 21:42 
Yep this is the mod that makes my game crash at startup as well...
Dr. Sinclair 4 DIC 2020 a las 13:15 
can't find any other mod like this that's up to date sadly... so could you look into it please? thanks ^^
Dr. Sinclair 4 DIC 2020 a las 10:27 
despite the update this seems to cause my game to freeze/crash on startup. No crashes whatsoever until i turn this mod on, even if used as the only mod.
predatorla 31 AGO 2020 a las 7:38 
Update for Grimhammer please.
FullAutoAttack 19 AGO 2020 a las 14:51 
This used to work with SFO but now it causes a CTD when trying to build a building in a city.

Not sure if its this mod, a conflict with another mod or a conflict with SFO.
jesusjr 27 JUL 2020 a las 23:19 
Dumb question but does this also affect AI?
FullAutoAttack 23 JUL 2020 a las 13:49 
@Dresden

hey great mod, would you ever consider just a x2 tech version?
Dresden  [autor] 23 JUL 2020 a las 13:06 
Updated
Arch715 29 JUN 2020 a las 15:52 
@jesusjr I did it for 1.9.2: https://yadi.sk/d/UWRBQ7LOJclYiQ :steamhappy:
Arch715 27 JUN 2020 a las 9:15 
@{R.o.T} Karelian +, don't work with 1.92 beta :steamsad:
{R.o.T} Karelian 26 JUN 2020 a las 17:41 
Can confirm that latest beta patch broke the mod
jesusjr 22 JUN 2020 a las 16:42 
Hi doesn't seem to work with the new 1.92 beta update.
Piglet 23 MAY 2020 a las 7:29 
Thank you very much. :)
Dresden  [autor] 22 MAY 2020 a las 15:05 
Updated to include some newer techs and buildings
Piglet 22 MAY 2020 a las 5:31 
I don't think this is working for Azhag after the patch, although I noticed you just updated it.

It's one of my fav mods. :-)
Rexdark 29 ABR 2020 a las 15:14 
Hello, it seems to be crashing for Archaon (and maybe chaos in general) when opening the horde buiildings menu). Take a look at it :) Otherwise it works perfect.
Zeil 17 DIC 2019 a las 21:58 
Thank you, you`re a true hero :D
Dresden  [autor] 17 DIC 2019 a las 20:49 
Should be fixed
Dresden  [autor] 17 DIC 2019 a las 20:45 
thanks I will check it out
Zeil 17 DIC 2019 a las 16:52 
So i think i found a bug?
With Skaven i think this reverts the changes to the building tree With the slave wheel sense it was removed but is back with your mod
{R.o.T} Karelian 12 DIC 2019 a las 13:00 
thank you!
Dresden  [autor] 12 DIC 2019 a las 11:32 
Updated
{R.o.T} Karelian 8 OCT 2019 a las 15:27 
Nevermind..my bad i forgot the bugged launcher..had to delete and re-sub...workin fine now thx
{R.o.T} Karelian 23 SEP 2019 a las 16:40 
Unfortunetly its crash at start up screen
heman1 23 SEP 2019 a las 11:25 
Thank U!
Dresden  [autor] 21 SEP 2019 a las 11:47 
Sorry about that, I forgot about this one! Thanks for letting me know, should be updated.
heman1 21 SEP 2019 a las 5:16 
Update please mate. It's really substantial mod in terms of gameplay character. It makes you more often fight with less advanced troops, what makes higher troops feels more elite and it's not so easy to have higher tire troops on higher game dificulties. It has really impartant and for me very good influence for the game.
Rance Rance, Devolution 6 JUL 2019 a las 18:04 
could you please break this mod into 2 serperate ones?

FullAutoAttack 17 MAY 2019 a las 23:48 
This will crash if used with SFO.

When viewing certain factions buildings in the build menu.

I wish the author of this amazing mod would make a separate one that was just the x2 tech times as that would be much more compatible with other mods.
Dresden  [autor] 17 ABR 2019 a las 13:02 
Updated
Note: Please be aware the new game update has caused a bug with the launcher. For many people, the mod launcher will not load multiple mods, they end up just not working at all.
FullAutoAttack 7 ENE 2019 a las 22:02 
@Dresden

I think this crashes the Sartosa campaign when you finish researching a tech.

I was crashing when I tried to save or advance a turn after researching "Salvage Crew" and turning this mod off fixed it.
SuspiciousSeal 30 DIC 2018 a las 7:12 
could you please break this mod into 2 serperate ones?
Dresden  [autor] 8 NOV 2018 a las 11:59 
Updated to work for today's DLC
FullAutoAttack 25 AGO 2018 a las 17:00 
@Dresden
This mod breaks the guard tower chain for Norsca
AncientEmporer 10 JUL 2018 a las 16:06 
@Dresden Also getting the issue with both the Smithy with Norsca and the missing tier 4 Cold one riders building as Krocgar there my be a few buildings affected liek this making some factions largely unplayable for unlocking other units buildings etc... Thank you for your work here I have used this mod for every campaign from the start!
FullAutoAttack 21 JUN 2018 a las 17:00 
If possbile can you break the x2 tech and x2 build time into seperate mods?
EndlessSauron 21 JUN 2018 a las 16:06 
@Dresden, currently with this mod and like 60 others, I've found that you can't build the tier 5 slayer shrine in Karak Kadrin with this mod active, when it as active, the building icon is hidden and your unable to building it. Just wanted to let you know :)
viranto 4 JUN 2018 a las 9:10 
Yes big problem, you can't build smithy with norsca. The first building in the line. Hope you can fix it :(
Dresden  [autor] 31 MAY 2018 a las 13:05 
Updated, let me know if there are any issues