Total War: WARHAMMER II

Total War: WARHAMMER II

Double (x2) Building & Research Times
69 comentarii
Kharn the Bloody 20 nov. 2023 la 12:43 
This mod works great with Dwarves when playing with SFO Grimhammer II. However it causes a freeze then CTD when playing as Beastemen when you hover your mouse cursor over the build Herdstone Icon. An update would be amazing so it works with Beastmen !
Kharn the Bloody 12 iul. 2023 la 12:03 
Greetings. Is this mod still working and does it also effect AI?
Tanaka 29 ian. 2022 la 1:31 
Update possible?
crazyman 7 febr. 2021 la 20:23 
worl fot AI?
alireza_2696 20 ian. 2021 la 21:31 
Thanks! But does this extra time apply to the AI as well?
{R.o.T} Karelian 8 ian. 2021 la 16:32 
Thanks for the update Dresden
dlrhkdduf111 5 ian. 2021 la 7:51 
안된다고....
YMFTCTB 29 dec. 2020 la 9:36 
wow, tomb kings are even more irrelevant than before :D
Ironhead 29 dec. 2020 la 5:19 
Edit : it was missing entries for the technologies too.
I updated the mod and it is online here :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2340383647
Ironhead 29 dec. 2020 la 4:00 
I might have found the issue : there are 4798 lines in the tables for building_level_tables in the games, and 4771 in the mod, so it is missing entries.
Rance Rance, Devolution 19 dec. 2020 la 1:28 
Just letting everyone know - When i start the game with this mod it hangs and won't load past loading main screen. Disabling and the game works fine. FYI
Tanaka 11 dec. 2020 la 21:42 
Yep this is the mod that makes my game crash at startup as well...
Dr. Sinclair 4 dec. 2020 la 13:15 
can't find any other mod like this that's up to date sadly... so could you look into it please? thanks ^^
Dr. Sinclair 4 dec. 2020 la 10:27 
despite the update this seems to cause my game to freeze/crash on startup. No crashes whatsoever until i turn this mod on, even if used as the only mod.
predatorla 31 aug. 2020 la 7:38 
Update for Grimhammer please.
FullAutoAttack 19 aug. 2020 la 14:51 
This used to work with SFO but now it causes a CTD when trying to build a building in a city.

Not sure if its this mod, a conflict with another mod or a conflict with SFO.
jesusjr 27 iul. 2020 la 23:19 
Dumb question but does this also affect AI?
FullAutoAttack 23 iul. 2020 la 13:49 
@Dresden

hey great mod, would you ever consider just a x2 tech version?
Dresden  [autor] 23 iul. 2020 la 13:06 
Updated
Arch715 29 iun. 2020 la 15:52 
@jesusjr I did it for 1.9.2: https://yadi.sk/d/UWRBQ7LOJclYiQ :steamhappy:
Arch715 27 iun. 2020 la 9:15 
@{R.o.T} Karelian +, don't work with 1.92 beta :steamsad:
{R.o.T} Karelian 26 iun. 2020 la 17:41 
Can confirm that latest beta patch broke the mod
jesusjr 22 iun. 2020 la 16:42 
Hi doesn't seem to work with the new 1.92 beta update.
Piglet 23 mai 2020 la 7:29 
Thank you very much. :)
Dresden  [autor] 22 mai 2020 la 15:05 
Updated to include some newer techs and buildings
Piglet 22 mai 2020 la 5:31 
I don't think this is working for Azhag after the patch, although I noticed you just updated it.

It's one of my fav mods. :-)
Rexdark 29 apr. 2020 la 15:14 
Hello, it seems to be crashing for Archaon (and maybe chaos in general) when opening the horde buiildings menu). Take a look at it :) Otherwise it works perfect.
Zeil 17 dec. 2019 la 21:58 
Thank you, you`re a true hero :D
Dresden  [autor] 17 dec. 2019 la 20:49 
Should be fixed
Dresden  [autor] 17 dec. 2019 la 20:45 
thanks I will check it out
Zeil 17 dec. 2019 la 16:52 
So i think i found a bug?
With Skaven i think this reverts the changes to the building tree With the slave wheel sense it was removed but is back with your mod
{R.o.T} Karelian 12 dec. 2019 la 13:00 
thank you!
Dresden  [autor] 12 dec. 2019 la 11:32 
Updated
{R.o.T} Karelian 8 oct. 2019 la 15:27 
Nevermind..my bad i forgot the bugged launcher..had to delete and re-sub...workin fine now thx
{R.o.T} Karelian 23 sept. 2019 la 16:40 
Unfortunetly its crash at start up screen
heman1 23 sept. 2019 la 11:25 
Thank U!
Dresden  [autor] 21 sept. 2019 la 11:47 
Sorry about that, I forgot about this one! Thanks for letting me know, should be updated.
heman1 21 sept. 2019 la 5:16 
Update please mate. It's really substantial mod in terms of gameplay character. It makes you more often fight with less advanced troops, what makes higher troops feels more elite and it's not so easy to have higher tire troops on higher game dificulties. It has really impartant and for me very good influence for the game.
Rance Rance, Devolution 6 iul. 2019 la 18:04 
could you please break this mod into 2 serperate ones?

FullAutoAttack 17 mai 2019 la 23:48 
This will crash if used with SFO.

When viewing certain factions buildings in the build menu.

I wish the author of this amazing mod would make a separate one that was just the x2 tech times as that would be much more compatible with other mods.
Dresden  [autor] 17 apr. 2019 la 13:02 
Updated
Note: Please be aware the new game update has caused a bug with the launcher. For many people, the mod launcher will not load multiple mods, they end up just not working at all.
FullAutoAttack 7 ian. 2019 la 22:02 
@Dresden

I think this crashes the Sartosa campaign when you finish researching a tech.

I was crashing when I tried to save or advance a turn after researching "Salvage Crew" and turning this mod off fixed it.
SuspiciousSeal 30 dec. 2018 la 7:12 
could you please break this mod into 2 serperate ones?
Dresden  [autor] 8 nov. 2018 la 11:59 
Updated to work for today's DLC
FullAutoAttack 25 aug. 2018 la 17:00 
@Dresden
This mod breaks the guard tower chain for Norsca
AncientEmporer 10 iul. 2018 la 16:06 
@Dresden Also getting the issue with both the Smithy with Norsca and the missing tier 4 Cold one riders building as Krocgar there my be a few buildings affected liek this making some factions largely unplayable for unlocking other units buildings etc... Thank you for your work here I have used this mod for every campaign from the start!
FullAutoAttack 21 iun. 2018 la 17:00 
If possbile can you break the x2 tech and x2 build time into seperate mods?
EndlessSauron 21 iun. 2018 la 16:06 
@Dresden, currently with this mod and like 60 others, I've found that you can't build the tier 5 slayer shrine in Karak Kadrin with this mod active, when it as active, the building icon is hidden and your unable to building it. Just wanted to let you know :)
viranto 4 iun. 2018 la 9:10 
Yes big problem, you can't build smithy with norsca. The first building in the line. Hope you can fix it :(
Dresden  [autor] 31 mai 2018 la 13:05 
Updated, let me know if there are any issues