Total War: WARHAMMER II

Total War: WARHAMMER II

Double (x2) Building & Research Times
69 kommentarer
Kharn the Bloody 20. nov. 2023 kl. 12:43 
This mod works great with Dwarves when playing with SFO Grimhammer II. However it causes a freeze then CTD when playing as Beastemen when you hover your mouse cursor over the build Herdstone Icon. An update would be amazing so it works with Beastmen !
Kharn the Bloody 12. juli 2023 kl. 12:03 
Greetings. Is this mod still working and does it also effect AI?
Tanaka 29. jan. 2022 kl. 1:31 
Update possible?
crazyman 7. feb. 2021 kl. 20:23 
worl fot AI?
alireza_2696 20. jan. 2021 kl. 21:31 
Thanks! But does this extra time apply to the AI as well?
{R.o.T} Karelian 8. jan. 2021 kl. 16:32 
Thanks for the update Dresden
dlrhkdduf111 5. jan. 2021 kl. 7:51 
안된다고....
YMFTCTB 29. dec. 2020 kl. 9:36 
wow, tomb kings are even more irrelevant than before :D
Ironhead 29. dec. 2020 kl. 5:19 
Edit : it was missing entries for the technologies too.
I updated the mod and it is online here :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2340383647
Ironhead 29. dec. 2020 kl. 4:00 
I might have found the issue : there are 4798 lines in the tables for building_level_tables in the games, and 4771 in the mod, so it is missing entries.
Seymour Butts. 19. dec. 2020 kl. 1:28 
Just letting everyone know - When i start the game with this mod it hangs and won't load past loading main screen. Disabling and the game works fine. FYI
Tanaka 11. dec. 2020 kl. 21:42 
Yep this is the mod that makes my game crash at startup as well...
Dr. Sinclair 4. dec. 2020 kl. 13:15 
can't find any other mod like this that's up to date sadly... so could you look into it please? thanks ^^
Dr. Sinclair 4. dec. 2020 kl. 10:27 
despite the update this seems to cause my game to freeze/crash on startup. No crashes whatsoever until i turn this mod on, even if used as the only mod.
predatorla 31. aug. 2020 kl. 7:38 
Update for Grimhammer please.
FullAutoAttack 19. aug. 2020 kl. 14:51 
This used to work with SFO but now it causes a CTD when trying to build a building in a city.

Not sure if its this mod, a conflict with another mod or a conflict with SFO.
jesusjr 27. juli 2020 kl. 23:19 
Dumb question but does this also affect AI?
FullAutoAttack 23. juli 2020 kl. 13:49 
@Dresden

hey great mod, would you ever consider just a x2 tech version?
Dresden  [ophavsmand] 23. juli 2020 kl. 13:06 
Updated
Arch715 29. juni 2020 kl. 15:52 
@jesusjr I did it for 1.9.2: https://yadi.sk/d/UWRBQ7LOJclYiQ :steamhappy:
Arch715 27. juni 2020 kl. 9:15 
@{R.o.T} Karelian +, don't work with 1.92 beta :steamsad:
{R.o.T} Karelian 26. juni 2020 kl. 17:41 
Can confirm that latest beta patch broke the mod
jesusjr 22. juni 2020 kl. 16:42 
Hi doesn't seem to work with the new 1.92 beta update.
Piglet 23. maj 2020 kl. 7:29 
Thank you very much. :)
Dresden  [ophavsmand] 22. maj 2020 kl. 15:05 
Updated to include some newer techs and buildings
Piglet 22. maj 2020 kl. 5:31 
I don't think this is working for Azhag after the patch, although I noticed you just updated it.

It's one of my fav mods. :-)
Rexdark 29. apr. 2020 kl. 15:14 
Hello, it seems to be crashing for Archaon (and maybe chaos in general) when opening the horde buiildings menu). Take a look at it :) Otherwise it works perfect.
Zeil 17. dec. 2019 kl. 21:58 
Thank you, you`re a true hero :D
Dresden  [ophavsmand] 17. dec. 2019 kl. 20:49 
Should be fixed
Dresden  [ophavsmand] 17. dec. 2019 kl. 20:45 
thanks I will check it out
Zeil 17. dec. 2019 kl. 16:52 
So i think i found a bug?
With Skaven i think this reverts the changes to the building tree With the slave wheel sense it was removed but is back with your mod
{R.o.T} Karelian 12. dec. 2019 kl. 13:00 
thank you!
Dresden  [ophavsmand] 12. dec. 2019 kl. 11:32 
Updated
{R.o.T} Karelian 8. okt. 2019 kl. 15:27 
Nevermind..my bad i forgot the bugged launcher..had to delete and re-sub...workin fine now thx
{R.o.T} Karelian 23. sep. 2019 kl. 16:40 
Unfortunetly its crash at start up screen
heman1 23. sep. 2019 kl. 11:25 
Thank U!
Dresden  [ophavsmand] 21. sep. 2019 kl. 11:47 
Sorry about that, I forgot about this one! Thanks for letting me know, should be updated.
heman1 21. sep. 2019 kl. 5:16 
Update please mate. It's really substantial mod in terms of gameplay character. It makes you more often fight with less advanced troops, what makes higher troops feels more elite and it's not so easy to have higher tire troops on higher game dificulties. It has really impartant and for me very good influence for the game.
Seymour Butts. 6. juli 2019 kl. 18:04 
could you please break this mod into 2 serperate ones?

FullAutoAttack 17. maj 2019 kl. 23:48 
This will crash if used with SFO.

When viewing certain factions buildings in the build menu.

I wish the author of this amazing mod would make a separate one that was just the x2 tech times as that would be much more compatible with other mods.
Dresden  [ophavsmand] 17. apr. 2019 kl. 13:02 
Updated
Note: Please be aware the new game update has caused a bug with the launcher. For many people, the mod launcher will not load multiple mods, they end up just not working at all.
FullAutoAttack 7. jan. 2019 kl. 22:02 
@Dresden

I think this crashes the Sartosa campaign when you finish researching a tech.

I was crashing when I tried to save or advance a turn after researching "Salvage Crew" and turning this mod off fixed it.
SuspiciousSeal 30. dec. 2018 kl. 7:12 
could you please break this mod into 2 serperate ones?
Dresden  [ophavsmand] 8. nov. 2018 kl. 11:59 
Updated to work for today's DLC
FullAutoAttack 25. aug. 2018 kl. 17:00 
@Dresden
This mod breaks the guard tower chain for Norsca
AncientEmporer 10. juli 2018 kl. 16:06 
@Dresden Also getting the issue with both the Smithy with Norsca and the missing tier 4 Cold one riders building as Krocgar there my be a few buildings affected liek this making some factions largely unplayable for unlocking other units buildings etc... Thank you for your work here I have used this mod for every campaign from the start!
FullAutoAttack 21. juni 2018 kl. 17:00 
If possbile can you break the x2 tech and x2 build time into seperate mods?
EndlessSauron 21. juni 2018 kl. 16:06 
@Dresden, currently with this mod and like 60 others, I've found that you can't build the tier 5 slayer shrine in Karak Kadrin with this mod active, when it as active, the building icon is hidden and your unable to building it. Just wanted to let you know :)
viranto 4. juni 2018 kl. 9:10 
Yes big problem, you can't build smithy with norsca. The first building in the line. Hope you can fix it :(
Dresden  [ophavsmand] 31. maj 2018 kl. 13:05 
Updated, let me know if there are any issues