安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Doesn't even include the Ascent logo. Without the logo, colours for Ascent and Se7en are way too similar.
Because its colour scheme is taken from the Ascent logo, it uses a team colour but has no RED version.
Releasing a war paint for a skin that is based on *any* competitive league 6on6 team that might break up, rename itself (including a new logo) or disappear by next season or next year is a bad idea.
As a Spectator view weapon skin mode for tournaments, along with team specific uniforms as we have seen during the 2015 and 2016 TF2 World Cup, sure. Or as special weapons skins given to competitive players of that team by Valve, like a medal, that would be cool. But not as a generic war paint in the main game, no. Let's not forget that the 6on6 comp scene is a tiny minority of the TF2 players base.