Killing Floor 2

Killing Floor 2

Crystal Caverns
24 条留言
Immortal_Machine 2017 年 12 月 9 日 上午 6:35 
krutaua karta
dragon808tr 2017 年 11 月 8 日 下午 8:24 
You know, I actually like the older version much more. It had a more "anchient" feel, as if it was still a mine of some kind, this looks and feels like scientists are there. Also, the new map feels much smaller and more empty than the old version. Also, the old version had a wooden plank up the scaffolding than an actual stairs in this version, which added the risk of falling if one wasn't careful. Just some constructive criticism moving forward.
Necrowolk 2017 年 11 月 7 日 下午 6:22 
As you will tell
Thothdj  [作者] 2017 年 11 月 7 日 上午 3:25 
I tailored the map around gameplay rather than looks initially, it has large open areas for sharpshooter and commando, closed areas for firebug and support, and lots of loops so zerk can kite. It does feel empty and needs some work but I rather have a map that plays good and runs good on even potato pc's
Necrowolk 2017 年 11 月 6 日 下午 9:56 
I say that at first the card has seemed interesting judging by screenshots. But I have played have understood that she not that I wanted. Quite big but empty at the same time. Crystals look unnaturally and constant color anomalies with crystals and skulls. I haven't met expectations generally. But it is possible to try to finish.
Thothdj  [作者] 2017 年 11 月 6 日 上午 2:09 
@necrowolk care to elaborate?
Necrowolk 2017 年 11 月 6 日 上午 1:52 
Сперва показалось клевой.Но потом пришло уныние и сыроватость карты на вид.
Storm_at_Sea 2017 年 11 月 2 日 上午 2:51 
This is a decent map, but I didn't see a single ammo box until my 5th wave (I was playing a 7wave game). I play it sp, so I don't have someone to get ammo from. Otherwise it seems nice.:zcrystal::redspyder:- - - PS The spider you put in was a nice touch.
dragon808tr 2017 年 11 月 1 日 下午 7:56 
@[Zy.Ls] Spookdj Inspired by a GOOD SPYRO game? Count me in! I loved Spyro so much back in the day!

RIP My old pal Spyro.
[TFS] Pyro934 2017 年 11 月 1 日 下午 1:49 
Tiberium Exposure Detected
Thothdj  [作者] 2017 年 11 月 1 日 上午 2:53 
Good to know, thanks
Kill Master 2017 年 11 月 1 日 上午 2:52 
@[Zy.Ls] Spookdj

So about losing your workshop profiles for the upload tool, it actually doesn’t matter as long as you are logged in to the same steam profile and upload the Map under the same name it will replace/update the one currently on the Workshop.
Thothdj  [作者] 2017 年 10 月 31 日 下午 3:48 
Well the inpiration for this map was spyro 3/quake, but I can see the resemblance to dantooine :Fleshpound:
Hoxtilicious! 2017 年 10 月 31 日 下午 2:57 
Ah yes, good ol' Dantooine.
PuppyMonkeyBaby 2017 年 10 月 31 日 上午 9:09 
We loaded this new version on our server and played it last night. Absolutely loved the changes that you made to the map. Nicely done.
Jmod 2017 年 10 月 29 日 上午 10:34 
Looks nice, going to try it out now.
Berserker 2017 年 10 月 29 日 上午 4:32 
Looks like nice ;p
Necrowolk 2017 年 10 月 29 日 上午 1:07 
Best map what i see for this year, ty bro.
dragon808tr 2017 年 10 月 28 日 下午 8:38 
@Zy Thanks. I've had the first one on my "to play" list for awhile, but I don't think I played it. I just love the gothic archetecture and buldings though.
Storm_at_Sea 2017 年 10 月 28 日 下午 5:28 
:tu1:Dark map:tu1:
Thothdj  [作者] 2017 年 10 月 28 日 上午 1:43 
The spider area is new, since before it was a huge pit which people had no reason to go down into other than the trader. A lot of spawns got moved to make some incredibly hard areas easier. Pretty much fixed all of the pathing bugs aswell, so zeds won't try to take silly paths to get to players like they used too
dragon808tr 2017 年 10 月 27 日 下午 6:24 
So wait, what are the changes? Same layout just updated visuals? Is it larger or smaller than the first? Sorry for my confusion.
sebul 2017 年 10 月 27 日 上午 4:19 
one of the best
picklechungus24 2017 年 10 月 26 日 上午 5:56 
hi