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So far I have updated the list down to "SDN-07 M14 Callipso Mk.IV (Frigate)", so everything below that is still pending and will be updated hopefully this side of Christmas.
I found a serious issue with some of my designs that kept me from updating last month as I had estimated back in October 2024. Overlapping blocks. These are not good for server performance if multiple blocks share the same volume. Small overlaps might not be an issue, but things like stripes where I used hull edge blocks overlapping could be. I'm going to replace all the edge block stripes with hologram ones.
Another thing I need to do is solve any blocks with 0 thickness. I found a few, no idea how they became '0' according to the block dimensions tool in build mode but that isn't a good sign. So at least 0.02 thickness I think will solve that. Slowly but surely, the updates will come. When they do, you will see a new colour scheme and will easily tell which designs are up to date and which are still to do.
Still alive, and I've been making a few changes and additions for this Collection that'll be released between now and January 2025. I'll post more specifics when the updates go live, but you can expect to see the Collection update from top to bottom in order of ship size. So smallest designs will update first with the biggest being done last.
Last week, Boxelware released an updated roadmap for 2023. For anyone who missed it, you can read their plans here. [avorion.fandom.com]
I will also be doing updates to all of my publications during 2023, some in response to what Boxelware decides to do, and some for my own personal preference. I will release a few new designs during 2023 as well, as I have not made anything new in a long time.
I have also posted a table of information attempting to explain what grid spacing settings work best on which size hardpoints and turrets. If the information is not communicated well, or you still have problems placing turrets on any design, please send me a comment on the design's comments page and I will try and fix asap.
My two criticisms is that Battle Carrier and Battleship look a little plain, compared to the Battlecruiser and Cruiser designs, and that a lot of the earlier engines look simple, even with the addition of the (closed) thrust vectoring cowls.
Other than those minor nitpicks, you have a really, really solid lineup of beautiful, uniquely yours designs. Hope to see more from you in the future!
All ships have now been updated to support custom turrets. If you find any hardpoint on any ship that is still an edge block instead of a turret base, please tell me on that item's page and I will fix it as soon as possible.
I have now published the beginning of my new custom turrets collecton, linked in the description area above. A new ship design is also going to be released very soon, and I will post again when that is up.
Personally, I'm actually kinda split - Depending on how reliable the saving option is, it might be worth it to go halfway - Have the defense turrets be saved to the ship, then have a selection of turrets themed to the ship that are for particular weapon varieties.
And, of course, the topic of spinal weapons might be worth looking into as well.
it is awsome
re, Runac: - I forgot to update the Drone when the developer removed 0.3 size turrets. I fixed this today so you can have size 0.5 turrets on it now. And yes, the hardpoints I refer to are sloped surfaces with lights by them. What I need to do is make screenshots and put them on the description to better explain this. (I just haven't got around to it yet.)
1: Are the turret hardpoints the angled blocks?
2: Is anyone else having trouble with the turrets complaining about not being fully on the block even when, at least visually, they are?
is there going to be bigger ships in this series?