Divinity: Original Sin 2

Divinity: Original Sin 2

Bardic Loot
11 条留言
A Big Hairy Monster 2018 年 1 月 21 日 上午 9:26 
Steam has apparently flagged the link to your other mod as malicious for some reason. Im guessing its because you didn't put a space between the link and the ! in the sentence, because it appears to be attempting to load that and the ( ) as part of the URL.

You should use the workshop upload required mod setting instead of that link.
Quack_ 2017 年 10 月 31 日 下午 1:01 
@baardvaark Dope/Dope
baardvaark  [作者] 2017 年 10 月 31 日 下午 1:00 
@The Legendary Bugfoot Nope
Quack_ 2017 年 10 月 31 日 下午 12:25 
Do I need a new game?
Asyrin 2017 年 10 月 17 日 下午 7:52 
@Sandling Piercing doesn't scale with anything other than weapon skills and stats. Both of which scale worse than primary skills (Warfare, Pyro, etc). This helps mitigate it. By midgame there's a significant difference in damage between the Lutes and a real DPS. Plus, it helps bards fit into any team comp.
Sandling 2017 年 10 月 4 日 下午 4:15 
I found a lvl 4 'Wand' that I believe was treated like a Lute, given the picture and all. It's set to deal full-on piercing damage of around 13-14 or so, along with a percentage chance condition and ability. Wouldn't especially the piercing damage be considered too good, especially with this full package of extras? - I'll see if I can get a snapshot later.
SasquatchBrah 2017 年 10 月 4 日 下午 12:57 
Specifically referring to the new 2-handed wands/mace types... not seeing them randomly generated.
SasquatchBrah 2017 年 10 月 4 日 下午 12:56 
Is there intended to be randomly generated loot with this mod? I have only found a couple unique lutes/wands from the mod apart from what is available at the shop.
parafighter00 2017 年 9 月 27 日 下午 1:44 
looks good so far
Momo The Goblin 2017 年 9 月 26 日 下午 3:35 
Cant wait to try it, keep it up <3
dagalathor 2017 年 9 月 26 日 下午 3:23 
cant wait to try it out