Divinity: Original Sin 2

Divinity: Original Sin 2

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Bardic Loot
   
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Type: Add-on
Game Mode: Story, GM
文件大小
发表于
1.691 MB
2017 年 9 月 26 日 下午 3:16
1 项改动说明 ( 查看 )

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Bardic Loot

描述
This mod REQUIRES my Bard & Artificer mod (http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1139466080)! This adds several new interesting modifiers to random loot, mostly weapons. These modifiers are based on bard skills, like applying elemental vulnerabilities, stealing statuses, applying buffs to yourself, and so forth. You may have to reference the bard skills to understand what some of the statuses do. Credit to Mialune for image.

This should be compatible with my Greed mod (and really, any mod).
11 条留言
A Big Hairy Monster 2018 年 1 月 21 日 上午 9:26 
Steam has apparently flagged the link to your other mod as malicious for some reason. Im guessing its because you didn't put a space between the link and the ! in the sentence, because it appears to be attempting to load that and the ( ) as part of the URL.

You should use the workshop upload required mod setting instead of that link.
Quack_ 2017 年 10 月 31 日 下午 1:01 
@baardvaark Dope/Dope
baardvaark  [作者] 2017 年 10 月 31 日 下午 1:00 
@The Legendary Bugfoot Nope
Quack_ 2017 年 10 月 31 日 下午 12:25 
Do I need a new game?
Asyrin 2017 年 10 月 17 日 下午 7:52 
@Sandling Piercing doesn't scale with anything other than weapon skills and stats. Both of which scale worse than primary skills (Warfare, Pyro, etc). This helps mitigate it. By midgame there's a significant difference in damage between the Lutes and a real DPS. Plus, it helps bards fit into any team comp.
Sandling 2017 年 10 月 4 日 下午 4:15 
I found a lvl 4 'Wand' that I believe was treated like a Lute, given the picture and all. It's set to deal full-on piercing damage of around 13-14 or so, along with a percentage chance condition and ability. Wouldn't especially the piercing damage be considered too good, especially with this full package of extras? - I'll see if I can get a snapshot later.
SasquatchBrah 2017 年 10 月 4 日 下午 12:57 
Specifically referring to the new 2-handed wands/mace types... not seeing them randomly generated.
SasquatchBrah 2017 年 10 月 4 日 下午 12:56 
Is there intended to be randomly generated loot with this mod? I have only found a couple unique lutes/wands from the mod apart from what is available at the shop.
parafighter00 2017 年 9 月 27 日 下午 1:44 
looks good so far
Momo The Goblin 2017 年 9 月 26 日 下午 3:35 
Cant wait to try it, keep it up <3