Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
I can't see myself going in that direction
v2.2.1
Shifted Moontant masks to look more masky and less squashing in yo facey
When put in clothing file :)
You'd have to download my maids outfit pack as well
If you use discord https://discord.gg/svNqcM the forge has some very knowledgeable people. I do know that neb knows how to do what you are fiddling with.
in the metadata I added
"includes" : ["Skittles Outfit Modpack"],
so it would load after yours. in the player.config,patch I changed all the adds to
{ "op" : "remove", "path" : "/defaultBlueprints/tier1/-", "value" : { "item" : "skpwrvending" } },
which is what I'm guessing you do to remove recipes you start with?
then I used "common.treasurepools.patch, using this line over and over for all the clothes
{"op": "add","path": "/costume/0/1/pool/-", "value": {"weight" : 0.003, "item" : "farnsscioutfithead"}},
Howd the patching go?
https://community.playstarbound.com/threads/basic-patching-now-with-path-guide-v1-9.84496/
It would be possible but I am not interested in doing it. :P Anyone is free to patch it to make that happen.
Or maybe a patch that removes all the crafting stations from the existing mods and adds them to the loot pool instead in the same way?
I have a guide for race making. It lists free tools and programs. Feel free to ask me about things you want clarified.
Spawn Command /spawnitem frogmerchant
File Name frogmerchant.object
File Path assets\objects\generic\frogmerchant