审判:末日生存模拟

审判:末日生存模拟

Bike and Car
4 条留言
Thundercraft 2020 年 7 月 18 日 下午 10:44 
Currently, this does NOT work (if it ever did)!

I've actually tested this. In my current game I have the Expeditions and Advanced Logistics research finished. And I had this mod installed since starting this game. Then I timed how long it took my Squaddies (Task Force) to move from my base to a certain distance away. It took the SAME amount of time both with the mod enabled and with it disabled.

I think this mod's issue is that the author tried to tack on an additional effect (map travel speed) to existing passive research items (Expeditions and Advanced Logistics) while trying to leave the old effect intact (increased Task Force size):

research.entity.expeditions.effect=bike,maxtaskforce
research.entity.advancedlogistics.effect=car,maxtaskforce2

I don't think it works that way...
Skay24 2019 年 5 月 23 日 下午 12:53 
this works?
Vellis 2018 年 7 月 19 日 上午 7:17 
Interesting
BigRowdy 2018 年 1 月 6 日 上午 4:00 
this is a good idea.... because by the time you are acquiring those skills its pretty late in the game and if you use enlarged maps.... Good mod idea and way to incorproate into the game via skills and not just create as a cheat. I would change the mod name however...sounds...cheaty.