Killing Floor 2

Killing Floor 2

Trader Inventory Mutator
121 条留言
Toasted Eggplant 2022 年 9 月 25 日 下午 5:35 
Use the following KFtim.ini config for the Timmeh pack to work as of posting this message. Took some playing around to figure this out.

https://pastebin.com/EuZ86Aaf
TheBuiltyeSZ 2022 年 7 月 10 日 下午 11:53 
Not working. How to fix ?
S.G.T Night 2022 年 6 月 6 日 下午 6:54 
mod still not working? tried using it and server is crashing :steamsad:
Dovahkiin 2021 年 9 月 27 日 下午 8:12 
Its weird, default gamemode too. Not sure what's causing the crash other than the mutator
Akela 2021 年 9 月 27 日 上午 4:10 
I've never had TIM cause crashing, only had it give me the wrong weapons but that was due to DLC Weapon Unlocker. I run a private server as well.
Dovahkiin 2021 年 9 月 27 日 上午 2:58 
@Zach Fett I don't that is true, at least on Private Servers. I don't have that mod installed and yet I still crash
Akela 2021 年 8 月 9 日 下午 9:19 
@Aya here you go, scroll down to the "KFWeapDef (Trader Inventory Mutator)" category:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1508347405
Aya 2021 年 8 月 9 日 上午 11:31 
I think the pre-generated INI needs to be updated to include all the weapons that have been added to the game. Trader's inventory looks a lot more naked with the default (no mods at all) configuration.
Akela 2021 年 8 月 8 日 上午 6:39 
I figured out what's causing the issue. It's not that TIM is broken, it was from using the DLC Weapon Unlocker mutator. Once I disabled that it worked perfectly fine with multiple weapon packs!
Akela 2021 年 8 月 7 日 下午 11:16 
Oh, that's disappointing.. Is there any other similar mod that still works?
Irem 2021 年 8 月 7 日 下午 9:32 
TIM is broken and has been broken since the mod has been abandoned for God knows how long.
Akela 2021 年 8 月 7 日 下午 8:53 
Anyone else getting the wrong weapons when they try to buy a custom weapon from the trader? No matter what, it gives me a different custom weapon instead.

However if I use ServerExt to add custom weapons to the trader, then it works fine. But I'd prefer to use TIM, since I don't really care for the RPG mechanics in ServerExt.
Akela 2021 年 8 月 7 日 上午 12:17 
Does anyone still have the Unofficial Weapons Pack?
Purple Sauce 2021 年 5 月 27 日 下午 4:27 
Does not work for me, just tried to verity it by running the mutator as a standalone with nothing else and the game crashes every time.
Metalman1997 2021 年 5 月 8 日 下午 2:43 
make one of the OG M1A1 Thompson i hate the way the current tommy gun looks.
Metalman1997 2021 年 5 月 8 日 下午 2:43 
hey i just tried this and it made the game crash and it gave me some kind of bug alert. Can you tell me why that is? I m not sure why this happened
Metalman1997 2021 年 5 月 8 日 上午 4:01 
what if youre just playing solo and dont have a server
Old guy 2020 年 12 月 7 日 上午 3:26 
it s not work.Game grash all the time,when i copy rate,and click the puttom
Irem 2020 年 6 月 22 日 上午 10:05 
Also, I forgot to add this to my previous comment. I double-checked the full list of weapons (both the one posted on a guide (that's fully updated to the current patch) and the list inside the .ini file) and they both total to 92 items. I checked the log:
[0006.28] ScriptLog: [TIM] [INFO] Items added to trader inventory: 92
Yet none of the DLC weapons are showing up and the Teslauncher is nowhere to be seen. ??????????
Irem 2020 年 6 月 22 日 上午 9:55 
Managed to find an up-to-date list of all the weapons in the game files (like CustomItems=KFGame.KFWeapDef_HRG_Kaboomstick )
However, even after I placed them all inside the .ini file (the list is updated to v1096), the Teslauncher (a non-DLC weapon) and none of the DLC weapons show up! What gives? What am I doing wrong?
Only1DragonR 2020 年 5 月 29 日 上午 9:05 
no is not broken, some custom weps are broken cuz updates, thats why u crash.
Stealthonite 2019 年 12 月 27 日 上午 10:05 
This mutator is currently broken. Custom weapons don't show and it crashes the game. I host a server with a bunch of other mods and mutators and I'm 99% sure I installed this correctly, config and all. Please fix.
Yakonche 2019 年 12 月 7 日 上午 1:57 
compatible with zedternal ?
AirSneeze667377 2019 年 11 月 1 日 下午 6:32 
hold on, some other content creators weapons are all broken right now cuz of recent updates probably that might have something to do with my crashing.
AirSneeze667377 2019 年 11 月 1 日 下午 4:09 
Im crashing when i load into the game (im using open kf-burningparis?mutator=TIM.TIMut command) and the only subs (other than one map and a custom crosshair) i have is the weapon mods and this mod. Anyone have any ideas?
SquadFather 2019 年 8 月 10 日 下午 2:12 
thank you hickdead, i was using ?gamemode XD
ℍ𝕚𝕔𝕜𝔻𝕖𝕒𝕕_  [作者] 2019 年 8 月 10 日 上午 4:32 
game: survival, weekly, versus or endless.

So that would be: ?game=endless
SquadFather 2019 年 8 月 9 日 下午 8:40 
wat do i add to open kf-burningparis?mutator=TIM.TIMut to change mode to endless?
Spinner 2019 年 7 月 25 日 下午 1:11 
[OnlineSubsystemSteamworks.KFWorkshopSteamworks]
ServerSubscribedWorkshopItems=1131663339 // Trader Inventory Mutator
ServerSubscribedWorkshopItems=1117901956 // Schneidzekk
ServerSubscribedWorkshopItems=1137952760 // Hellfire Shotguns
ServerSubscribedWorkshopItems=1147408497 // Reinforcement Weapon Pack
ServerSubscribedWorkshopItems=1441646003 // AutoRPG,

these are the one's i have that are currently working. Am i missing any?
NO DYING ALLOWED 2019 年 5 月 22 日 下午 2:16 
All of the guns except for the AK74u have no sound, but the AK74u has no textures. How do I fix this?
FFFF 2019 年 4 月 19 日 上午 5:04 
Purchasing weapons from the trader causes a massive lag spike due to the heavy disk IO. This especially occurs when using the Reinforced Weapons package.

See: https://forums.tripwireinteractive.com/forum/killing-floor-2/technical-support-ae/the-bug-report-ae/2328063-dynamic-weapon-content-loading-more-than-necessary
ℍ𝕚𝕔𝕜𝔻𝕖𝕒𝕕_  [作者] 2018 年 12 月 5 日 下午 5:08 
It is commented out, the crossed off ones have been removed from the workshop altogether.
VeteranFruitshop 2018 年 12 月 5 日 上午 1:03 
Armory Unofficial Weapons Pack no longer works, I think you can cross that off.
BR Anderson 2018 年 11 月 11 日 上午 2:31 
Thanks for your fast help. I will check it.
ℍ𝕚𝕔𝕜𝔻𝕖𝕒𝕕_  [作者] 2018 年 11 月 10 日 下午 1:36 
Seems to work fine on its own, just tested it with the x-mas beta. So yeah, I'm betting an incompatibility issue, most likely with RPG mod (which prolly has its own mechanism for adding weapons).
ℍ𝕚𝕔𝕜𝔻𝕖𝕒𝕕_  [作者] 2018 年 11 月 10 日 上午 10:02 
Sounds like it might be a compatibility issue with one of the other mods, I've never tried it in combination with RPG or Zedcustom mods. Dunno about a compiler error, I haven't re-compiled this in ages tbh.

Have you tried it by itself? And doesn't the RPG mod have its own mechanism for adding weapons? Another thing you could try is to change the order of the mutators on the command line.
BR Anderson 2018 年 11 月 10 日 上午 2:15 
Hi, i installed the Mod on my dedicated Server. The problem now is that the mod wont be load. Warning in log: Warning: SpawnActor failed because no class was specified. Is there a compile error atm ?

Other Mods on the Server: Damage.display, RPG, Zedcustom
Iceberg 2018 年 6 月 26 日 下午 3:42 
Ruin has come to our family.
Cupcake 2018 年 6 月 26 日 下午 12:23 
If anyone was wondering specifically why some custom weapons aren't working, TWI changed some of the coding for the weapons, namely the way they find the packges from the SDK, animations and stuff; I'm assuming most of the modders piggybacked off the original weapons. If so, that would be the cause of why you are unable to use the weapon. I know this because it happened to me :(
TL DR, missing code, needs updating
ℍ𝕚𝕔𝕜𝔻𝕖𝕒𝕕_  [作者] 2018 年 6 月 26 日 下午 12:06 
For now the only fix is to remove the weapons (or weapon packs) that haven't been updated, after the summer event update, from the KFTim.ini config file. See also my previous comment.
teo 2018 年 6 月 26 日 上午 8:59 
I have a problem, Everytime I buy a weapon it appears in my bar but the problem is that when I equip the weapon i cant use it and i cant switch to the others either, anyone has a fix?
Cupcake 2018 年 6 月 23 日 下午 1:57 
Found my problem, I figured much but just wanted to make sure I was an isolated incident
Thanks for the confirmation!
ℍ𝕚𝕔𝕜𝔻𝕖𝕒𝕕_  [作者] 2018 年 6 月 23 日 下午 1:13 
The mutator is working fine, unfortunately most of the custom weapons still need to be updated (by their makers).
Cupcake 2018 年 6 月 23 日 下午 1:08 
Ever since the latest update, with the weapon upgrading and whatnot, I cannot get my custom weapons to be added
Can anyone confirm that this mutator is still working after the latest update?
ℍ𝕚𝕔𝕜𝔻𝕖𝕒𝕕_  [作者] 2018 年 6 月 18 日 下午 5:10 
For these I just look through the SDK sources, for others I have to look into the .u files (unless they list them in the workshop description).
Spy is broken 2018 年 6 月 18 日 上午 5:38 
Works, thanks!
Seems like an interesting choice of names.
For the record, How do you find these?
ℍ𝕚𝕔𝕜𝔻𝕖𝕒𝕕_  [作者] 2018 年 6 月 18 日 上午 4:36 
Config lines for the newly added (summer event) weapons:

CustomItems=KFGame.KFWeapDef_ElephantGun
CustomItems=KFGame.KFWeapDef_M99
CustomItems=KFGame.KFWeapDef_PowerGloves


I hope that helps.
Spy is broken 2018 年 6 月 18 日 上午 3:24 
How does one add the latest weapons to the trader?
KFGame.KFWeapDef_M99 works for M99 AMR,
But i couldn't add the other two. Tried "KFGame.KFWeapDef_Doomstick" "...QuadBarrel" "...StaticStrikers" "...Strikers" "...Fists".
Iceberg 2018 年 5 月 25 日 上午 8:45 
Very cool, thank you.
ℍ𝕚𝕔𝕜𝔻𝕖𝕒𝕕_  [作者] 2018 年 5 月 24 日 下午 6:59 
No Pho King Way: Yeah, this simply is neither intended nor suitable for entitled little precious snowflakes like you, sorry about that. XD