武装突袭3

武装突袭3

3DEN Better Inventory
22 条留言
[+| CL rautamiekka 7 月 6 日 上午 5:49 
@Ace

The button is shown in the screenshot in the menu bar.
Ace 7 月 5 日 下午 1:53 
How does one access the inventory manager?
Play3r 2024 年 4 月 27 日 下午 12:57 
@CL i wrote it wrong the BiKey in this mod is not working anymore.
I get a error that says Proper Signatures not found for 3den_inventory_manager.pbo
Test FAILED
[+| CL rautamiekka 2024 年 3 月 23 日 上午 9:18 
@Play3r

It shouldn't even be a question; if a mod needs to be installed on the Dedi, then the key must exist, period.
Play3r 2024 年 3 月 22 日 上午 5:17 
i'm i the only one who needs a BiKey for this one??
[+| CL rautamiekka 2024 年 1 月 22 日 下午 1:28 
@Stix_09

No, it doesn't have an equivalent that can be used in conjunction with BI VA or ACE Arsenal to make sure you gave the correct stuff into the correct uniform/vest/backpack without having to boot up the mission, something the 'Equipment Storage Editor' and 'Vehicle Inventory Manager' can't do.
Stix_09 2021 年 8 月 17 日 下午 3:16 
Use the "3den Enhanced" mod it does all this and much more for the Eden editor.
Its also still a maintained mod, and well documented.
A must have for mission builders.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=623475643

[QUOTE]
Description
This modification adds new functionalities to the Eden Editor without creating any dependencies for players.

That means scenario editors can use this mod to make their life easier without making the life of the players harder by forcing them to download an additional modification.
little andy 2021 年 8 月 6 日 上午 4:46 
@RouletteLah

it doesn't from what i've heard
RouletteLah 2021 年 7 月 3 日 下午 11:56 
Does this mod create dependencies to players?
Tyl3r99 2020 年 9 月 5 日 上午 8:10 
Does this leave a footprint on a mission file? so would our server and clients need this if we played on a mission that is used with this tool
[FOR] Reason 2018 年 1 月 4 日 下午 5:16 
I agree [and] second the request made by @MeshThe2nd :spazdunno:

@Maca134 - Please add DLC icons! :spazdreaming:
MeshThe2nd 2018 年 1 月 4 日 下午 5:01 
If you could somehow make an indicator of what item is from a DLC, that'd be grand (like the main object browser). Mostly cause I seem to keep putting DLC stuff I don't have in boxes and such. Thanks in advance.
=7Cav=2LT.Vaughn.V 2017 年 10 月 20 日 下午 1:07 
@42nfl19 top toolbar in the editor it has it's own menu button next to Help http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1175273564
42nfl19 2017 年 9 月 16 日 下午 8:10 
How do you open the menu?
Khaki Bastard №2 2017 年 9 月 13 日 下午 10:20 
Export and import functionality lost since this last update :(
OverLoad 2017 年 9 月 12 日 下午 2:06 
Nice mod, thanks. :)
[FOR] Reason 2017 年 9 月 2 日 下午 11:19 
You ought to post before/after comparison screenshots :spazwinky:
Miles Away 2017 年 9 月 2 日 下午 11:03 
Absolutely Awesome.
nigel 2017 年 9 月 1 日 下午 6:08 
It's a UX solution. Thanks ! Great one. I will love this!
maca134  [作者] 2017 年 9 月 1 日 上午 9:12 
@Rad nope no dependancies as it uses edens existing inventory field
Rad 2017 年 9 月 1 日 上午 4:16 
And it wont cause any dependancies?
[FOR] Reason 2017 年 8 月 31 日 下午 4:57 
I'll check it out tonight and here's a preemptive; thank you :)